buffdiaz Posted March 21, 2016 Posted March 21, 2016 Has anyone else been going through this? I'm not sure if it's because I switch my game online and off-line using Steam. Is it screwing up because of data synchronization when I switch back? I just started using X packer on Saturday, and it happened to me four or five times over the weekend. The things I have modded were porting over superstars using Pozzum's sheet with movesets and pofo's on X packer. Is there something I can do to avoid this from happening again? Quote
JagdReaper Posted March 21, 2016 Posted March 21, 2016 (edited) i'm pretty sure this isn't any fault of the xpacker but rather the game itself as many people (including me) have inexplicably their lost save(s) since the release. While not everyone agrees most think it's at least partly caused by steam cloud and or community creations. Personally i've turned cloud off and i keep my community creations downloads/mods to an absolute minimum, but again there's no confirmed cause so it might still corrupt again anyway. Edited March 21, 2016 by Harbinger Quote
buffdiaz Posted March 21, 2016 Author Posted March 21, 2016 I hear ya, I turned the cloud off as well and am just crossing my fingers next time I have to reset everyone's movesets and pofos to get them back into the game. Sooooo, annoying. Basically, there's no solid solution? Quote
kim666 Posted March 21, 2016 Posted March 21, 2016 Tekken explained in his tutorial why this happens and how to avoid this: Quote
buffdiaz Posted March 21, 2016 Author Posted March 21, 2016 I'll try this out, thank you soo much kim666, you've saved me from 500 more headaches lol. Quote
dunhill1986 Posted March 21, 2016 Posted March 21, 2016 After using xpacker take out your backups before closing steam this is how I got round the problem. Quote
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