Thunder72 Posted January 19, 2017 Posted January 19, 2017 Dennis congratulations! he already looks beautiful "in-game" , I just can't wait to try your new creation. 1 Quote
Wizard3 Posted January 20, 2017 Posted January 20, 2017 daaaaaaannnnnnng nice dennis those logos look amazing. Ive got to say you are one of the best with drawing logos from scratch i have ever seen, wish i was that good nash might have been even better lol;) Quote
hovathagod32 Posted January 20, 2017 Posted January 20, 2017 Soo, that's the result. I created all the logos myself, because there were unfortunately no good reference pictures on the web. The whole process has now cost me some time but I think the result can be seen.But I will make some changes on the skin color and the muscle definition. Yeah, the skin is all that has to be fixed and you have a perfect Kurt Angle. Looking forward to it. And not to add to arguments, but when you're art savy with these programs, which it seem that Dennis definitely is.. It's nothing to create these logos. It's time consuming, but it's nowhere near impossible. Especially a design like that that has stock designs, like stars and stripes. (Not taking away from his work because trial and error is a process in itself) 1 Quote
ObsoleteRipZz Posted January 20, 2017 Posted January 20, 2017 Kurt looks awesome Dennis! I sent you a PM about 2-3 weeks ago BUT I think I will wait until Taz and Kurt are finished as well! Loving the work dude. Quote
easygee Posted January 20, 2017 Posted January 20, 2017 Awesome angle dude looks epic any chance for a straps down ecw attire Quote
cedricain Posted January 20, 2017 Posted January 20, 2017 (edited) *sigh* Another year, another drama...@Dennis-Bieser Awesome Kurt, man BTW, any chance you can take a crack at those TNA iMPACT models? Low-Ki, in particular? I can't help but supply this And @Dennis-Bieser this Angle is really looking great. Edited January 20, 2017 by cedricain Quote
Thunder72 Posted January 20, 2017 Posted January 20, 2017 (edited) I don't wanna enter this diatribe since it's unworthy, all I know is that Dennis is one of the top modders in this community and a nice person too so I have so much respect for him.Let him doing his work peacefully and give him constructive opinions and hints (and thanks).Respect for the modders , they're doing all this work only for passion and for us.Have a nice day everyone . Edited January 20, 2017 by Thunder72 6 Quote
Legend_killer79 Posted January 20, 2017 Posted January 20, 2017 That Kurt Angle looks stunning. I do agree tho, the skin needs some work. Fantastic work. Quote
babaracus88 Posted January 21, 2017 Posted January 21, 2017 does anyone have a fully working pofo and moveset for chris benoit slot 467 cause the one i got from HBK's post has some messed up moves. thanks Quote
Wizard3 Posted January 21, 2017 Posted January 21, 2017 does anyone have a fully working pofo and moveset for chris benoit slot 467 cause the one i got from HBK's post has some messed up moves. thanksDennis supplied this with his mod brother rename the file to 467 from whatever 3 numbers dennis has it will work, also you can do this with his pofo but with it u have an extra step of picking chris's slot and saving it in data editor thats what i did, if you need help pm me babaracus Quote
DFM85 Posted January 22, 2017 Posted January 22, 2017 I just find the work of Dennis amazing, the charachter are lokkind always so damn good. Keep it on bruder Quote
WillowPunkShield Posted January 22, 2017 Posted January 22, 2017 Angle Looks Really Awesome Great Work bro 10on10 Quote
B2Y Posted January 23, 2017 Posted January 23, 2017 (edited) Amazing Kurt Angel mode , I can not wait to have him play against Bret Hart on WWE2k16 one thing i know is that the Hit Man will surly win that bout Edited January 23, 2017 by B2Y Quote
ashepherd316 Posted January 23, 2017 Posted January 23, 2017 your mods are awesome but the textures look weird on the abs of some wrestlers such as goldberg and british bulldog will this be fixed. Quote
Dennis-Bieser Posted January 24, 2017 Author Posted January 24, 2017 Hey guys,i have made two Kurt Angle Models (Both are WIP)The first one based on SVR 07 and the other one on TNA Impact.Which one is better, what do you guys think ?I still need to fix the skin and color. 11 Quote
hovathagod32 Posted January 24, 2017 Posted January 24, 2017 The background of the SVR one is kinda ruining that comparison. I'll go with the SVR model, although I like the face of the TNA one. I think it's the eye/eyebrow area. It looks a bit more realistic Quote
Dennis-Bieser Posted January 24, 2017 Author Posted January 24, 2017 The background of the SVR one is kinda ruining that comparison. I'll go with the SVR model, although I like the face of the TNA one. I think it's the eye/eyebrow area. It looks a bit more realisticI thought the same. I think it's the normal map which i must change on the first model. The eye area will look better afterwards.Could you release both ? Yes i will. 1 Quote
Thunder72 Posted January 24, 2017 Posted January 24, 2017 (edited) IMO SVR model is a little bit better: skin, details on the face amongst the others.Sure it looks younger but that's what a legend DLC should be.I vote for that Edited January 24, 2017 by Thunder72 Quote
Livin Proof 215 Posted January 24, 2017 Posted January 24, 2017 they both look amazing but the the face on the svr one look better Quote
bravebird31 Posted January 25, 2017 Posted January 25, 2017 Yeah the SVR model is the better choice. Quote
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