mrelectriccity Posted November 10, 2015 Posted November 10, 2015 (edited) this may be a dumb ? but on side view face morphing, why does all the options have left and right and not up and down.? like forehead why would u need to move it left or right when u would need to move it up and down. or does the left & right not mean moving them toward the left or to the right like maybe u would part of the nose. and the eyes its lets u move the eyes around up and down side to side on front view so why would u need to do it on side view Edited November 10, 2015 by mrelectriccity Quote
sw.swac Posted November 10, 2015 Posted November 10, 2015 Eye depth on side, up down left right on front. Same as forehead. Yes it may have been useful to lengthen or shorten the forehead specifically, that and nose bridge, It's kind of hard to fathom your post I feel like an anadin. Quote
mrelectriccity Posted November 10, 2015 Author Posted November 10, 2015 yeah i just started messing with it i can kinda see it like when i move the top one all way left and the 2nd one all the way right i notice the difeerence at his eyebrows. but really blows were u cant move back to the front to make sure it looks right in the front with the side view edits without having to close out and go back to face Quote
sw.swac Posted November 10, 2015 Posted November 10, 2015 I was just messing around with SVR2006 on emulator, you could do what you mention on that 10 years ago. Go figure Quote
schlimo Posted November 11, 2015 Posted November 11, 2015 It would be much easier if you could circle the caw around in this mode. Quote
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