bravebird31 Posted October 9, 2015 Posted October 9, 2015 Had a lighter work week, so I decided to finish some mods. Right now Lita's almost done except for some reason no matter what I do to the normals/ao/etc I can't remove the shininess from her pants/tights. Anyone have a clue where I'm screwing up at (and yes I edited the specular detail). 1 Quote
bugsyboy Posted October 9, 2015 Posted October 9, 2015 I feel your pain Brave !!! Maybe play around the shader in hex. Rooster knows how Quote
Red Rooster Posted October 9, 2015 Posted October 9, 2015 Yeah is it a WWE12 model? If it is, I figured out how to fix that. Quote
bravebird31 Posted October 9, 2015 Author Posted October 9, 2015 Yeah is it a WWE12 model? If it is, I figured out how to fix that.Nah! Been modding the PC version 2k15 and this game can be a headache to mod. I got spoiled modding with you guys on 360, lol. Quote
LordJustice17 Posted October 13, 2015 Posted October 13, 2015 Yeah is it a WWE12 model? If it is, I figured out how to fix that.Nah! Been modding the PC version 2k15 and this game can be a headache to mod. I got spoiled modding with you guys on 360, lol. Try different shader settings. Bannock mentioned that Corey Graves tights shaders seem to be one of the better ones to use. I've used those on a few mods and they seemed to help. Quote
bravebird31 Posted October 13, 2015 Author Posted October 13, 2015 (edited) Oh yeah, figured it out. If you fix the blue channel in your normal file it will correct the shininess on any object (Face, clothes, etc). That's how I made Lita's pants look flat instead of shiny (Lita's pants were formerly Natalya's tights).But thanks anyway. Edited October 13, 2015 by bravebird31 1 Quote
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