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CAW Renders?


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Posted (edited)

Yepp, you can add caw renders with KG's trainer. Look up any of my caws on CC, almost all of them are rendered. It works great. Well worth the 16$ imo.

puQMVyL

Edited by Apost Khan
Posted

Yepp, you can add caw renders with KG's trainer. Look up any of my caws on CC, almost all of them are rendered. It works great. Well worth the 16$ imo.

puQMVyL

Wait, $16 for the trainer?

Never mind I see it has several features. I don't know if it's worth $16 for me though as I would probably just use it for the render thing

  • Like 1
Posted

Yepp, you can add caw renders with KG's trainer. Look up any of my caws on CC, almost all of them are rendered. It works great. Well worth the 16$ imo.

puQMVyL

Wait, $16 for the trainer?

Never mind I see it has several features. I don't know if it's worth $16 for me though as I would probably just use it for the render thing

Yeah the price is a bit insane, but for me it's a must own because it also allows you to back up each caw to a file and inject it into a new save. As someone who makes a ton of caws, it was worth the peace of mind knowing that I wouldn't be totally screwed if I lost my save again. But if you aren't a big caw maker, and you don't care about renders, the trainer is a ripoff since free match editors exist that do the same thing. Then again the same could be said about xpacker, unless you're making mods all you need is cheat engine.

Posted

Yeah I mean if someone could make a free program that gives CAW's renders that would be cool, pretty much only feature I would care for.

Ah, I could even pay $2 for it.

Posted

We just need to find the ids or the caw renders

then it may be just like replacing the in game renders

I think caw renders are somewhere in the save file..would require some searching

Posted

Do you know any info about the render (superstars renders, not caws) pacs? Like, how are the bytes there? Is there something that connects it to the superstar?

Otherwise, it could be that the superstars pacs or pofo (i doubt about pofo) somehow connects to the render. Then it can be the same case for caws also. But I may be wrong.

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