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New CAW video, morphing options


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Posted
t shows actual head/face morphing but if you pause somewhere around the 12:25 mark, you'll see all of the new body adjustments that we can edit!
 
Copied from a post on caw.ws
 
Chest mass
Chest height/width
traps
back
lats
upper stomach
upper stomach width
lower stomach
lower back
lower stomach width
buttocks
hips
shoulder left
shoulder right
bicep left
bicep right
  • Like 1
Posted

just for the hell of it...... ^That's Jeff's Onion!

Posted

:)

lol

Posted

Sweetalicious! Replay value looks good this year, that's for sure. I'll be making a ton of CAWs, push 'em in my Universe, can't frickin' wait!!

Posted

Mr. Electricty will make great use of the new morphing system. If you know what I mean.

  • Like 1
Posted

This is just amazing...first time in a loooooong time anything wwe related has actually blown me away, genuinely excited for 2K16 now!

  • Like 3
Posted

My excitement grows exponentially with every news bit. 

Posted

and 2k15 has now been officially uninstalled from my xbone... ;)

  • Like 1
Posted

Yeah if any of the people who went there recorded all the names available and posted it that would be great

For real though that is kinda essential as to what most people name their CAW's, seeing as not everyone wants to trick around with single letters to get the announcer to kinda pronounce a name (which probably is impossible this year anyway due to only three name slots).

Posted

This is just amazing...first time in a loooooong time anything wwe related has actually blown me away, genuinely excited for 2K16 now!

please tell me you're still on ps4....

Posted

CAW mode is finally awesome again.

 

Sidenote: Can't believe they added Fashawn's Something to Believe In. Fucking love that song!

Posted

just for the hell of it...... ^That's Jeff's Onion!

lmfao

On topic, these morphing options have so much potential and allow so much liberty for creators. Let's see if it can be manipulated to fit creative design.

Posted

Let's here it for Yokozuna, Akeem/One Man Gang, and other super heavy wrastlers!

  • Like 1
Posted (edited)

just for the hell of it...... ^That's Jeff's Onion!

lmfao

On topic, these morphing options have so much potential and allow so much liberty for creators. Let's see if it can be manipulated to fit creative design.

lol yeah true and this is off topic but my ps4 is finally showing all 4 addons in my ps4 library. earlier it was just wwe2k16 with no logo

 

https://twitter.com/RealJeffsdomain/status/657801260767178752

 

Edited by Jeff's Opinion
Posted

It has potential but I dont think this will be easy to adjust to especially if there is no normal morphing for faces. Although I missed it if its only deformation it doesnt seem you can change pupil size or angle or eyes that much which will be a drawback. So there will be limits

Can anyone confirm normal morphing is in as well?

  • Like 1
Posted

It has potential but I dont think this will be easy to adjust to especially if there is no normal morphing for faces. Although I missed it if its only deformation it doesnt seem you can change pupil size or angle or eyes that much which will be a drawback. So there will be limits

Can anyone confirm normal morphing is in as well?

I think it will depend what template you use (like last years) I cant believe I didn't think of this lol good question man

Posted (edited)

Well it was the first thing I noticed its great we can move things about; make scans fit the face but if we cant change nose size or eyes size there are limits. So they only 70% addressed the issues we had

I only hope there is normal morphing or the guy hasnt moved up the dots around enough in deformation to make the eyes bigger

So until I see more it looks all dependent on template again 

I was wondering when I saw the comments above if I was viewing the same vid :-)

@AJ hehe dont get too excited unless they addressed sizes and angles of parts there will still be limits and I doubt they have. Only thing deformation allows by looking at the vid is to move things around and get the right depths of things and make overall face big / small/ wide. This is why again we need a caw maker to test the caw parts of eyes / nose etc

Edited by BHANGRA MAN
Posted (edited)

I think you can change size of nose eyes mouth etc when you chose e.g the left eye it has white dots around it maybe you can adjust width/angle etc

but yeah they should of given you a call B-Man to test out the features lol

Edited by mrjordanreece87
Posted

Looks like I might be wrong it looks like when you adjust the parts to fit the face scan the eyes etc adjust automatically now that might be cool

  • Like 1
Posted

cant wait to get my hands on it and see what can and cant be done :) its looking promising and could be the best yet.... But wont know till its released lol

Posted

It has potential but I dont think this will be easy to adjust to especially if there is no normal morphing for faces. Although I missed it if its only deformation it doesnt seem you can change pupil size or angle or eyes that much which will be a drawback. So there will be limits

Can anyone confirm normal morphing is in as well?

Normal morphing is in, albeit it's not exactly much suited to our liking or what we've associated with CAW Mode in the past as far as sliders are concerned. You can perceive it however you like, but this was the most important part from the video above:

mywkpop.jpg

VsIGZCB.jpg

Trust me, that is the first thing I looked for in the video which is why I posted the comment I did, although I admit I might have been premature to judge the extent of what this mode is capable of without having someone with sense try it out extensively, and we can't really be sure whether it has potential or not unless we have someone who has had mileage with the creation system to test it out for us like you said.

In addition to that, I think we're all just going to have to face facts and admit to ourselves that the sliders will not return even if there is an uproar about it because 2K will try to "modernize" the creation suite by ripping off Electronic Arts  or Bethesda.

Posted

If you look at the vid from 3:18 onwards I think you'll find we'll actually have much more creative freedom when it comes to morphing than we've EVER had in a WWE game before.  From the looks of those anchor points,size, angle, height, depth, width and positioning can all be freely manipulated.  I wasn't entirely sold on the creative side of this game until I saw this video, but it does actually look pretty amazing.

Should sure make for some great caws, also probably some super retarded stuff but so long as the servers keep up who gives a fuck right? :p

And yeah Jeff still PS4 :)

  • Like 1
Posted

I literally cannot wait to get my hands on this!!!

tumblr_m1oegxzpqk1r3oyiu9o.gif

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