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Is it possible to mod the audience?


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Posted

Just wondering if anyone has given this a try. I guess I would like to see higher resolution faces on the first row of people, and maybe alter (change/add) the signs and clothing.

Do you guys think its even possible to attempt this?

Posted

Just wondering if anyone has given this a try. I guess I would like to see higher resolution faces on the first row of people, and maybe alter (change/add) the signs and clothing.

Do you guys think its even possible to attempt this?

Yes:

 2im87zo.png

Not sure if that pic is clear enough, but it is a special audience pac I created (ex: notice the "Kill Steen Kill" shirts).

Note that all the texture files need to be edited in Visual Studio due to the compression type, and they are unlike any other texture I've seen. In addition to having mipmaps, each texture has 4 - 12 "frames". Each frame is essential a palette swap of the same base texture (ex: red polo shirt, blue polo shirt, etc). Each frame then has a bunch of mipmaps.

Posted (edited)

Just wondering if anyone has given this a try. I guess I would like to see higher resolution faces on the first row of people, and maybe alter (change/add) the signs and clothing.

Do you guys think its even possible to attempt this?

Yes:

 2im87zo.png

Not sure if that pic is clear enough, but it is a special audience pac I created (ex: notice the "Kill Steen Kill" shirts).

Note that all the texture files need to be edited in Visual Studio due to the compression type, and they are unlike any other texture I've seen. In addition to having mipmaps, each texture has 4 - 12 "frames". Each frame is essential a palette swap of the same base texture (ex: red polo shirt, blue polo shirt, etc). Each frame then has a bunch of mipmaps.

Yeah, I see it. :p  

Are those "frames" used to assign palette swaps so as to give the illusion of a more varied crowd (in terms of what they're wearing as clothing)?

I also have a small update for you. Send me a PM here or message me on Steam for more details. 

Edited by Ticaliano
Posted

Yeah, I see it. :p  

Are those "frames" used to assign palette swaps so as to give the illusion of a more varied crowd (in terms of what they're wearing as clothing)?

I also have a small update for you. Send me a PM here or message me on Steam for more details. 

Pretty much.

The frames are basically whole textures themselves within the texture file. By default they are just simple palette swaps. For example frame 1 might blue shirt/black pants, while frame 2 is red shirt, white pants. Each frame also has its own set of mipmaps.

When I edited them I added different t-shirt designs in each frame. For example frame 1 might be a black "Kill Steen Kill" shirt, while frame 2 would be a light grey Colt Cabana shirt.

  • 4 weeks later...
Posted

i actually changed signs from the audience.pac file. i changed about 23 signs.

  • 2 weeks later...
Posted

i actually changed signs from the audience.pac file. i changed about 23 signs.

Awesome. How about some screen shots?

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