sahailee Posted October 9, 2015 Posted October 9, 2015 So I made a couple of attires for someone, but in game I see the old logos of the old dds file under the new ones. I have edited tops.dds and pants.dds thanks, sorry if I make a lot of requests Quote
xWeasel Posted October 9, 2015 Posted October 9, 2015 most likely the alphas inside the normals, or the ao filespaste the normal texture inside the alpha layer for the normal and it should be fine or, it might be that you're using the old normalsif you are, you're going to need to create a new one using crazy bumphope this was helpful 1 Quote
sahailee Posted October 9, 2015 Author Posted October 9, 2015 Thanks dude, I'll try it today. I'm a complete noob at this stuff 1 Quote
xWeasel Posted October 9, 2015 Posted October 9, 2015 Thanks dude, I'll try it today. I'm a complete noob at this stuffnp Quote
sahailee Posted October 9, 2015 Author Posted October 9, 2015 most likely the alphas inside the normals, or the ao filespaste the normal texture inside the alpha layer for the normal and it should be fine or, it might be that you're using the old normalsif you are, you're going to need to create a new one using crazy bumphope this was helpful One more question, what does the tops_n.dds file do, and do i need to edit that too Quote
xWeasel Posted October 9, 2015 Posted October 9, 2015 most likely the alphas inside the normals, or the ao filespaste the normal texture inside the alpha layer for the normal and it should be fine or, it might be that you're using the old normalsif you are, you're going to need to create a new one using crazy bumphope this was helpful One more question, what does the tops_n.dds file do, and do i need to edit that tooyeah, change thatthere's instruction-like tones located inside this file, that help the game decide what parts need to be extruded, so in your case, the designs are still showing on the top [im assuming], which means there's still that left over tone, which tells the game to extrudeshould be very easy to spot that extrude, so what i do [this isn't the best way;more like the quickest] is i use the smudge tool in photoshop, and make sure it looks quite realistic before importing it into the 000A slot Quote
sahailee Posted October 10, 2015 Author Posted October 10, 2015 most likely the alphas inside the normals, or the ao filespaste the normal texture inside the alpha layer for the normal and it should be fine or, it might be that you're using the old normalsif you are, you're going to need to create a new one using crazy bumphope this was helpful One more question, what does the tops_n.dds file do, and do i need to edit that tooyeah, change thatthere's instruction-like tones located inside this file, that help the game decide what parts need to be extruded, so in your case, the designs are still showing on the top [im assuming], which means there's still that left over tone, which tells the game to extrudeshould be very easy to spot that extrude, so what i do [this isn't the best way;more like the quickest] is i use the smudge tool in photoshop, and make sure it looks quite realistic before importing it into the 000A slotthanks again Quote
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