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Installing modded Superstars


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Posted (edited)

Hey, first of all, thanks for taking some of your time to read this,

 

Each time I try to install a modded superstar it keeps replacing previous installed superstars

 

here is what I do:

(I have the pofo, moveset, and pac file for each modded superstar)

1- I install Goldberg's pofo, moveset and pac file using "Custom Character Tools" it sucessfully installs

2- I go in game and i check that Goldberg is in the game then I go to edit a random superstar and edit his crowd cheers in order to save Goldberg.

 

Then I proceed to install another modded superstar "Jeff Hardy" for example

 

I do the same thing as I did for Goldberg, I proceeded to check if both where installed, I go to my WWE, and Goldberg is no longer there however Jeff Hardy is installed.

 

What do I do to fix this?

 

 

 

Edited by guly
Posted (edited)

Make sure the .pofo files don't use the same and proper wrestler IDs (there are three IDs in each .pofo, they all must be set to the right number). If you're in doubt, load them into the Data Editor, set the ID to the correct value and save them again. The Data Editor will save all three IDs in the proper places. Some .pofo creators tend to neglect to set one or more of the IDs properly and things like that can happen.
Thus I always load and double-check all downloaded .pofo and .moveset files with the Data Editor and save them just in case, as the tool will do it's best to fix the IDs and some other things (it doesn't always catch them all, especially if a .pofo or .moveset file is messed up in a big way, but it usually works).
When you've set them, you can use the "Install via CCT" buttons to easily install the edited .pofo and/or .moveset file into the game.

Edited by Cave Waverider
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