Ashba Posted March 20, 2016 Posted March 20, 2016 (edited) bc links are not working, at least jeff hardy's link is not working Edited March 20, 2016 by Ashba Quote
napolenehotel Posted March 21, 2016 Posted March 21, 2016 Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release! Quote
HerFyre Posted March 21, 2016 Posted March 21, 2016 Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!i dont like your tone... if you see SO many mistakes fix it yourself and share it with the community 1 Quote
TheHeartbrokenKid Posted March 21, 2016 Author Posted March 21, 2016 Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!Please don't download them then. I'm sure you can make them much better, so why are you bothering with my work? bc links are not working, at least jeff hardy's link is not workingI'll fix it 1 Quote
pozzum Posted March 21, 2016 Posted March 21, 2016 Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!the pofos /movesets from me may have some issues as they are from 2K15, and I'm trying to get the rest of the animations from 2K15 working that those movesets reference. 1 Quote
Adm King Posted March 21, 2016 Posted March 21, 2016 Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!the pofos /movesets from me may have some issues as they are from 2K15, and I'm trying to get the rest of the animations from 2K15 working that those movesets reference.Can't we just extract the pofo & moveset from any superstar or diva from 2k16 & hex edit it for the ones we are adding?this would eliminate errors & we can always edit movesets & entrances in game 1 Quote
TheHeartbrokenKid Posted March 21, 2016 Author Posted March 21, 2016 bc links are not working, at least jeff hardy's link is not workingThe Jeff Hardy link is working. Bc.vc has a habit of sometimes going into the "Loading page" state and freezing. If that happens, just reload and wait 5 seconds Quote
Mr.Mohib Posted March 21, 2016 Posted March 21, 2016 Bro How You Import Pofo And Moveset From WWE 2K15 MOds Quote
TheHeartbrokenKid Posted March 21, 2016 Author Posted March 21, 2016 Pozzum will release a tutorial on Monday. Quote
motishow Posted March 21, 2016 Posted March 21, 2016 Can anyone post Benoit pofo and moveset? Thanks Quote
Mr.Mohib Posted March 21, 2016 Posted March 21, 2016 No No I Mean How You Port WWE 2K15 Pofo/Moveset In WWE 2K16 As I Want Hurricane And The Dudleys Quote
dunhill1986 Posted March 21, 2016 Posted March 21, 2016 I have managed to port over some old guys but Jeff hardy doesn't have any pants and ray mysterio mask gets like a pixel pulling away at his mask like it used to do in replays for modded cloths. Quote
napolenehotel Posted March 21, 2016 Posted March 21, 2016 no problem, i'm not a teacher, and i 'm not a problem,,,i just said that are some problem, only for comunication....i'm not modder, i'm just a man that like use this mod! 1 Quote
TheHeartbrokenKid Posted March 21, 2016 Author Posted March 21, 2016 Can anyone post Benoit pofo and moveset? ThanksFunny you should mention it Stay tuned No No I Mean How You Port WWE 2K15 Pofo/Moveset In WWE 2K16 As I Want Hurricane And The DudleysAnd that's what I said Pozzum will release a tutorial for on Monday. 1 Quote
Adm King Posted March 21, 2016 Posted March 21, 2016 Porting is easy just open any pofo file from 2k16 in hexcreate a pofo in wrestler info & moveset creatoradd 4 bytes after the wrestler id in 2k15 pofouse 2k16 pofo for reference on where to add bytesthen copy & paste the first 28 bytes of the 2k15 pofo in to 2k16 pofojust installed weasel's Sasha Banks using this methodand it works greatonly thing is u have to add attributes & abilities in gamemovesets can easily be downloaded from ccjust inject any moveset file 2 Quote
Mr.Mohib Posted March 21, 2016 Posted March 21, 2016 Porting is easy just open any pofo file from 2k16 in hexcreate a pofo in wrestler info & moveset creatoradd 4 bytes after the wrestler id in 2k15 pofouse 2k16 pofo for reference on where to add bytesthen copy & paste the first 28 bytes of the 2k15 pofo in to 2k16 pofojust installed weasel's Sasha Banks using this methodand it works greatonly thing is u have to add attributes & abilities in gamemovesets can easily be downloaded from ccjust inject any moveset fileCould You Give Some Pics Quote
Adm King Posted March 21, 2016 Posted March 21, 2016 (edited) Porting is easy just open any pofo file from 2k16 in hexcreate a pofo in wrestler info & moveset creatoradd 4 bytes after the wrestler id in 2k15 pofouse 2k16 pofo for reference on where to add bytesthen copy & paste the first 28 bytes of the 2k15 pofo in to 2k16 pofojust installed weasel's Sasha Banks using this methodand it works greatonly thing is u have to add attributes & abilities in gamemovesets can easily be downloaded from ccjust inject any moveset fileCould You Give Some Picsu can use the pofo & moveset breakdown analysis by Cave which can be found in the Help & Support section as a reference pozzum's sheet & future string sheet will help u find the character ids & stringshttp://imgur.com/5SEaN0hFC01 is the character id of Sasha 1D6A is the string id which u have to use in the wrestler info & moveset creator once u make the 2k15 pofomake sure u set height & weight in the creator coz I have no clue what the hex values of heights areadd 0s from 03-06 copy paste the highlighted bytes in any 2k16 pofo to match the size just to eliminate errorsI used AJ Lee pofo Edited March 21, 2016 by Adm King Quote
Mr.Mohib Posted March 21, 2016 Posted March 21, 2016 Porting is easy just open any pofo file from 2k16 in hexcreate a pofo in wrestler info & moveset creatoradd 4 bytes after the wrestler id in 2k15 pofouse 2k16 pofo for reference on where to add bytesthen copy & paste the first 28 bytes of the 2k15 pofo in to 2k16 pofojust installed weasel's Sasha Banks using this methodand it works greatonly thing is u have to add attributes & abilities in gamemovesets can easily be downloaded from ccjust inject any moveset fileCould You Give Some Picsu can use the pofo & moveset breakdown analysis by Cave which can be found in the Help & Support section as a reference pozzum's sheet & future string sheet will help u find the character ids & stringshttp://imgur.com/5SEaN0hFC01 is the character id of Sasha 1D6A is the string id which u have to use in the wrestler info & moveset creator once u make the 2k15 pofomake sure u set height & weight in the creator coz I have no clue what the hex values of heights areadd 0s from 03-06 copy paste the highlighted bytes in any 2k16 pofo to match the size just to eliminate errorsI used AJ Lee pofo Thanks Alot Bro Quote
fyv Posted March 21, 2016 Posted March 21, 2016 Hi! I downloaded Goldberg's pofo and moveset and renamed goldberg pac file (ch463.pac) from Community DLC of 2k15 but the game still don't load the match when I try to use goldberg. Something else to do on the pac file? Sorry for my bad english. Quote
Mr.Mohib Posted March 21, 2016 Posted March 21, 2016 Iam Uploading Road Dogg Pofo/Moveset Slot 485 Soon Quote
I Hate Mondays Posted March 21, 2016 Posted March 21, 2016 Sorry if this question has been asked before. So for AJ styles I have the following files : slot 472.pofo, slot 460.moveset and ch472.pac. I am using cheat engine to install AJ styles. I have to replace the ch472.pac file inside the pac>ch folder as it is, no rename. Then I have to use the cheat engine method to assign the pofo file and the moveset file. The thing is, your moveset file has 460 as its first 3 digits. Will it work if I load the memory using this name "slot 460.moveset" or do I have to rename it to "slot 472.moveset" to match the other 2 files. If 460 is allright, do I use the Moveset Start Hex for slot 472 or 460 when I load the memory ? Thank you in advance Quote
TheHeartbrokenKid Posted March 21, 2016 Author Posted March 21, 2016 Sorry if this question has been asked before. So for AJ styles I have the following files : slot 472.pofo, slot 460.moveset and ch472.pac. I am using cheat engine to install AJ styles. I have to replace the ch472.pac file inside the pac>ch folder as it is, no rename. Then I have to use the cheat engine method to assign the pofo file and the moveset file. The thing is, your moveset file has 460 as its first 3 digits. Will it work if I load the memory using this name "slot 460.moveset" or do I have to rename it to "slot 472.moveset" to match the other 2 files. If 460 is allright, do I use the Moveset Start Hex for slot 472 or 460 when I load the memory ? Thank you in advanceYou won't have to replace ch472.pac because it doesn't exist in the game by default. And no, slot of the moveset doesn't matter, use the 472 start hex for the moveset Quote
OnyxRain Posted March 21, 2016 Posted March 21, 2016 I've added three of these Superstars so far to my game. AJ Lee, Khali and CM Punk. They all worked for a little while and I was able to start and stop and restart the game and still play with these. Then at some point the game when restarted said I had a bad save and needed to rewrite it now they're lost and I'll have to do them all over again. Is there any way possible around this? I mean sure it was only three but this is the second time it's happened and if there's a big chance it will keep happening whenever it feels like I just don't know if I really want to keep doing it most because it's a PITA and time consuming nothing more. Quote
TheHeartbrokenKid Posted March 21, 2016 Author Posted March 21, 2016 I've added three of these Superstars so far to my game. AJ Lee, Khali and CM Punk. They all worked for a little while and I was able to start and stop and restart the game and still play with these. Then at some point the game when restarted said I had a bad save and needed to rewrite it now they're lost and I'll have to do them all over again. Is there any way possible around this? I mean sure it was only three but this is the second time it's happened and if there's a big chance it will keep happening whenever it feels like I just don't know if I really want to keep doing it most because it's a PITA and time consuming nothing more.Are you sure you didn't do anything to change them, and did every single part of the installation correctly? Because these were the kind of files we used in 2k15 and nothing like this happened then. Since yours is the only case like this, I don't think it's a problem with the files. Quote
OnyxRain Posted March 21, 2016 Posted March 21, 2016 I don't really think there's a problem with the files either. I think its something on the game save side of Steam. This is just the third time it's happened. I was just wondering if anyone else had has issues. I know Tekken said the save file for this game is very touchy. Just a PITA like I said to have to keep redoing work. I love these though they are awesome. Quote
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