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Posted (edited)

Could you please make a tutorial for xpacker to add comm DLC as bonus superstars.

tekken57 "Just tried this and it works. If you are using X-Packer, set the dlc flag to one using the wrestler info editor. Then extract the pofo and change byte 00x16d (byte 365 in decimal) to "3C"."

:) Hope this information helps you 

Changed byte 18 to 01 and 365 to 01 and 366 to 3c works perfectly thank you for your help

Edited by pozzum
Removing Line Breaks
Posted

Could you please make a tutorial for xpacker to add comm DLC as bonus superstars.

tekken57 "Just tried this and it works. If you are using X-Packer, set the dlc flag to one using the wrestler info editor. Then extract the pofo and change byte 00x16d (byte 365 in decimal) to "3C"."

:) Hope this information helps you 

Changed byte 18 to 01 and 365 to 01 and 366 to 3c works perfectly thank you for your help

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Glad it Worked... :)

Posted

THANK YOU SO MUCH.IT WORKED FOR ME.BY THE WAY CAN YOU ADD MORE WRESTLERS LIKE MINCHO SHEEN'S BRET HART AND YOKOZUNA  TEKKEN'S  CHRIS BENOIT E.T.C

Bret Hart and Yokozuna [Pofo Files] Added!!!

Enjoy!!!

  • Like 1
Posted

With AJ Lee Glitch there are some managers with renders available such as John Laurinaitis, Paul Bearer, Paul Heyman etc.

For my understanding, can I just import one of the adjusted .pofo files into their slot so those might be then bonus superstars? I really like to have renders which is why I did not add the DLC wrestlers but overwrote some of the 12 billion Sheamus, Ortons and Hernys

Posted

hey buddy your'e awesome but can you add more like eddie guerrero terry funk sean o haire mick foley perry staturn R4zor's Hardcore Holly R4zoR's Lance StormR4zoR's Dean Malenko,SMK Shinsuke Nakamura 

Yeah I'll add them too

With AJ Lee Glitch there are some managers with renders available such as John Laurinaitis, Paul Bearer, Paul Heyman etc.

For my understanding, can I just import one of the adjusted .pofo files into their slot so those might be then bonus superstars? I really like to have renders which is why I did not add the DLC wrestlers but overwrote some of the 12 billion Sheamus, Ortons and Hernys

Yes... but remember to change the PAC Number (while editing the Pofo)...

BTW I'm planning to add some NPC's as Bonus Superstars... 

  • Like 1
Posted

So I tried installing the pofo's with X Packer. X Packer said the files need to be the same size. The pofo's listed here are all 395 in size vs the 368 that seems to be the regular size. I have opened the pofo's in hex editor but I don't see where to change 18 to 01 or anything like that. Please help

Posted

So I tried installing the pofo's with X Packer. X Packer said the files need to be the same size. The pofo's listed here are all 395 in size vs the 368 that seems to be the regular size. I have opened the pofo's in hex editor but I don't see where to change 18 to 01 or anything like that. Please help

I don't have X-Packer 10 :( ...

Ask tekken57 or Pozzum or Cave Waverider 

otherwise Try installing it with Cheat Engine....

Sorry Bro!

 

  • Like 1
Posted

Does your 'Unlock Common' mod include alt. Attires?

Posted

Does your 'Unlock Common' mod include alt. Attires?

Pofo's and Moveset's are not what unlocks attires, you have to look into editing the misc start file.

  • Like 2
Posted (edited)

 

hey buddy your'e awesome but can you add more like eddie guerrero terry funk sean o haire mick foley perry staturn R4zor's Hardcore Holly R4zoR's Lance StormR4zoR's Dean Malenko,SMK Shinsuke Nakamura 

Added Dean Malenko,Eddie,Lance Storm,Ronda,Sean O'Haire,Shinsuke Nakamura & Terry Funk !!!

and Updated the Baron Corbin Pofo

ENJOY!!!

 

Edited by malan1998
  • Like 1
Posted

question. I noticed that all your Pofo's include a cheat engine header.  Pozzem' s tutorial says not to include that or is that for something. I'm trying to figure why your Pofo's are so huge. I guess it works for everyone that uses chat engine and they aren't compatible with x packer possibly. 

Posted (edited)

question. I noticed that all your Pofo's include a cheat engine header.  Pozzem' s tutorial says not to include that or is that for something. I'm trying to figure why your Pofo's are so huge. I guess it works for everyone that uses chat engine and they aren't compatible with x packer possibly. 

Thanks for the info bro!... I'll update them... :)

Edited by malan1998
Posted

question. I noticed that all your Pofo's include a cheat engine header.  Pozzem' s tutorial says not to include that or is that for something. I'm trying to figure why your Pofo's are so huge. I guess it works for everyone that uses chat engine and they aren't compatible with x packer possibly. 

UPDATED!!! 

Now you'll be able to inject them using X-Packer :)

  • Like 1
Posted

question. I noticed that all your Pofo's include a cheat engine header.  Pozzem' s tutorial says not to include that or is that for something. I'm trying to figure why your Pofo's are so huge. I guess it works for everyone that uses chat engine and they aren't compatible with x packer possibly. 

UPDATED!!! 

Now you'll be able to inject them using X-Packer :)

:D Awesome thx!!!!

 

Posted (edited)

question. I noticed that all your Pofo's include a cheat engine header.  Pozzem' s tutorial says not to include that or is that for something. I'm trying to figure why your Pofo's are so huge. I guess it works for everyone that uses chat engine and they aren't compatible with x packer possibly. 

UPDATED!!! 

Now you'll be able to inject them using X-Packer :)

The 1st pack works great! but can you update the second pofo pack please.. I really need the Nakamura and Corbin lol thanks you!

My game goes thru an infinite load crash now, I thought it was because I had edited my own Pofo incorrectly. Which is why I wanted to use someone's. pofo's. My game still crashes after matches with the DLC mods. What am I doing wrong?

Edited by EZY
Posted

question. I noticed that all your Pofo's include a cheat engine header.  Pozzem' s tutorial says not to include that or is that for something. I'm trying to figure why your Pofo's are so huge. I guess it works for everyone that uses chat engine and they aren't compatible with x packer possibly. 

UPDATED!!! 

Now you'll be able to inject them using X-Packer :)

I kind of feel like you are flying by the seat of your pants without really thinking of the repercussions.  A lot of these pofo files that you are redistributing were started by other folks here on the forum (I'm assuming), and you don't really give them proper credit.

There are a few other ways you could of gone about this that would of been less sketchy to me, All the people having issues with your quick uploads is also telling me that you should slow down just a tad and double check stuff before you distribute them.

You can do better and I'd like to see that.

  • Like 2
Posted

illquestion. I noticed that all your Pofo's include a cheat engine header.  Pozzem' s tutorial says not to include that or is that for something. I'm trying to figure why your Pofo's are so huge. I guess it works for everyone that uses chat engine and they aren't compatible with x packer possibly. 

UPDATED!!! 

Now you'll be able to inject them using X-Packer :)

I kind of feel like you are flying by the seat of your pants without really thinking of the repercussions.  A lot of these pofo files that you are redistributing were started by other folks here on the forum (I'm assuming), and you don't really give them proper credit.

There are a few other ways you could of gone about this that would of been less sketchy to me, All the people having issues with your quick uploads is also telling me that you should slow down just a tad and double check stuff before you distribute them.

You can do better and I'd like to see that

Yeah... You're absolutely right bro! I would like to credit the original creators of the pofo files... Sorry if this actually hurts someone... I'll definitely credit them...

question. I noticed that all your Pofo's include a cheat engine header.  Pozzem' s tutorial says not to include that or is that for something. I'm trying to figure why your Pofo's are so huge. I guess it works for everyone that uses chat engine and they aren't compatible with x packer possibly. 

UPDATED!!! 

Now you'll be able to inject them using X-Packer :)

The 1st pack works great! but can you update the second pofo pack please.. I really need the Nakamura and Corbin lol thanks you!

My game goes thru an infinite load crash now, I thought it was because I had edited my own Pofo incorrectly. Which is why I wanted to use someone's. pofo's. My game still crashes after matches with the DLC mods. What am I doing wrong?

The second one is also updated... Anyway.. I'll double check that and tell you...

  • Like 1
  • 3 weeks later...
Posted

Can you add ricky steamboat and Sid .pofo please?

I'll Add them too :D 

  • 2 months later...
Posted

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

  • Like 1
Posted

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

glad to see you back looking good :D 

Posted

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

Thanks you eased my work.. Looking great!

Although if I were to suggest corrections, his shoe has a slight curve like line in the bottom below is the ref..

jack-swagger-vs-alberto-del-rio-620x350.

And also his attire is not that black.. it is a little towards grayish side...

Good Luck! :D  

Posted

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

Thanks you eased my work.. Looking great!

Although if I were to suggest corrections, his shoe has a slight curve like line in the bottom below is the ref..

jack-swagger-vs-alberto-del-rio-620x350.

And also his attire is not that black.. it is a little towards grayish side...

Good Luck! :D  

Yeah I noticed that mate! :p Will add that Curve! and the Kneepad Logos are inverted too... Will fix these issues now

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

glad to see you back looking good :D 

Hahaha Thanks Mate! :D

Posted

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

Thanks you eased my work.. Looking great!

Although if I were to suggest corrections, his shoe has a slight curve like line in the bottom below is the ref..

jack-swagger-vs-alberto-del-rio-620x350.

And also his attire is not that black.. it is a little towards grayish side...

Good Luck! :D  

Yeah I noticed that mate! :p Will add that Curve! and the Kneepad Logos are inverted too... Will fix these issues now

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

glad to see you back looking good :D 

Hahaha Thanks Mate! :D

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

Thanks you eased my work.. Looking great!

Although if I were to suggest corrections, his shoe has a slight curve like line in the bottom below is the ref..

jack-swagger-vs-alberto-del-rio-620x350.

And also his attire is not that black.. it is a little towards grayish side...

Good Luck! :D  

Yeah I noticed that mate! :p Will add that Curve! and the Kneepad Logos are inverted too... Will fix these issues now

Alberto Del Rio (WIP) (SS 2015 Attire) Preview Added in the First Post!

 

glad to see you back looking good :D 

Hahaha Thanks Mate!

Good! 

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