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Adding more polycount numbers to the model???


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Posted

OK my question is, what if I added more poly frames to the model I'm working on (the rock) will this model still be able to be put into the game??? The rock that we got is at a active point of around 20, 000 I jumped up the points to around 40, 000 just so I can smooth out the 3d model and I could see better while sculpting. If I change the count on polyframes, will that mess up the model....

Can I send my OBJ files to one of you experienced guys to test it out???

Posted

That's the one caveat to modding this game you'll have to make sure you keep your active point where it originally was. If you are subdividing your mesh remember to bring it back to your lowest point. Also I would recommend modding the models whole (For some reason separately it always screwed up the vert count for me).   

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Posted

That's the one caveat to modding this game you'll have to make sure you keep your active point where it originally was. If you are subdividing your mesh remember to bring it back to your lowest point. Also I would recommend modding the models whole (For some reason separately it always screwed up the vert count for me).   

OK will do. Thanks for the help

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