Janith Posted December 15, 2015 Posted December 15, 2015 To be clear I have replaced Curtis Axel's slot with moded Jeff hardy's mod. and add the pofo file and moveset also.now I want to replace curtis axel on that slot again. because of the changed pofo file height is now changed ,i can manage to change the string file so name is not a problemhelp me to to restore the height,Thanks in advance Quote
beastedot9 Posted December 15, 2015 Posted December 15, 2015 (edited) Pozzum has a height column in his spreadsheet:https://docs.google.com/spreadsheets/d/1SP-pDrcl8pBA2JsQ-_6UzFT29bhe68xlI6ZowTTaRu8/edit#gid=1521616295I'll post axel's original value in a bit.97 0F, post that at the address for axel's height or even use cave's pofo/moveset creator tool. Edited December 15, 2015 by beastedot9 1 Quote
Janith Posted December 16, 2015 Author Posted December 16, 2015 Pozzum has a height column in his spreadsheet:https://docs.google.com/spreadsheets/d/1SP-pDrcl8pBA2JsQ-_6UzFT29bhe68xlI6ZowTTaRu8/edit#gid=1521616295I'll post axel's original value in a bit.97 0F, post that at the address for axel's height or even use cave's pofo/moveset creator tool.U mean like go to the Heighthex memory address and change the first 4 digits to 97 0F right? Quote
beastedot9 Posted December 16, 2015 Posted December 16, 2015 U mean like go to the Heighthex memory address and change the first 4 digits to 97 0F right?Yep Quote
Janith Posted December 16, 2015 Author Posted December 16, 2015 U mean like go to the Heighthex memory address and change the first 4 digits to 97 0F right?Yep thaks a lot 1 Quote
Janith Posted December 31, 2015 Author Posted December 31, 2015 U mean like go to the Heighthex memory address and change the first 4 digits to 97 0F right?Yep please tell me how this height system works, what converted to which format, Quote
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