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Updating moves of Injected Wrestlers


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Posted

Hi guys, hope everyone is doing good.

Need a little guidence, I will be injecting Bushwrackers / Natural Disasters in 2k14 (I dont know how to add them as new wreslters so i inject them in other superstars), so just wanted to know how do i update their moves? 

Like I inserted Jim Niedhart in Darren Young, but he still has Darren's moves. Which file do I have to update to get appropriate moves?

Thanks 

Posted

If you are replacing in game wrestlers then you can just edit their moveset in the Create a Moveset mode in-game

  • Like 1
Posted

If you are replacing in game wrestlers then you can just edit their moveset in the Create a Moveset mode in-game

Thanks Red, but how do I find the moves which are not given in 2k14? Like Bushwrackers taunts and earthquake shaking the ring? 

Posted

The kiwis moves are already in there but im not sure for Eartquake.

 

  • Like 1
Posted

The kiwis moves are already in there but im not sure for Eartquake.

 

Oh ok thanks bugsy, will check it.

Posted

We cant import moves from other games so you just have to make do with what is there already.

  • Like 1
Posted

We cant import moves from other games so you just have to make do with what is there already.

Sorry my bad, didnt know about it .. its ok though as long as we get to play with all these 80s / 90s stars  :-)

Posted

I might be wrong here, but I was under the impression that 2K14 had the biggest number of moves compared to anything more recent anyway 

  • Like 1
Posted

I might be wrong here, but I was under the impression that 2K14 had the biggest number of moves compared to anything more recent anyway 

It could be true, I still have not checked all the moves yet. I was under the impression that movesets can be updated by editing files just like attires but Red just confirmed we have to do it manually. 

Posted

You can also inject movesets in the savedata with xpacker

  • Like 1
Posted

You can also inject movesets in the savedata with xpacker

Hmmm now I am confused :( ... Lol .. But I will try to figure it out :)

Posted

I might be wrong here, but I was under the impression that 2K14 had the biggest number of moves compared to anything more recent anyway 

2K15 have much more moves. Have all the 2K14 plus more than 200 new moves. 2K16 have muh more moves than 2K15 and reanimated old moves and new animations.

Posted

I might be wrong here, but I was under the impression that 2K14 had the biggest number of moves compared to anything more recent anyway 

2K15 have much more moves. Have all the 2K14 plus more than 200 new moves. 2K16 have muh more moves than 2K15 and reanimated old moves and new animations.

ah, it was ENTRANCES that 2K15 cut down on, wasn't it?

My bad

Posted

    ah, it was ENTRANCES that 2K15 cut down on, wasn't it?

My bad

Yes. That was.

Posted

This question is off the beaten path--is the 360 version of 2K16 worth getting? I'm assuming no, seems like the community creations would be lacking based on the forum participation.

Posted

This question is off the beaten path--is the 360 version of 2K16 worth getting? I'm assuming no, seems like the community creations would be lacking based on the forum participation.

Depends what you want to do with it.

It's probably the most polished of the 360-era releases but - as yet - there's still no way to add wrestlers like you could in 2K14 or 15

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