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BHANGRA MAN'S Hulk Hogan Uploaded 16/12/2015


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Posted

@Dawg wood I be adding the nose detailing back on bottom nose and side of nose and make bags tad more darker was those the areas ..as I am doing that next ?

Posted

If I can make a suggestion for those unsure of the Mark Henry style hair choice for Hogan, check out the Hogan CAW by DrGorillaNuts I believe. He used that hair style and it looks fine, can't tell at all in-game that it's dreads.

 

Posted

if only they had added all those entrances taken out from 2k15 back in 16 we'd atleast have a decent hogan entrance (the legend 1  entrance) hollywood's entrance is a bit easier to do since he was a heel but hulk's is impossible.  Other than that, cool hogan Bman!

Posted

I would the bags under his eyes. Makes him a bit older if you can do that. Other then that that's spot on. What about his body morph if you have that yet?

Posted

Thanks to Wolfie for help on texture overhaul and morph tweaks

Hope this is final now with all detailing back in

let me know 

Posted (edited)

This Hogan keeps getting better and better with each update!

 

Also, I didn't know Wolfie was still around.

Edited by Codes.
Posted (edited)

This Hogan keeps getting better and better with each update!

 

Also, I didn't know Wolfie was still around.

Hiya!!!  lol.  I'm on the boards still...just not CAWing anymore.

Edited by WolfgangJT
Posted

This Hogan keeps getting better and better with each update!

 

Also, I didn't know Wolfie was still around.

Hiya!!!  lol.  I'm on the boards still...just not CAWing anymore.

Ah. haha Nice to see your Wolfie. I'll have to remember to message you when I start making caws in a couple weeks. 

Posted

the likness of the face is so good its sorta creepy like I cant describe it. Its rad and creepy

Posted

Hogan is looking spot on great job man

 

Posted

Face looks great! Eye area is really saying Hogan now.

Posted

Thanks everyone so I take the face is final and move onto mark henry hair etc and attires 

Posted (edited)

also i think the shape should be like this: http://prntscr.com/99iy4u

 

?? :blink: ??

x5a3c.png

 

i meant that it doesn't go fully down if you get what i mean.

Edited by _HiBye_
Posted (edited)

actually, it kind of does if you look at the jaw line's edge end (follow the dark shading along the chin between the two pics).   Have to distinguish that from what becomes the "under chin"/turkey neck area that is black/in shadow of your reference. ;)  Either way, if we are worrying about 1cm or less of length on a face zoom-in (that the change would be practically unnoticeable in-game) vs a real life shot, I personally could chalk that off tof pickiness...just my thoughts. 

 

BTW for anyone wondering....never touched the mustache when I helped revamp the texture (utilizing one he and I built for WWE '12 that didn't work as well back then but seems to now, so I am unbiased. 

Edited by WolfgangJT
Posted

actually, it kind of does if you look at the jaw line's edge end (follow the dark shading along the chin between the two pics).   Have to distinguish that from what becomes the "under chin"/turkey neck area that is black/in shadow of your reference. ;)  Either way, if we are worrying about 1cm or less of length on a face zoom-in (that the change would be practically unnoticeable in-game) vs a real life shot, I personally could chalk that off tof pickiness...just my thoughts. 

 

BTW for anyone wondering....never touched the mustache when I helped revamp the texture (utilizing one he and I built for WWE '12 that didn't work as well back then but seems to now, so I am unbiased. 

well yeah its not a big deal. :) looks great.

bhangra, will you try to make a textured hair version?

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