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Beastedot9 Mods' - Kalisto Released


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Posted (edited)

Not yet, before I started my vacation from modding, I was working on adding last gen models (Hideo and Paige to be exact) to the PC version, but the part that sucks is that the bones in the last gen screw up in the PC version so they look deformed in certain spots depending on which yobj slot you add them to (Sorry if this explanation is confusing)....But I got an idea that i'll try out. I'll post the result next week.   

could you plz plz plz give some thought about adding zack ryder, that would be great 

Bro I Started The Work On Stardust,Zack Ryder And Cameron From WWE 2K16 Models

i have almost finished botch marie, also planning to add Alicia fox :3

just can't get the eyes to be anything but black :l

any ideas?

Edited by xWeasel
Posted

Are You Talking About Eva Marie If So That Would Be Awesome

 And Don't Know About The Eyes

Also Could You Tell Me How You Rip Minitrons

Posted

Are You Talking About Eva Marie If So That Would Be Awesome

 And Don't Know About The Eyes

Also Could You Tell Me How You Rip Minitrons

srry i meant eva 'botch' marie :3

1: uncompress the minitron file, change the header and extract the file inside the patch

2: rename it, so it's a .bk2 file and it should be fine

thanks to GameElite ^^^

Posted

Thanks Bro Got The Updated Ryback Minitron

np

Bro Ryback Minitron Is Updated Here Is A Prove  

http://imgur.com/lQqNOOp

Just Followed Your Steps And I Got This

 

 

it's not fully updated

it's supposed to spin around 360 degrees

Posted

But It's Better Than WWE 2K15 One

yeah, but not fully updated xD

Posted

Yeah Still A Beginner But Giving That A Try As Wajahat,Beastdot,Eri619 Are Helping Me

How long will it take bro

Posted

 

1) In the yobj, instead of changing ch_skin to ch_gear, I changed them to ch_trans

2) added all_ao map and any other maps I wanted to use (Never overwrite the pofo at the bottom, it crashes the game when that's disturbed

3) For the ao_map because I was too lazy to create a real  ao_map I just used the allcolor map (Which I might add supports the 360 color map as long as you upscale it to the standard color map size for the PC version, the normal map will need to stay the same but you will need to pad the normal map with zero's so that it is the same file size as a PC normal file). 

That's pretty much it. 

Also don't use the last gen yobj hands, keep the current gen models hands if you want hands that animate correctly. Last gen hands and eyelids will not work in 2k15 pc.

 

Thank you :) 

Really appreciate the help, I'll try out your suggestions. 

Posted

Not yet, before I started my vacation from modding, I was working on adding last gen models (Hideo and Paige to be exact) to the PC version, but the part that sucks is that the bones in the last gen screw up in the PC version so they look deformed in certain spots depending on which yobj slot you add them to (Sorry if this explanation is confusing)....But I got an idea that i'll try out. I'll post the result next week.   

could you plz plz plz give some thought about adding zack ryder, that would be great 

Bro I Started The Work On Stardust,Zack Ryder And Cameron From WWE 2K16 Models

i have almost finished botch marie, also planning to add Alicia fox :3

just can't get the eyes to be anything but black :l

any ideas?

Why not use a random 2K15 eye if the eyes are not working?

Posted (edited)

Great work on Kalisto,the sword just pierced through him lol.

BTW how did you make that tail on the back of his mask?

Edited by eri619
Posted

Great work on Kalisto,the sword just pierced through him lol.

BTW how did you make that tail on the back of his mask?

him insert parts from wwe 2k16

Posted

 

1) In the yobj, instead of changing ch_skin to ch_gear, I changed them to ch_trans

2) added all_ao map and any other maps I wanted to use (Never overwrite the pofo at the bottom, it crashes the game when that's disturbed

3) For the ao_map because I was too lazy to create a real  ao_map I just used the allcolor map (Which I might add supports the 360 color map as long as you upscale it to the standard color map size for the PC version, the normal map will need to stay the same but you will need to pad the normal map with zero's so that it is the same file size as a PC normal file). 

That's pretty much it. 

Also don't use the last gen yobj hands, keep the current gen models hands if you want hands that animate correctly. Last gen hands and eyelids will not work in 2k15 pc.

 

Thank you :) 

Really appreciate the help, I'll try out your suggestions. 

knowing this, i think isnt a good idea release kalisto attires yet xD

Posted

Great work on Kalisto,the sword just pierced through him lol.

BTW how did you make that tail on the back of his mask?

him insert parts from wwe 2k16

ok..using bannockburn's find right?

Posted (edited)

Great work on Kalisto,the sword just pierced through him lol.

BTW how did you make that tail on the back of his mask?

him insert parts from wwe 2k16

ok..using bannockburn's find right?

 

bravebird31

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Posted 30 October · Report post

  On 30/10/2015, Auday Elyafe said:

Holy shit, how did you import caw parts? Can you message me?

You can hex edit parts/models from the 360 version. But for the models yobj file instead of changing the "ch_skin" references  to "ch_gear," set the "ch_skin" references to "ch_trans" to get the ao maps to work (Which make the models look much better in the pc games). 

 

 

but i used the method  tekken57 show me how to do it its the same like brave say only u need the pac of wwe 2k16 if u need i have it only sen me a pm i send you the pac if u want

Edited by legrandcissarcix
Posted

Not yet, before I started my vacation from modding, I was working on adding last gen models (Hideo and Paige to be exact) to the PC version, but the part that sucks is that the bones in the last gen screw up in the PC version so they look deformed in certain spots depending on which yobj slot you add them to (Sorry if this explanation is confusing)....But I got an idea that i'll try out. I'll post the result next week.   

could you plz plz plz give some thought about adding zack ryder, that would be great 

Bro I Started The Work On Stardust,Zack Ryder And Cameron From WWE 2K16 Models

i have almost finished botch marie, also planning to add Alicia fox :3

just can't get the eyes to be anything but black :l

any ideas?

Why not use a random 2K15 eye if the eyes are not working?

i tried

Posted

Not yet, before I started my vacation from modding, I was working on adding last gen models (Hideo and Paige to be exact) to the PC version, but the part that sucks is that the bones in the last gen screw up in the PC version so they look deformed in certain spots depending on which yobj slot you add them to (Sorry if this explanation is confusing)....But I got an idea that i'll try out. I'll post the result next week.   

could you plz plz plz give some thought about adding zack ryder, that would be great 

Bro I Started The Work On Stardust,Zack Ryder And Cameron From WWE 2K16 Models

i have almost finished botch marie, also planning to add Alicia fox :3

just can't get the eyes to be anything but black :l

any ideas?

Why not use a random 2K15 eye if the eyes are not working?

i tried

PM brave. legrandcissarcix may also have idea.

Posted

 

1) In the yobj, instead of changing ch_skin to ch_gear, I changed them to ch_trans

2) added all_ao map and any other maps I wanted to use (Never overwrite the pofo at the bottom, it crashes the game when that's disturbed

3) For the ao_map because I was too lazy to create a real  ao_map I just used the allcolor map (Which I might add supports the 360 color map as long as you upscale it to the standard color map size for the PC version, the normal map will need to stay the same but you will need to pad the normal map with zero's so that it is the same file size as a PC normal file). 

That's pretty much it. 

Also don't use the last gen yobj hands, keep the current gen models hands if you want hands that animate correctly. Last gen hands and eyelids will not work in 2k15 pc.

 

Thank you :) 

Really appreciate the help, I'll try out your suggestions. 

knowing this, i think isnt a good idea release kalisto attires yet xD

if that so, could you give us a little preview :)

Posted (edited)

 

1) In the yobj, instead of changing ch_skin to ch_gear, I changed them to ch_trans

2) added all_ao map and any other maps I wanted to use (Never overwrite the pofo at the bottom, it crashes the game when that's disturbed

3) For the ao_map because I was too lazy to create a real  ao_map I just used the allcolor map (Which I might add supports the 360 color map as long as you upscale it to the standard color map size for the PC version, the normal map will need to stay the same but you will need to pad the normal map with zero's so that it is the same file size as a PC normal file). 

That's pretty much it. 

Also don't use the last gen yobj hands, keep the current gen models hands if you want hands that animate correctly. Last gen hands and eyelids will not work in 2k15 pc.

 

Thank you :) 

Really appreciate the help, I'll try out your suggestions. 

knowing this, i think isnt a good idea release kalisto attires yet xD

if that so, could you give us a little preview :)

30tgjzo.jpg9hv29z.jpg2qktnc4.jpg 

Some previews :)  ive made a few changes in the tights...

Edited by HerFyre
  • Like 4
Posted (edited)

 

1) In the yobj, instead of changing ch_skin to ch_gear, I changed them to ch_trans

2) added all_ao map and any other maps I wanted to use (Never overwrite the pofo at the bottom, it crashes the game when that's disturbed

3) For the ao_map because I was too lazy to create a real  ao_map I just used the allcolor map (Which I might add supports the 360 color map as long as you upscale it to the standard color map size for the PC version, the normal map will need to stay the same but you will need to pad the normal map with zero's so that it is the same file size as a PC normal file). 

That's pretty much it. 

Also don't use the last gen yobj hands, keep the current gen models hands if you want hands that animate correctly. Last gen hands and eyelids will not work in 2k15 pc.

 

Thank you :) 

Really appreciate the help, I'll try out your suggestions. 

knowing this, i think isnt a good idea release kalisto attires yet xD

if that so, could you give us a little preview :)

Hidden Content

Some previews :)  ive made a few changes in the tights...

my god that looks awesome :D

have you released a sin cara attire pack? 

 

@beastedot9

ahh i noticed that you have some eye problems as well with kalisto :l

Edited by xWeasel
Posted
my god that looks awesome :D

have you released a sin cara attire pack? 

 

@beastedot9

ahh i noticed that you have some eye problems as well with kalisto :l

yes :) is in the AGS thread , i released 7 single pac files but i think GameElite made a single pack with all the attires

  • Like 1
Posted (edited)
Some previews :)  ive made a few changes in the tights...

OMG!! You are the best dude, awesome ,after the fix please release the green and yellow zebra type attire for kalisto ,which you have released for sin cara .i love it!

Edited by Janith

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