El Guapo Posted February 25, 2016 Share Posted February 25, 2016 I'm putting this in the 'Help' section because I'm not really sure what else to do with it!Back when Tekken was first experimenting with TopoGun and X-Rey I seem to remember him mentioning that possibility of converting models from the THQ UFC games - just wondering if anyone ever followed up on this?Now that the size or the Arc file is the only limitation in adding more wrestlers to the game I'm just considering a stable of Chuck Liddell and Rampage Jackson backing up Brock! Quote Link to comment Share on other sites More sharing options...
bugsyboy Posted February 25, 2016 Share Posted February 25, 2016 Not just that but if it work we could have alot of differnt option to make Snuka with bare feet Quote Link to comment Share on other sites More sharing options...
GameElite™ Posted February 25, 2016 Share Posted February 25, 2016 I'm putting this in the 'Help' section because I'm not really sure what else to do with it!Back when Tekken was first experimenting with TopoGun and X-Rey I seem to remember him mentioning that possibility of converting models from the THQ UFC games - just wondering if anyone ever followed up on this?Now that the size or the Arc file is the only limitation in adding more wrestlers to the game I'm just considering a stable of Chuck Liddell and Rampage Jackson backing up Brock!If anyone sent me those models/textures, I would happily do that for you. Not just that but if it work we could have alot of differnt option to make Snuka with bare feetAlso if you sent me his LOWM I would 'try' and give him bare feet. Quote Link to comment Share on other sites More sharing options...
El Guapo Posted February 25, 2016 Author Share Posted February 25, 2016 If anyone sent me those models/textures, I would happily do that for you.That's be great!Well, I don't know which fighter this is, but as a test to start this the contents of the CHARA / 0001 directory in UFC 3:http://www.mediafire.com/download/7xem9ct44c3xu7b/001_acce.mpchttp://www.mediafire.com/download/8qz697drdrd5im0/001.pacAs you can see the second file is a PAC file and the first could be irrelevant but I included it just in case.Looking forward to you reporting back! Quote Link to comment Share on other sites More sharing options...
GameElite™ Posted February 25, 2016 Share Posted February 25, 2016 If anyone sent me those models/textures, I would happily do that for you. That's be great!Well, I don't know which fighter this is, but as a test to start this the contents of the CHARA / 0001 directory in UFC 3:http://www.mediafire.com/download/7xem9ct44c3xu7b/001_acce.mpchttp://www.mediafire.com/download/8qz697drdrd5im0/001.pacAs you can see the second file is a PAC file and the first could be irrelevant but I included it just in case.Looking forward to you reporting back!How am I meant to extract these? Quote Link to comment Share on other sites More sharing options...
El Guapo Posted February 25, 2016 Author Share Posted February 25, 2016 I was hoping you'd know!You've tried all the usual stuff like decompressing, header, etc?Hmmm, I'll forward you something from the first UFC game when I get time tomorrow - hopefully that will be more straightforward! Quote Link to comment Share on other sites More sharing options...
GameElite™ Posted February 25, 2016 Share Posted February 25, 2016 I was hoping you'd know!You've tried all the usual stuff like decompressing, header, etc?Hmmm, I'll forward you something from the first UFC game when I get time tomorrow - hopefully that will be more straightforward! Yeah I tried that!Okay, thank you man! Quote Link to comment Share on other sites More sharing options...
Auday Posted February 26, 2016 Share Posted February 26, 2016 you could use BrienJ's plugin to import ufc models and then maybe use topogun? Quote Link to comment Share on other sites More sharing options...
GameElite™ Posted February 26, 2016 Share Posted February 26, 2016 you could use BrienJ's plugin to import ufc models and then maybe use topogun?Yeah I know how to do that, I need help with extracting the model from the pac itself, as it will not open in Xpacker. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.