motishow Posted December 24, 2015 Posted December 24, 2015 (edited) Merry Chirstmas!!! i have imported Roddy from wwe2k16 but there is a problem with his entrance skirt. All Roddy texture is at the skirt Edited December 24, 2015 by motishow Quote
bugsyboy Posted December 24, 2015 Posted December 24, 2015 Yeah i have the same stupid problem , weird Quote
bugsyboy Posted December 24, 2015 Posted December 24, 2015 Yeah i will fix after the hollydays if no one does it. It also look like the skirt is out of place, i went to superstar thread and the skirt is not moving with the body. Quote
Titavius Posted December 24, 2015 Posted December 24, 2015 can you hide the kilt and the belt so that he enters in just the t-shirt? Quote
motishow Posted December 24, 2015 Author Posted December 24, 2015 Or maybe hide the kilt and use the kild caw part? Quote
Super_Luigi Posted December 24, 2015 Posted December 24, 2015 I would pull up the skirt yobj in a hex editor and check the bottom of it to see if it is referencing color... normal... mask... etc.It looks similar to when you import a caw yobj onto a normal model. You have to go in and change All0 to color, the one below that to normal, etc.If that isn't it, remapping UVs?I would be surprised if it is not one of those two. If both of those fail to fix it then yeah I would just use the CAW part. It is P014 in ED31. Quote
motishow Posted December 26, 2015 Author Posted December 26, 2015 Anyone knows which file have to delete to take out the kilt form the entrance attire? Thanks Quote
Red Rooster Posted December 26, 2015 Posted December 26, 2015 Anyone knows which file have to delete to take out the kilt form the entrance attire? ThanksIts in the Hair yobj, you couldve just opened it in 3dsm to discover that one. Quote
El Guapo Posted December 26, 2015 Posted December 26, 2015 Anyone knows which file have to delete to take out the kilt form the entrance attire? ThanksIf you can successfully remove the kilt, can you please share the pach? Thanks Quote
Titavius Posted December 26, 2015 Posted December 26, 2015 (edited) open up the hair YOBJ, scale down the kilt and move it inside the model. that's it... or just replace the entrance hair with the match hair Edited December 26, 2015 by Titan83 Quote
motishow Posted December 26, 2015 Author Posted December 26, 2015 OK, i have installed 3ds max 2010 on my computer.Uncompressed the 0000 and 2710 from the pach file and renamed 0000.pac to 0000.yobj and 2710.pac to 2710.yobjBut i can't open the yobj files with 3dsm Quote
GameElite™ Posted December 26, 2015 Posted December 26, 2015 OK, i have installed 3ds max 2010 on my computer.Uncompressed the 0000 and 2710 from the pach file and renamed 0000.pac to 0000.yobj and 2710.pac to 2710.yobjBut i can't open the yobj files with 3dsmYou need the plugin Quote
Red Rooster Posted December 26, 2015 Posted December 26, 2015 (edited) Removed Edited December 26, 2015 by Red Rooster Quote
motishow Posted December 26, 2015 Author Posted December 26, 2015 (edited) RemovedYou figured it out mate? If Red figured out, he is the god!!!!! Edited December 26, 2015 by motishow Quote
summerslammer Posted December 27, 2015 Posted December 27, 2015 (edited) I just now read this topic... Rooster, you are the fuckin man!!! Edited December 27, 2015 by summerslammer Quote
motishow Posted December 27, 2015 Author Posted December 27, 2015 Pls Red tell us how to do it or share the pach file pls Quote
Red Rooster Posted December 27, 2015 Posted December 27, 2015 Its not ready yet, has clipping issues during entrance Quote
motishow Posted December 27, 2015 Author Posted December 27, 2015 you are on the way red!!!!! ....... Quote
motishow Posted December 30, 2015 Author Posted December 30, 2015 Red any news on the shit kilt Quote
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