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Need info about vertex normals


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Posted (edited)

 

I prepare my 3d models for 2k15 in blender.Its a well known fact that blender doesn't support the export of vertex normals.So would it work if i do my edits in blender and import it in 3ds max using the normal's script,load the textures and then export it in obj format?

 

Edited by eri619
Posted

It should work. 3dsmax computes the vertex normals dynamically. 

 

Use my script to export from 3dsmax. 

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