Dennis-Bieser Posted April 3, 2016 Share Posted April 3, 2016 aaaaaaaaaaawsome!!!thk u bro!!!btw, are you gonna make Goldberg for WWE 2K16? You can take his Goldberg Mod from 2k15. Quote Link to comment Share on other sites More sharing options...
kkt661 Posted April 3, 2016 Share Posted April 3, 2016 aaaaaaaaaaawsome!!!thk u bro!!!btw, are you gonna make Goldberg for WWE 2K16? You can take his Goldberg Mod from 2k15.I know but i want another attires not black panty .... Quote Link to comment Share on other sites More sharing options...
LouEvil76 Posted April 3, 2016 Share Posted April 3, 2016 @tekken57 or @pozzum each mod for Hogan is using ch406.pac can you guys make an alternative number for Hulk Hogan or Hollywood that will be the community's default? Because I have not seen one listed and wouldn't want to overwrite a slot meant for another superstar. I know slots are limited. It would be great help as I am porting my attires over. Thanks Guys, you both are the pillars of this community. Quote Link to comment Share on other sites More sharing options...
tekken57 Posted April 3, 2016 Author Share Posted April 3, 2016 (edited) @Cave Waverider, Good to hear that the movesets are supported with options for custom id's, it will make life a lot easier. With regards to info on how to extract the moves, I've posted some info in the pc modding discoveries thread and the adding entrances tutorial threads in the modding discussion section. I don't have time at the moment to write up a detailed tutorial, but the process is as follows:1. Open the Hogan moveset from 2k15 in your tool, note down the id's for the missing moves.2. Go through all the moves pac files in 2k15 to located the moves using the id's.3. Extract the moves4. Build a new pach with X-Packer including the new moves. @kkt661 , Goldberg is the next wrestler I will be releasing. Have a few things I need to fix on the model. @LouEvil76 , I propose slot 474 for pow Hogan and 475 for Red and Yellow Hogan. Not sure if these have already been assigned @pozzum ?I can see that there is a few people who want a Red and Yellow Hogan with entrance and moveset, should I add him as part of the comm dlc? Also @pozzum , I didn't see any mention of entrance music being assigned, can you please assign the following for me if you are making a list: rvdbikerScott SteinerbillionaireRick SteinerbodybuilderGoldbergamerican patriotKurt Anglebritish partriotSabucanadian patriotSandmanchinese patriotBenoitflamboyantBubba Rayevil divaDevonevil divaJeff JaretteetremeTomkodark superheroBuff Bagwellgold medalistJeff Hardyextreme 1AJ Stylesfrench patriotSid Viciousgothic Edited April 3, 2016 by tekken57 1 Quote Link to comment Share on other sites More sharing options...
pozzum Posted April 3, 2016 Share Posted April 3, 2016 (edited) @Cave Waverider, Good to hear that the movesets are supported with options for custom id's, it will make life a lot easier. With regards to info on how to extract the moves, I've posted some info in the pc modding discoveries thread and the adding entrances tutorial threads in the modding discussion section. I don't have time at the moment to write up a detailed tutorial, but the process is as follows:1. Open the Hogan moveset from 2k15 in your tool, note down the id's for the missing moves.2. Go through all the moves pac files in 2k15 to located the moves using the id's.3. Extract the moves4. Build a new pach with X-Packer including the new moves. @kkt661 , Goldberg is the next wrestler I will be releasing. Have a few things I need to fix on the model. @LouEvil76 , I propose slot 474 for pow Hogan and 475 for Red and Yellow Hogan. Not sure if these have already been assigned @pozzum ?I can see that there is a few people who want a Red and Yellow Hogan with entrance and moveset, should I add him as part of the comm dlc? Also @pozzum , I didn't see any mention of entrance music being assigned, can you please assign the following for me if you are making a list: rvdbikerScott SteinerbillionaireRick SteinerbodybuilderGoldbergamerican patriotKurt Anglebritish partriotSabucanadian patriotSandmanchinese patriotBenoitflamboyantBubba Rayevil divaDevonevil divaJeff JaretteetremeTomkodark superheroBuff Bagwellgold medalistJeff Hardyextreme 1AJ Stylesfrench patriotSid Viciousgothic I wasn't planning on assigning music slots, but I can note it down on my music id sheet.Also note that wouldn't someone be able to edit hogan's entrance to the red and yellow one if they set him to a simple entrance in game and then edited the entrance animation in xpacker to the one in my port thread if they wanted that?Edit: Jeff Hardy & Jeff Jarrett use the same music? Edited April 3, 2016 by pozzum Quote Link to comment Share on other sites More sharing options...
Cave Waverider Posted April 3, 2016 Share Posted April 3, 2016 (edited) Also note that wouldn't someone be able to edit hogan's entrance to the red and yellow one if they set him to a simple entrance in game and then edited the entrance animation in xpacker to the one in my port thread if they wanted that?Sure. It might still be a good idea to have at least one red & yellow hogan and one nWo Hollywood Hogan, since they use vastly different themes, trons, entrance animations, etc.. So if you have a free slot on your sheet that isn't assigned yet, it might be a good idea to reserve one for Hollywood Hogan as well. Edited April 3, 2016 by Cave Waverider Quote Link to comment Share on other sites More sharing options...
Mr.Lunatic Posted April 3, 2016 Share Posted April 3, 2016 I Think SLOT 488 Would Be Good 1 Quote Link to comment Share on other sites More sharing options...
LouEvil76 Posted April 3, 2016 Share Posted April 3, 2016 (edited) @tekken57 I was merging POW & HULK HOGAN, So I can go through and change all the attires to ch474.pac, eventually I plan to make 2 versions a Standard version for the community and a Replacement version to overwrite the 2 Terminators.ch474.pac is listed for EVAN BOURNE.Actually ch488.pac is unclaimed. Edited April 3, 2016 by LouEvil76 Quote Link to comment Share on other sites More sharing options...
alryan011 Posted April 3, 2016 Share Posted April 3, 2016 So I guess it's gonna' be 460 and 488 for both hogans. Quote Link to comment Share on other sites More sharing options...
tekken57 Posted April 3, 2016 Author Share Posted April 3, 2016 @pozzum, yes you are right, intended to use extreme 2 for Jeff Hardy but it's not listed. Can you assign him the Hell's Demon theme. For Hogan's entrance, you cannot use a simple entrance as it won't have music or a nameplate. @LouEvil76, one slot for POW Hogan and Hulk would work as they use the same theme and moveset. 2 Quote Link to comment Share on other sites More sharing options...
Cave Waverider Posted April 3, 2016 Share Posted April 3, 2016 (edited) @pozzum, yes you are right, intended to use extreme 2 for Jeff Hardy but it's not listed. Can you assign him the Hell's Demon theme. For Hogan's entrance, you cannot use a simple entrance as it won't have music or a nameplate.Extreme 2 isn't listed because it plays Extreme 1 and adds some weird noises to "remix" it on the fly. Same with Movie Star 1 and 2. It's been this way in previous games, too (the themes had different names then, though). Edited April 3, 2016 by Cave Waverider Quote Link to comment Share on other sites More sharing options...
pozzum Posted April 3, 2016 Share Posted April 3, 2016 @pozzum, yes you are right, intended to use extreme 2 for Jeff Hardy but it's not listed. Can you assign him the Hell's Demon theme. For Hogan's entrance, you cannot use a simple entrance as it won't have music or a nameplate. @LouEvil76, one slot for POW Hogan and Hulk would work as they use the same theme and moveset.Added Jeff to Sound ID Sheet, added Red/Yellow Hogan to slot 488 on memory sheet.I forgot that part about the template, thanks. 1 Quote Link to comment Share on other sites More sharing options...
3sectillmidnight Posted April 4, 2016 Share Posted April 4, 2016 I have been silently going through the slots for WWE 2K16 and have found 250 empty slots. Figured that it was such a mediocre task that no one would want to do it so I took it on myself to do it. Have not got done going through the whole code , probably about 1/2 done. Will post when I get my next day off. 3 Quote Link to comment Share on other sites More sharing options...
pozzum Posted April 4, 2016 Share Posted April 4, 2016 I have been silently going through the slots for WWE 2K16 and have found 250 empty slots. Figured that it was such a mediocre task that no one would want to do it so I took it on myself to do it. Have not got done going through the whole code , probably about 1/2 done. Will post when I get my next day off. do you mean the slots before 100 and after 608 or are there slots elsewhere? There are about that many empty slots in the pofo and moveset areas, but I haven't gotten the game to read those slots yet. If it's something else perhaps pm me and we can chat more specifics Quote Link to comment Share on other sites More sharing options...
Thunder72 Posted April 5, 2016 Share Posted April 5, 2016 (edited) Thanks Tekken, I was able to use your "hacked" taunts and leg drop of doom on my Hogan models ( "still rules" and "80's" one) .Thanks again to you, to pozzum, HBK, Cave Waverider and to every smacktalks community member.Hogan is back, even if WWE doesn't want to (for now)... the only (essential) missing move is the Hogan's "Hulk up" comeback for now.Keep up the good work guys. Edited April 5, 2016 by Thunder72 Quote Link to comment Share on other sites More sharing options...
3sectillmidnight Posted April 5, 2016 Share Posted April 5, 2016 These slots are between 100s and and 300s Quote Link to comment Share on other sites More sharing options...
buffdiaz Posted April 6, 2016 Share Posted April 6, 2016 Awesome job on the Hollywood Hogan release! Having a working advanced entrance that I can finally edit the music with is perfect itself. Are there any more plans for getting the ported over wrestlers entrances the same "advanced" treatment so we can assign entrance music to them with the Information and Moveset Creator? Quote Link to comment Share on other sites More sharing options...
MRG Posted April 6, 2016 Share Posted April 6, 2016 no idea if it is just me, but the moveset file doesn't have the right leg drop, it has the taunts but the leg drop is the generic running leg drop. I did setup the files right as I have no issues with the taunts, so who knows. Quote Link to comment Share on other sites More sharing options...
TheHeartbrokenKid Posted April 6, 2016 Share Posted April 6, 2016 no idea if it is just me, but the moveset file doesn't have the right leg drop, it has the taunts but the leg drop is the generic running leg drop. I did setup the files right as I have no issues with the taunts, so who knows.The taunt was removed from the move animation. The move itself is not accesible normally either, so I think your moveset is fine. Quote Link to comment Share on other sites More sharing options...
tekken57 Posted April 6, 2016 Author Share Posted April 6, 2016 no idea if it is just me, but the moveset file doesn't have the right leg drop, it has the taunts but the leg drop is the generic running leg drop. I did setup the files right as I have no issues with the taunts, so who knows.I added the Hogan leg drop to the moves file I posted and also to the all_mot3.pac file. I didn't think that the all_mot3.pac would be required, however it seems like it is. I've posted the all_mot3.pac in the first post along with the corrected mintron in the moveset file. Enjoy 2 Quote Link to comment Share on other sites More sharing options...
TheHeartbrokenKid Posted April 6, 2016 Share Posted April 6, 2016 (edited) no idea if it is just me, but the moveset file doesn't have the right leg drop, it has the taunts but the leg drop is the generic running leg drop. I did setup the files right as I have no issues with the taunts, so who knows.I added the Hogan leg drop to the moves file I posted and also to the all_mot3.pac file. I didn't think that the all_mot3.pac would be required, however it seems like it is. I've posted the all_mot3.pac in the first post along with the corrected mintron in the moveset file. Enjoy Tried it with the all_mot3.pac file, and still getting only a generic leg drop named "Running Leg Drop 4". Is the move supposed to include the hand behind the ear taunt and/or be named something else? Edited April 6, 2016 by TheHeartbreakKid Quote Link to comment Share on other sites More sharing options...
tekken57 Posted April 6, 2016 Author Share Posted April 6, 2016 The move will not appear in Create a moveset but will be correct in game. It should contain Hogan taunts before doing the leg drop. 1 Quote Link to comment Share on other sites More sharing options...
tekken57 Posted April 6, 2016 Author Share Posted April 6, 2016 Coming soon ..... 6 Quote Link to comment Share on other sites More sharing options...
Sibbs Posted April 7, 2016 Share Posted April 7, 2016 Goldberg looks amazing. Quote Link to comment Share on other sites More sharing options...
tekken57 Posted April 9, 2016 Author Share Posted April 9, 2016 Goldberg released. 5 Quote Link to comment Share on other sites More sharing options...
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