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Moveset/Pofo Database: CWC pack, Tony Nese and Ted DiBiase Jr added!


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Posted (edited)

bc links are not working, at least jeff hardy's link is not working

Edited by Ashba
Posted

Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!

Posted

Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!

i dont like your tone... if you see SO many mistakes fix it yourself and share it with the community

  • Like 1
Posted

Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!

Please don't download them then. I'm sure you can make them much better, so why are you bothering with my work? 

bc links are not working, at least jeff hardy's link is not working

I'll fix it :)

  • Like 1
Posted

Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!

the pofos /movesets from me may have some issues as they are from 2K15, and I'm trying to get the rest of the animations from 2K15 working that those movesets reference.

  • Like 1
Posted

Many mistakes in pofo and moveset, when you try to put titantron with x packer in moveset section, doesen't work....many problem...fix pofo and moveset first that you release!

the pofos /movesets from me may have some issues as they are from 2K15, and I'm trying to get the rest of the animations from 2K15 working that those movesets reference.

Can't we just extract the pofo & moveset from any superstar or diva from 2k16 & hex edit it for the ones we are adding?this would eliminate errors & we can always edit movesets & entrances in game

  • Like 1
Posted

bc links are not working, at least jeff hardy's link is not working

The Jeff Hardy link is working. Bc.vc has a habit of sometimes going into the "Loading page" state and freezing. If that happens, just reload and wait 5 seconds :) 

Posted

Bro How You Import Pofo And Moveset From WWE 2K15 MOds

Posted

Pozzum will release a tutorial on Monday.

Posted

Can anyone post Benoit pofo and moveset? Thanks

Posted

No No I Mean How You Port WWE 2K15 Pofo/Moveset In WWE 2K16 As I Want Hurricane And The Dudleys

Posted

I have managed to port over some old guys but Jeff hardy doesn't have any pants and ray mysterio mask gets like a pixel pulling away at his mask like it used to do in replays for modded cloths. 

Posted

no problem, i'm not a teacher, and i 'm not a problem,,,i just said that are some problem, only for comunication....i'm not modder, i'm just a man that like use this mod!

  • Like 1
Posted

Can anyone post Benoit pofo and moveset? Thanks

Funny you should mention it :p Stay tuned :D 

No No I Mean How You Port WWE 2K15 Pofo/Moveset In WWE 2K16 As I Want Hurricane And The Dudleys

And that's what I said Pozzum will release a tutorial for on Monday.

  • Like 1
Posted

Porting is easy 

just open any pofo file from 2k16 in hex

create a pofo in wrestler info & moveset creator

add 4 bytes after the wrestler id in 2k15 pofo

use 2k16 pofo for reference on where to add bytes

then copy & paste the first 28 bytes of the 2k15 pofo in to 2k16 pofo

just installed weasel's Sasha Banks using this method

and it works great

only thing is u have to add attributes & abilities in game

movesets can easily be downloaded from cc

just inject any moveset file

  • Like 2
Posted

Porting is easy 

just open any pofo file from 2k16 in hex

create a pofo in wrestler info & moveset creator

add 4 bytes after the wrestler id in 2k15 pofo

use 2k16 pofo for reference on where to add bytes

then copy & paste the first 28 bytes of the 2k15 pofo in to 2k16 pofo

just installed weasel's Sasha Banks using this method

and it works great

only thing is u have to add attributes & abilities in game

movesets can easily be downloaded from cc

just inject any moveset file

Could You Give Some Pics

Posted (edited)

Porting is easy 

just open any pofo file from 2k16 in hex

create a pofo in wrestler info & moveset creator

add 4 bytes after the wrestler id in 2k15 pofo

use 2k16 pofo for reference on where to add bytes

then copy & paste the first 28 bytes of the 2k15 pofo in to 2k16 pofo

just installed weasel's Sasha Banks using this method

and it works great

only thing is u have to add attributes & abilities in game

movesets can easily be downloaded from cc

just inject any moveset file

Could You Give Some Pics

u can use the pofo & moveset breakdown analysis by Cave which can be found in the Help & Support section as a reference

 

pozzum's sheet & future string sheet will help u find the character ids & strings

http://imgur.com/5SEaN0h

FC01 is the character id of Sasha 1D6A is the string id which u have to use in the wrestler info & moveset creator once u make the 2k15 pofo

make sure u set height & weight in the creator coz I have no clue what the hex values of heights are

add 0s from 03-06 copy paste the highlighted bytes in any 2k16 pofo to match the size just to eliminate errors

I used AJ Lee pofo

 

 

 

Edited by Adm King
Posted

Porting is easy 

just open any pofo file from 2k16 in hex

create a pofo in wrestler info & moveset creator

add 4 bytes after the wrestler id in 2k15 pofo

use 2k16 pofo for reference on where to add bytes

then copy & paste the first 28 bytes of the 2k15 pofo in to 2k16 pofo

just installed weasel's Sasha Banks using this method

and it works great

only thing is u have to add attributes & abilities in game

movesets can easily be downloaded from cc

just inject any moveset file

Could You Give Some Pics

u can use the pofo & moveset breakdown analysis by Cave which can be found in the Help & Support section as a reference

 

pozzum's sheet & future string sheet will help u find the character ids & strings

http://imgur.com/5SEaN0h

FC01 is the character id of Sasha 1D6A is the string id which u have to use in the wrestler info & moveset creator once u make the 2k15 pofo

make sure u set height & weight in the creator coz I have no clue what the hex values of heights are

add 0s from 03-06 copy paste the highlighted bytes in any 2k16 pofo to match the size just to eliminate errors

I used AJ Lee pofo

 

 

 

Thanks Alot Bro

Posted

Hi! 

I downloaded Goldberg's pofo and moveset and renamed goldberg pac file (ch463.pac) from Community DLC of 2k15 but the game still don't load the match when I try to use goldberg. Something else to do on the pac file?

 

Sorry for my bad english.

Posted

Iam Uploading Road Dogg Pofo/Moveset Slot 485 Soon

Posted

Sorry if this question has been asked before. So for AJ styles I have the following files : slot 472.pofo, slot 460.moveset and ch472.pac. I am using cheat engine to install AJ styles. I have to replace the ch472.pac file inside the pac>ch folder as it is, no rename. Then I have to use the cheat engine method to assign the pofo file and the moveset file. The thing is, your moveset file has 460 as its first 3 digits. Will it work if I load the memory using this name "slot 460.moveset" or do I have to rename it to "slot 472.moveset" to match the other 2 files. If 460 is allright, do I use the Moveset Start Hex for slot 472 or 460 when I load the memory ? Thank you in advance

Posted

Sorry if this question has been asked before. So for AJ styles I have the following files : slot 472.pofo, slot 460.moveset and ch472.pac. I am using cheat engine to install AJ styles. I have to replace the ch472.pac file inside the pac>ch folder as it is, no rename. Then I have to use the cheat engine method to assign the pofo file and the moveset file. The thing is, your moveset file has 460 as its first 3 digits. Will it work if I load the memory using this name "slot 460.moveset" or do I have to rename it to "slot 472.moveset" to match the other 2 files. If 460 is allright, do I use the Moveset Start Hex for slot 472 or 460 when I load the memory ? Thank you in advance

You won't have to replace ch472.pac because it doesn't exist in the game by default. And no, slot of the moveset doesn't matter, use the 472 start hex for the moveset :) 

Posted

I've added three of these Superstars so far to my game. AJ Lee, Khali and CM Punk. They all worked for a little while and I was able to start and stop and restart the game and still play with these. Then at some point the game when restarted said I had a bad save and needed to rewrite it now they're lost and I'll have to do them all over again. Is there any way possible around this? I mean sure it was only three but this is the second time it's happened and if there's a big chance it will keep happening whenever it feels like I just don't know if I really want to keep doing it most because it's a PITA and time consuming nothing more.

Posted

I've added three of these Superstars so far to my game. AJ Lee, Khali and CM Punk. They all worked for a little while and I was able to start and stop and restart the game and still play with these. Then at some point the game when restarted said I had a bad save and needed to rewrite it now they're lost and I'll have to do them all over again. Is there any way possible around this? I mean sure it was only three but this is the second time it's happened and if there's a big chance it will keep happening whenever it feels like I just don't know if I really want to keep doing it most because it's a PITA and time consuming nothing more.

Are you sure you didn't do anything to change them, and did every single part of the installation correctly? Because these were the kind of files we used in 2k15 and nothing like this happened then. Since yours is the only case like this, I don't think it's a problem with the files.

Posted

I don't really think there's a problem with the files either. I think its something on the game save side of Steam. This is just the third time it's happened. I was just wondering if anyone else had has issues. I know Tekken said the save file for this game is very touchy. Just a PITA like I said to have to keep redoing work. I love these though they are awesome.

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