ItsVedaTime Posted January 29, 2016 Posted January 29, 2016 I am working on a Kaitlyn mod. I did all the save options right and I get this How do I fix this? Quote
LouEvil76 Posted January 29, 2016 Posted January 29, 2016 I'm not sure if this is the same problem as yours but it reminded me of this: Hope this helps. Quote
ItsVedaTime Posted January 29, 2016 Author Posted January 29, 2016 Tried that. Same result. Wait. Where do I go to fix it? i went in where it said to and its already at English USA Quote
LouEvil76 Posted January 29, 2016 Posted January 29, 2016 I think it's in control panel. I just googled regional settings in control panel. But it was kind of a long shot... just similar. Quote
ItsVedaTime Posted January 29, 2016 Author Posted January 29, 2016 Any other ideas? This doesnt seem to work Quote
bravebird31 Posted January 29, 2016 Posted January 29, 2016 It looks like your number faces aren't the same as the original object file. That's usually when it screws up like that in xrey. Quote
bravebird31 Posted January 29, 2016 Posted January 29, 2016 make sure in export you uncheck any of the optimize options before you export the modded object. Quote
ItsVedaTime Posted February 1, 2016 Author Posted February 1, 2016 Fixed it. Went back to blender 2.73a Quote
ItsVedaTime Posted February 8, 2016 Author Posted February 8, 2016 Even after remaking her textures, selecting Kaitlyn crashes my game. I use Natalya as a base and kept all her stuff as it was. for some reason it crashes when i select her. Quote
pozzum Posted February 8, 2016 Posted February 8, 2016 Even after remaking her textures, selecting Kaitlyn crashes my game. I use Natalya as a base and kept all her stuff as it was. for some reason it crashes when i select her.Want to send me the files in PM and I could try it? Quote
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