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X-Packer 2016 / X-Rey Official Thread


tekken57

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Hi man i need the new version of Xpacker as im currently on 10.4 and im modding 2K16 now and also i need the latest version of X-Rey can you inbox me the details please.

Cheers

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I'm thinking about for buy x packer but i have a question before. I will buy a new ssd  this summer and formatting pc. Is the x packer gone and should buy it again when i format my pc ? 

 

Again , sorry about bad English. 

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Is it possible at all to code support for compressing a file into a BPE? I know you can compress and inject, but that's not what I want.

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I'm thinking about for buy x packer but i have a question before. I will buy a new ssd  this summer and formatting pc. Is the x packer gone and should buy it again when i format my pc ? 

 

Again , sorry about bad English. 

I would recommend waiting until you get your new hdd before donating towards X-Packer. If you change the hardware on your computer, the serial key for X-Packer will change.

Is it possible at all to code support for compressing a file into a BPE? I know you can compress and inject, but that's not what I want.

It is impossible to compress to bpe. Why would you want to do that when the compress and inject function compresses the file into zlib which has greater compression. The game reads the compressed files the same either way.

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@Tekken57

 

Create a Yobj file with many new objects

is this possible ?

The reason is, i want to mod some wrestlers with many new objects like sunglasses, chains, shirt, tights, beard, hair, hat and many more !

i have tried the method with the new creating pach file, but some slots do not work (4E22).

 

How can i solve the problem ?

 

 

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@Tekken57

 

Create a Yobj file with many new objects

is this possible ?

The reason is, i want to mod some wrestlers with many new objects like sunglasses, chains, shirt, tights, beard, hair, hat and many more !

i have tried the method with the new creating pach file, but some slots do not work (4E22).

 

How can i solve the problem ?

 

 

There's no way other than the 001a and 001b. I usually look for guys who have multiple objects I need in their model. Like for example I look for someone who has beard, tights, arms pads and then someone who has kneepads, glasses etc.....

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Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?

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Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?

Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.

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hey i had xpacker on my computer but i had to redownload windows and wasnt able to save the x packer and serial number is there a way i can get it without buying it

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Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?

Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.

The slot number ids set to 489, but now when I inject the pofo and moveset nothing happens. He doesn't show up at all. Should I try a different slot?

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hey i had xpacker on my computer but i had to redownload windows and wasnt able to save the x packer and serial number is there a way i can get it without buying it

Send me an email from the email address you used to donate and I'll assist you. sf4mods@gmail.com

Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?

Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.

The slot number ids set to 489, but now when I inject the pofo and moveset nothing happens. He doesn't show up at all. Should I try a different slot?

Tell me what you're doing step by step so that I can see where you're going wrong.

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Is it possible to inject clothing parts from WWE 2K14 wrestlers (not caws) to WWE 2K16 ?

I 've already tried the "smaller inject" function but it does not work with the pc version said tekken.

That would be great if there is a method to solve the problem.

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Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?

Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.

The slot number ids set to 489, but now when I inject the pofo and moveset nothing happens. He doesn't show up at all. Should I try a different slot?

Tell me what you're doing step by step so that I can see where you're going wrong.

After several attempts I got it working. Not sure what was going on. I moved the .pac file into the pac/ch folder after renaming it and editing it with HxD. Then I edited the pofo and moveset in data editor to have the correct slot (489) , then I got hungry and made a sandwich, then injected the pofo and moveset into the backup save folder. eventually it worked. Thanks for the support Tekken! Greatly appreciated.   

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Is it possible to inject clothing parts from WWE 2K14 wrestlers (not caws) to WWE 2K16 ?

I 've already tried the "smaller inject" function but it does not work with the pc version said tekken.

That would be great if there is a method to solve the problem.

Yes you can. The method is the same as adding parts from the pc version yobj files. i.e. reduce the number of objects in anatomizer, create a new texture archive including the color and normal textures from the 2k14 pac, inject into a pac file.

 

Anything below the waist doesn't work from the 2k14 models though as the rigging is different.

 

Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?

Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.

The slot number ids set to 489, but now when I inject the pofo and moveset nothing happens. He doesn't show up at all. Should I try a different slot?

Tell me what you're doing step by step so that I can see where you're going wrong.

After several attempts I got it working. Not sure what was going on. I moved the .pac file into the pac/ch folder after renaming it and editing it with HxD. Then I edited the pofo and moveset in data editor to have the correct slot (489) , then I got hungry and made a sandwich, then injected the pofo and moveset into the backup save folder. eventually it worked. Thanks for the support Tekken! Greatly appreciated.   

The "making a sandwich" step was the key lol.

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Is it possible to inject clothing parts from WWE 2K14 wrestlers (not caws) to WWE 2K16 ?

I 've already tried the "smaller inject" function but it does not work with the pc version said tekken.

That would be great if there is a method to solve the problem.

Yes you can. The method is the same as adding parts from the pc version yobj files. i.e. reduce the number of objects in anatomizer, create a new texture archive including the color and normal textures from the 2k14 pac, inject into a pac file.

 

Anything below the waist doesn't work from the 2k14 models though as the rigging is different.

 

I tried this method with randy savage bandana from 2k14, but the game crashes before the match begins. That is really too bad. :/

Bandana from 2k15 works without problems.

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Is it possible to inject clothing parts from WWE 2K14 wrestlers (not caws) to WWE 2K16 ?

I 've already tried the "smaller inject" function but it does not work with the pc version said tekken.

That would be great if there is a method to solve the problem.

Yes you can. The method is the same as adding parts from the pc version yobj files. i.e. reduce the number of objects in anatomizer, create a new texture archive including the color and normal textures from the 2k14 pac, inject into a pac file.

 

Anything below the waist doesn't work from the 2k14 models though as the rigging is different.

 

I tried this method with randy savage bandana from 2k14, but the game crashes before the match begins. That is really too bad. :/

Bandana from 2k15 works without problems.

It's probably conflicting with something

there a way you can edit belts with x packer on wwe2k16 and the show logos as well 

Yes, you can edit any file in the game.

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...is that a no? Haha how would I go about asigning a added tron to a caw? :p

No there is no location in the save containing the moveset which I've been able to identify. I assumed it was in the caw info. You need to hex edit the tron value, I haven't looked at the offsets in the caw info. The best way to locate the offset it to extract the caw info, then set the caw tron in game and extract the caw info again. Compare both and you'll see the offset which has changed.

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