K.G Posted October 31, 2015 Posted October 31, 2015 (edited) My save editor is available for 2K16, you can get the tool already.All features listed in the video description, including the Logos Injector/Importer are fully working. ONLY Selection Screen Modifiers (Renders) is in BETA. It is available to use in the editor, but it is not stable, it might work with some pictures, and not with others.The tool works only with: no title updates installed and update 1.01. It is not guaranteed it will work beyond (with future updates). A PS3 trainer is now available too, I need to make a video about it.PS3 Trainer is for : CFWs 4.21,4.30,4.40,4.41,4.46,4.50,4.53,4.55,4.60,4.65,4.70,4.75 CEX and DEX, and CFWs 4.66, 4.76 CEX.Save Editor is for Retail Xbox 360.Take a look at the video, and then you can go to the website or video description to acquire the editor. Edited November 7, 2015 by K.G added PS3 info 1 Quote
K.G Posted October 31, 2015 Author Posted October 31, 2015 PS3 Trainer is ready now too. I need to make a video about it 1 Quote
K.G Posted November 1, 2015 Author Posted November 1, 2015 It is available too now, just need to make a video about it Quote
The Best™ Posted November 1, 2015 Posted November 1, 2015 (edited) Cool .. Edited January 17, 2016 by The Best™ Quote
zhigge Posted November 1, 2015 Posted November 1, 2015 so KG.. um are you providing support when the dlc comes out or do we have to buy another version.. Quote
K.G Posted November 2, 2015 Author Posted November 2, 2015 You don't have to buy another version. However as it is stated, it is not sure wether or not the tool will work with futur game updates. DLCs comes with an update. 1 Quote
kim666 Posted November 2, 2015 Posted November 2, 2015 @kg the logos format on PS3 didn't change, that means logos files from 2k15 work fine in 2k16. I think thats the same on 360? Of course the stfs container file is different. Quote
K.G Posted November 3, 2015 Author Posted November 3, 2015 Hi,Yes it is almost the same file. I still can't uncompress properly the PS3 save, still looking at it. Quote
kim666 Posted November 3, 2015 Posted November 3, 2015 did you try Luigi Auriemma's seg script http://aluigi.altervista.org/search.php?src=segs ? I wonder what happens if you put a uncompressed file into this seg containers. Quote
BlackBen83 Posted December 6, 2015 Posted December 6, 2015 Hey KG is a huge job as every year, and thank you again.Just a quick question. Did you find what the problem at the renders injection? what is the size of images? 512x512 normally, or the file name? .DDS normally.Thank youAnd keep up the good work brother ! Quote
K.G Posted December 8, 2015 Author Posted December 8, 2015 Thanks ^^It has nothing to do with the size or format. Its still the same state, for some pics it works, for some its not. Quote
BlackBen83 Posted December 29, 2015 Posted December 29, 2015 Can you add renders to downloaded caws or no?It works for me, certains .DDS doesn't work, and others are ok. Quote
nemesish Posted January 1, 2016 Posted January 1, 2016 Any chance for the 360 editor (on a future) to be working on RGH consoles? Quote
JimiZ9K Posted March 3, 2016 Posted March 3, 2016 Hello,Has anyone used/tested the editor with the new DLC characters or moves? Quote
fahlgren Posted April 10, 2016 Posted April 10, 2016 Hey KG, just downloaded everything and got it working. However, when I go to FIX CAW, it gives me an error message that it cannot be fixed, and that I should get the backup file now. What does this mean exactly? Quote
fahlgren Posted April 10, 2016 Posted April 10, 2016 Okay, so I tried the editor, and figured out everything. I upload a render to one CAW, did everything the tool asked me to do, plugged my USB back into my Xbox, and loaded the game. It then told me that the files I was using were corrupted, and then deleted my save data. I had it backed up, so no big deal, but it's still frustrating. Am I doing something wrong? Quote
K.G Posted April 10, 2016 Author Posted April 10, 2016 What are you trying to do ? Using the general mods, or injecting a logo ? Email me if you have issues. I do not check this topic often. Quote
AbsoluteZero Posted May 18, 2016 Posted May 18, 2016 Can anyone who is currently using this Save Editor, upload some title images for me? Quote
nlg3986 Posted July 2, 2016 Posted July 2, 2016 Would someone want to help me wit some face designing for some caws on the ps3? Quote
XHP Kayne Posted August 27, 2016 Posted August 27, 2016 question for peoplehas anyone figured out what causes some CAWs and renders to work and others not to?it seems when i want to render a CAW i have a 50/50 chance of it happening. is it just glitchy and random or has anyone figured out a foolproof method for it? Quote
BlackBen83 Posted August 28, 2016 Posted August 28, 2016 (edited) question for peoplehas anyone figured out what causes some CAWs and renders to work and others not to?it seems when i want to render a CAW i have a 50/50 chance of it happening. is it just glitchy and random or has anyone figured out a foolproof method for it?Hi, there's no problem for me, In fact you need for the caws 4 attires with the same stence choice, and it's very important, your .DDS image should be cropped in a way.Well reframes the character image at the elbows / arms or hands, upper skull and just below the belt to have the perfect size IG selection pics with Photoshop CS4, delete all layers (White and Black). and save it in .png format.With Paint.Net open your .png format and save it in .DDS DXT5. And it's ready to inject with KG tools.Ben. Edited August 28, 2016 by BlackBen83 Quote
XHP Kayne Posted August 28, 2016 Posted August 28, 2016 (edited) question for peoplehas anyone figured out what causes some CAWs and renders to work and others not to?it seems when i want to render a CAW i have a 50/50 chance of it happening. is it just glitchy and random or has anyone figured out a foolproof method for it?Hi, there's no problem for me, In fact you need for the caws 4 attires with the same stence choice, and it's very important, your .DDS image should be cropped in a way.Well reframes the character image at the elbows / arms or hands, upper skull and just below the belt to have the perfect size IG selection pics with Photoshop CS4, delete all layers (White and Black). and save it in .png format.With Paint.Net open your .png format and save it in .DDS DXT5. And it's ready to inject with KG tools.Ben.thanks...so the CAWs should have the same stance choice but the second part that confuses me....i thought the image just needed to be 512x512 DDS DXT5 and nothing more? it needs to be cropped a certain way too? if so can you post a couple of renders exampling how you crop the image just right? as that part confuses me...Im not sure exactly what you were saying. for instance someone asked me to render this CAW so i picked these pictures and resized them to 512x5122 DXT5 and it didnt work http://www.filedropper.com/bob http://www.filedropper.com/showdownload.php/bobbacklundrender7 Edited August 28, 2016 by XHP Kayne Quote
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