Ticaliano Posted April 17, 2016 Posted April 17, 2016 Just wondering if anyone has given this a try. I guess I would like to see higher resolution faces on the first row of people, and maybe alter (change/add) the signs and clothing.Do you guys think its even possible to attempt this? Quote
LordJustice17 Posted April 19, 2016 Posted April 19, 2016 Just wondering if anyone has given this a try. I guess I would like to see higher resolution faces on the first row of people, and maybe alter (change/add) the signs and clothing.Do you guys think its even possible to attempt this?Yes: Not sure if that pic is clear enough, but it is a special audience pac I created (ex: notice the "Kill Steen Kill" shirts).Note that all the texture files need to be edited in Visual Studio due to the compression type, and they are unlike any other texture I've seen. In addition to having mipmaps, each texture has 4 - 12 "frames". Each frame is essential a palette swap of the same base texture (ex: red polo shirt, blue polo shirt, etc). Each frame then has a bunch of mipmaps. Quote
Ticaliano Posted April 20, 2016 Author Posted April 20, 2016 (edited) Just wondering if anyone has given this a try. I guess I would like to see higher resolution faces on the first row of people, and maybe alter (change/add) the signs and clothing.Do you guys think its even possible to attempt this?Yes: Not sure if that pic is clear enough, but it is a special audience pac I created (ex: notice the "Kill Steen Kill" shirts).Note that all the texture files need to be edited in Visual Studio due to the compression type, and they are unlike any other texture I've seen. In addition to having mipmaps, each texture has 4 - 12 "frames". Each frame is essential a palette swap of the same base texture (ex: red polo shirt, blue polo shirt, etc). Each frame then has a bunch of mipmaps.Yeah, I see it. Are those "frames" used to assign palette swaps so as to give the illusion of a more varied crowd (in terms of what they're wearing as clothing)?I also have a small update for you. Send me a PM here or message me on Steam for more details. Edited April 20, 2016 by Ticaliano Quote
LordJustice17 Posted April 20, 2016 Posted April 20, 2016 Yeah, I see it. Are those "frames" used to assign palette swaps so as to give the illusion of a more varied crowd (in terms of what they're wearing as clothing)?I also have a small update for you. Send me a PM here or message me on Steam for more details. Pretty much.The frames are basically whole textures themselves within the texture file. By default they are just simple palette swaps. For example frame 1 might blue shirt/black pants, while frame 2 is red shirt, white pants. Each frame also has its own set of mipmaps.When I edited them I added different t-shirt designs in each frame. For example frame 1 might be a black "Kill Steen Kill" shirt, while frame 2 would be a light grey Colt Cabana shirt. Quote
sneakycastro Posted May 14, 2016 Posted May 14, 2016 i actually changed signs from the audience.pac file. i changed about 23 signs. Quote
Ticaliano Posted May 27, 2016 Author Posted May 27, 2016 i actually changed signs from the audience.pac file. i changed about 23 signs.Awesome. How about some screen shots? Quote
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