PickleTennis Posted May 4, 2016 Posted May 4, 2016 (edited) Nevermind. Found it. Edited May 4, 2016 by PickleTennis
Robbie686 Posted May 4, 2016 Posted May 4, 2016 Hi man i need the new version of Xpacker as im currently on 10.4 and im modding 2K16 now and also i need the latest version of X-Rey can you inbox me the details please.Cheers
Vankoff Posted May 7, 2016 Posted May 7, 2016 I'm thinking about for buy x packer but i have a question before. I will buy a new ssd this summer and formatting pc. Is the x packer gone and should buy it again when i format my pc ? Again , sorry about bad English.
jakeypearce Posted May 7, 2016 Posted May 7, 2016 Is it possible at all to code support for compressing a file into a BPE? I know you can compress and inject, but that's not what I want.
tekken57 Posted May 7, 2016 Author Posted May 7, 2016 I'm thinking about for buy x packer but i have a question before. I will buy a new ssd this summer and formatting pc. Is the x packer gone and should buy it again when i format my pc ? Again , sorry about bad English. I would recommend waiting until you get your new hdd before donating towards X-Packer. If you change the hardware on your computer, the serial key for X-Packer will change. Is it possible at all to code support for compressing a file into a BPE? I know you can compress and inject, but that's not what I want.It is impossible to compress to bpe. Why would you want to do that when the compress and inject function compresses the file into zlib which has greater compression. The game reads the compressed files the same either way.
Dennis-Bieser Posted May 10, 2016 Posted May 10, 2016 @Tekken57 Create a Yobj file with many new objectsis this possible ?The reason is, i want to mod some wrestlers with many new objects like sunglasses, chains, shirt, tights, beard, hair, hat and many more !i have tried the method with the new creating pach file, but some slots do not work (4E22). How can i solve the problem ?
Auday Posted May 10, 2016 Posted May 10, 2016 @Tekken57 Create a Yobj file with many new objectsis this possible ?The reason is, i want to mod some wrestlers with many new objects like sunglasses, chains, shirt, tights, beard, hair, hat and many more !i have tried the method with the new creating pach file, but some slots do not work (4E22). How can i solve the problem ? There's no way other than the 001a and 001b. I usually look for guys who have multiple objects I need in their model. Like for example I look for someone who has beard, tights, arms pads and then someone who has kneepads, glasses etc.....
P Mac Posted May 10, 2016 Posted May 10, 2016 Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?
Dennis-Bieser Posted May 10, 2016 Posted May 10, 2016 (edited) Solved. Edited May 11, 2016 by Dennis-Bieser
tekken57 Posted May 11, 2016 Author Posted May 11, 2016 Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.
dark knight Posted May 12, 2016 Posted May 12, 2016 hey i had xpacker on my computer but i had to redownload windows and wasnt able to save the x packer and serial number is there a way i can get it without buying it
P Mac Posted May 12, 2016 Posted May 12, 2016 Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.The slot number ids set to 489, but now when I inject the pofo and moveset nothing happens. He doesn't show up at all. Should I try a different slot? 1
tekken57 Posted May 13, 2016 Author Posted May 13, 2016 hey i had xpacker on my computer but i had to redownload windows and wasnt able to save the x packer and serial number is there a way i can get it without buying itSend me an email from the email address you used to donate and I'll assist you. sf4mods@gmail.comHey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.The slot number ids set to 489, but now when I inject the pofo and moveset nothing happens. He doesn't show up at all. Should I try a different slot?Tell me what you're doing step by step so that I can see where you're going wrong.
Dennis-Bieser Posted May 16, 2016 Posted May 16, 2016 Is it possible to inject clothing parts from WWE 2K14 wrestlers (not caws) to WWE 2K16 ?I 've already tried the "smaller inject" function but it does not work with the pc version said tekken.That would be great if there is a method to solve the problem.
P Mac Posted May 16, 2016 Posted May 16, 2016 Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.The slot number ids set to 489, but now when I inject the pofo and moveset nothing happens. He doesn't show up at all. Should I try a different slot?Tell me what you're doing step by step so that I can see where you're going wrong.After several attempts I got it working. Not sure what was going on. I moved the .pac file into the pac/ch folder after renaming it and editing it with HxD. Then I edited the pofo and moveset in data editor to have the correct slot (489) , then I got hungry and made a sandwich, then injected the pofo and moveset into the backup save folder. eventually it worked. Thanks for the support Tekken! Greatly appreciated.
tekken57 Posted May 17, 2016 Author Posted May 17, 2016 Is it possible to inject clothing parts from WWE 2K14 wrestlers (not caws) to WWE 2K16 ?I 've already tried the "smaller inject" function but it does not work with the pc version said tekken.That would be great if there is a method to solve the problem.Yes you can. The method is the same as adding parts from the pc version yobj files. i.e. reduce the number of objects in anatomizer, create a new texture archive including the color and normal textures from the 2k14 pac, inject into a pac file. Anything below the waist doesn't work from the 2k14 models though as the rigging is different. Hey Tekken, so I'm injecting Hulk Hogan POW in slot 489...well...trying to. I have Hulk Hogan Red/yellow in 488, and Hollwyood in 460. Whenever I try to inject POW's pofo in slot 489, it changes/overwrites Hollywood's (460) pofo instead of adding POW Hogan's as if I'm injecting POWs pofo into slot 460....which I'm not. Any idea why?Are you editing the slot number once you inject the pofo? do this by double clicking the slot after injecting the pofo and setting the slot number.The slot number ids set to 489, but now when I inject the pofo and moveset nothing happens. He doesn't show up at all. Should I try a different slot?Tell me what you're doing step by step so that I can see where you're going wrong.After several attempts I got it working. Not sure what was going on. I moved the .pac file into the pac/ch folder after renaming it and editing it with HxD. Then I edited the pofo and moveset in data editor to have the correct slot (489) , then I got hungry and made a sandwich, then injected the pofo and moveset into the backup save folder. eventually it worked. Thanks for the support Tekken! Greatly appreciated. The "making a sandwich" step was the key lol. 2
Dennis-Bieser Posted May 17, 2016 Posted May 17, 2016 Is it possible to inject clothing parts from WWE 2K14 wrestlers (not caws) to WWE 2K16 ?I 've already tried the "smaller inject" function but it does not work with the pc version said tekken.That would be great if there is a method to solve the problem.Yes you can. The method is the same as adding parts from the pc version yobj files. i.e. reduce the number of objects in anatomizer, create a new texture archive including the color and normal textures from the 2k14 pac, inject into a pac file. Anything below the waist doesn't work from the 2k14 models though as the rigging is different. I tried this method with randy savage bandana from 2k14, but the game crashes before the match begins. That is really too bad. Bandana from 2k15 works without problems.
dark knight Posted May 17, 2016 Posted May 17, 2016 there a way you can edit belts with x packer on wwe2k16 and the show logos as well
tekken57 Posted May 17, 2016 Author Posted May 17, 2016 Is it possible to inject clothing parts from WWE 2K14 wrestlers (not caws) to WWE 2K16 ?I 've already tried the "smaller inject" function but it does not work with the pc version said tekken.That would be great if there is a method to solve the problem.Yes you can. The method is the same as adding parts from the pc version yobj files. i.e. reduce the number of objects in anatomizer, create a new texture archive including the color and normal textures from the 2k14 pac, inject into a pac file. Anything below the waist doesn't work from the 2k14 models though as the rigging is different. I tried this method with randy savage bandana from 2k14, but the game crashes before the match begins. That is really too bad. Bandana from 2k15 works without problems.It's probably conflicting with somethingthere a way you can edit belts with x packer on wwe2k16 and the show logos as well Yes, you can edit any file in the game.
dark knight Posted May 17, 2016 Posted May 17, 2016 can u help me edit the belts and wwe show logos bc cc being still slow and everything
P Mac Posted May 18, 2016 Posted May 18, 2016 Hey Tekken, can I inject and extract moveset files for CAWs? I have added Trons I need to assign
P Mac Posted May 18, 2016 Posted May 18, 2016 ...is that a no? Haha how would I go about asigning a added tron to a caw?
tekken57 Posted May 20, 2016 Author Posted May 20, 2016 ...is that a no? Haha how would I go about asigning a added tron to a caw? No there is no location in the save containing the moveset which I've been able to identify. I assumed it was in the caw info. You need to hex edit the tron value, I haven't looked at the offsets in the caw info. The best way to locate the offset it to extract the caw info, then set the caw tron in game and extract the caw info again. Compare both and you'll see the offset which has changed.
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