SuperBad Posted March 4, 2016 Posted March 4, 2016 Will you be doing any members of decayi hope she does I hate to break it to you, but Fufu is a guy that likes to troll people. He looks like Jesus with Seth Rollins hair. Codes you hit the nail right on the head with that one Quote
DrJoeyMagnum Posted March 4, 2016 Posted March 4, 2016 Will you be doing any members of decayi hope she does I hate to break it to you, but Fufu is a guy that likes to troll people. He looks like Jesus with Seth Rollins hair. I've seen fufu naked, she's all woman Quote
Topdog Posted March 10, 2016 Posted March 10, 2016 Kurt traps need to be a bit bigger because his neck look a bit to long, he looks real good though.Low Ki looks awesome so far by the way. Quote
Akz effect. Posted March 10, 2016 Posted March 10, 2016 Idk fufu really not seeing Kurt angle here. Besides the attires. Quote
HiPcavallo Posted March 10, 2016 Posted March 10, 2016 The update on Kurt looks pretty solid, still kinda throwing me off a bit though. I think it's really just the eyes and nose throwing me off at this point, because the morph looks pretty solid overall. I think the eyes could maybe stand to be just a tiny, tiny bit wider and then just moved out so the inside corners are still sitting in the same spot, but to be honest I think it's probably the eyebags more than anything that's throwing me off there and I know there's unfortunately nothing you can really do about that. As for the nose it looks too tall and the nostrils look too thin, I'd move it up a little (there's not quite enough space between the nose and mouth so I think you can probably get away with that without that and just leave the mouth where it is). The width might be a little more problematic, I think if you made the eyes wider you could probably get away with making the nostrils wide enough to get his nose looking more accurate.. But otherwise I think the eyes are pretty much where they should be and widening the nostrils more than a couple of clicks might just completely throw off the alignment. Aside from that its looking really good so far.Great start on Low Ki to, I'm really looking forward to seeing how he turns out <3 2 Quote
chitowns deuce Posted March 10, 2016 Posted March 10, 2016 The update on Kurt looks pretty solid, still kinda throwing me off a bit though. I think it's really just the eyes and nose throwing me off at this point, because the morph looks pretty solid overall. I think the eyes could maybe stand to be just a tiny, tiny bit wider and then just moved out so the inside corners are still sitting in the same spot, but to be honest I think it's probably the eyebags more than anything that's throwing me off there and I know there's unfortunately nothing you can really do about that. As for the nose it looks too tall and the nostrils look too thin, I'd move it up a little (there's not quite enough space between the nose and mouth so I think you can probably get away with that without that and just leave the mouth where it is). The width might be a little more problematic, I think if you made the eyes wider you could probably get away with making the nostrils wide enough to get his nose looking more accurate.. But otherwise I think the eyes are pretty much where they should be and widening the nostrils more than a couple of clicks might just completely throw off the alignment. Aside from that its looking really good so far.Great start on Low Ki to, I'm really looking forward to seeing how he turns outGreat suggestions and feedback bro. Definitely helping out the community. Couldn't of said it better. Quote
the King Lives Posted March 10, 2016 Posted March 10, 2016 Okay cool! I requested him last year but you didn't have time. But is Mr. Anderson a possibility?I'm not too sure. I've never really been much of a fan of his, so I don't see it being a priority. If it happens it'll be later on.your stuff is looking good bur something about kurt angle is odd. did you use a face scan? i'm assuming it must be the pose. it's like he's saying "i'm here, but i don't wanna be" other than that Kurt and the "here she comes again" girl looks pretty good.i do wish you were cawing for ps4. since we lost crow don't have many people doing stuff other than indy and njpw caws Quote
Codes. Posted March 11, 2016 Posted March 11, 2016 The update on Kurt looks pretty solid, still kinda throwing me off a bit though. I think it's really just the eyes and nose throwing me off at this point, because the morph looks pretty solid overall. I think the eyes could maybe stand to be just a tiny, tiny bit wider and then just moved out so the inside corners are still sitting in the same spot, but to be honest I think it's probably the eyebags more than anything that's throwing me off there and I know there's unfortunately nothing you can really do about that. As for the nose it looks too tall and the nostrils look too thin, I'd move it up a little (there's not quite enough space between the nose and mouth so I think you can probably get away with that without that and just leave the mouth where it is). The width might be a little more problematic, I think if you made the eyes wider you could probably get away with making the nostrils wide enough to get his nose looking more accurate.. But otherwise I think the eyes are pretty much where they should be and widening the nostrils more than a couple of clicks might just completely throw off the alignment. Aside from that its looking really good so far.Great start on Low Ki to, I'm really looking forward to seeing how he turns out <3That^ Quote
fufu ÷ Posted March 11, 2016 Author Posted March 11, 2016 Kurt traps need to be a bit bigger because his neck look a bit to long, he looks real good though.Low Ki looks awesome so far by the way.I've not really done any body morph on him yet. I've really been focused on the face, although to little success apparently.Idk fufu really not seeing Kurt angle here. Besides the attires.I'm close to scrapping it.The update on Kurt looks pretty solid, still kinda throwing me off a bit though. I think it's really just the eyes and nose throwing me off at this point, because the morph looks pretty solid overall. I think the eyes could maybe stand to be just a tiny, tiny bit wider and then just moved out so the inside corners are still sitting in the same spot, but to be honest I think it's probably the eyebags more than anything that's throwing me off there and I know there's unfortunately nothing you can really do about that. As for the nose it looks too tall and the nostrils look too thin, I'd move it up a little (there's not quite enough space between the nose and mouth so I think you can probably get away with that without that and just leave the mouth where it is). The width might be a little more problematic, I think if you made the eyes wider you could probably get away with making the nostrils wide enough to get his nose looking more accurate.. But otherwise I think the eyes are pretty much where they should be and widening the nostrils more than a couple of clicks might just completely throw off the alignment. Aside from that its looking really good so far.Great start on Low Ki to, I'm really looking forward to seeing how he turns out <3Thanks for the feedback. I'll see what I can come out with using those pointers. I'm thinking of re-texturing some areas as well, like the philtrum and the eyes. Or might just start over on the photo capture and try a different head template and updated texture. Quote
Codes. Posted March 11, 2016 Posted March 11, 2016 On Angle:- Move the eyes up slightly- Give the jaw a little less height- Add a little width to the eyes and make them slightly bigger overall Quote
fufu ÷ Posted March 14, 2016 Author Posted March 14, 2016 I've decided to scrap Angle. I've tried 5 different face photo variations across multiple templates and it's just not going where I want it to, so i'm not going to bother uploading it or doing much more with it. No sense risking the logos being poached for something i'm not content with. Anyway, I might take a break after Low Ki as the fun has once again been sucked out of this game. Low Ki Quote
HiPcavallo Posted March 15, 2016 Posted March 15, 2016 Amazing work on Low Ki, I'm definitely going to have to download him when he's finished <3Shame about Angle, and your break. I hope you do continue again at some point, I've really liked all of your work this year. Quote
fufu ÷ Posted March 15, 2016 Author Posted March 15, 2016 Low Ki will be finished soon, just need to remove dlc from the moveset and do an entrance, so some time in July is likely. Low Ki Jigsaw (Rubix) Quote
Tyler Moxley Posted March 15, 2016 Posted March 15, 2016 Can't wait for low ki and jigsaw looks great too. Quote
Codes. Posted March 16, 2016 Posted March 16, 2016 (edited) Please make a Rubix attire for that Jigsaw. Preferably late TNA gold puzzle pieces. Edited March 16, 2016 by Codes. Quote
Tyler Moxley Posted March 16, 2016 Posted March 16, 2016 After ki and jigsaw is there any chance of you doing drew Galloway Quote
fufu ÷ Posted March 17, 2016 Author Posted March 17, 2016 After ki and jigsaw is there any chance of you doing drew Galloway No chance. I hate the guy 1 Quote
Tyler Moxley Posted March 18, 2016 Posted March 18, 2016 How far off is low ki from being upped Quote
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