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BronxBombers CAWs (RVD UPDATE) - 11/12/15


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Posted (edited)

UPDATE 2: New preview for RVD attached. Big thanks to Crow for letting me use his texture for a base. Modified the color and added some details to it. Need to blend the eye area a little better still but I think it is getting there.

11/12/15 UPDATE: Goldberg redone, wasn't happy with a few things. If it got worse....I'll happily walk away from him. New RVD and Angle previews tomorrow. Thanks

UPDATE: Goldberg Complete - added chest hair. RVD 2nd attire added

Ok, first CAW this year. Early preview of Goldberg added. Need to adjust face morph more and add some chest hair. Really wish we could morph the neck this year....hey maybe next year! Anyway, let me know your thoughts/suggestions. Thanks

RVD (new)

8m1779K.png

ZMoMMCG.png

r5792DC.png

 

 

 

 

Goldberg (new)

tcldN0n.png

cBJhl6d.png

Goldberg (old)

7NODRuY.jpg

qjoKlI7.jpg

wncYPPz.jpg

Angle (old)

1c9zGAL.jpg

 

RVD (old)

WeUJzsR.jpg

pZjqQzd.jpg

EfibB9z.jpg

F7aPvBh.jpg

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Edited by BronxBombers_CT
  • Like 2
Posted

not bad, can see this turning into a decent goldberg!

Posted

thank God you are back this year bro..cus my attempt was beyond terrible lmao nice job man already loving this

Posted

thank God you are back this year bro..cus my attempt was beyond terrible lmao nice job man already loving this

Thanks bud, but there is nothing wrong with yours at all. You nailed the angry look, which is something I can not seem to do with him. I need to find a better chest texture as the one I made has to be brought down so much in transparency that you can't see the hair any longer...frustrating. It's getting there though I think. 

Posted

Like that a lot! 

Posted

Like that a lot! 

Looks a lot like him! 

Appreciate it guys. Going to upload  and show an early Kurt Angle face as well shortly.

  • Like 1
Posted (edited)

Nice update;)

Edited by topdog23
Posted

Goldberg looks fantastic. Can you add an actual beard over his texture?

Posted

really good start here actually - is there age in the game - think Bill could do with some

Posted

really good start here actually - is there age in the game - think Bill could do with some

No, it would have to be done manually. On his WWE attire I added some age lines and white to the beard. I uploaded it but am still working on it. We really need neck morphing next year and better ear morphing

Posted (edited)

That Angle looks really nice but I think you should try blending the skin tones 'cause the face and body don't seem to match.

Edited by AlterNation
Posted

Goldberg:  lower jaw needs more tapering (his head shape is kind of like a light bulb), texture looks pretty good on it.

IFWT_goldberg.pngbill-goldberg-3.jpggb-1432332183-2371823.jpg

 

btw, side profile shot if you need it:

half_past_dead_2_stills_03h_8x10.jpg

 

Posted

Goldberg:  lower jaw needs more tapering (his head shape is kind of like a light bulb), texture looks pretty good on it.

IFWT_goldberg.pngbill-goldberg-3.jpggb-1432332183-2371823.jpg

 

btw, side profile shot if you need it:

half_past_dead_2_stills_03h_8x10.jpg

 

Thanks for the side profile ref! Yeah, face morphing is definitely better than last year but still a little frustrating because there are still limits. I'll go back and see if I can work on the jaw. Thanks

Posted

Goldberg actually looks really good. He would benefit from a 3d beard which would lengthen the jaw. 

 

The he texture looks really good. Also I don't know if the mode has the ability to age the caw but he needs some age lines. 

 

For angle, the jaw needs to be narrower and more pointed. 

Posted

Nice angle attire, nice Goldberg too

Posted (edited)

goldberg looks great.

the attire for angle looks great as well but isn't there a singlet with wider straps?

Edited by _HiBye_
Posted

Goldberg actually looks really good. He would benefit from a 3d beard which would lengthen the jaw. 

 

The he texture looks really good. Also I don't know if the mode has the ability to age the caw but he needs some age lines. 

 

For angle, the jaw needs to be narrower and more pointed. 

Thanks Tekken. I agree about the jaw, as Wolf said as well. The problem is the only way to get the neck to look thicker in that area is by morphing the outer jaw out. If I narrow it, his neck will look tiny. It's a trade off that I am going back and forth on.

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