Tarnathos Posted June 13, 2015 Posted June 13, 2015 Hi, searched through topics but have not found anything and currently trying. Bald wrestlers have as far as I have seen no 2715 file for the hair. So I tried to inject a hairfile into the eyebrow slot which seemed to work. How can this now be activated that it maybe displayed? And how does the hair get its color as for a bald wrestler there should be no hair.dds file, shouldn't it? Quote
Prinsto Posted June 13, 2015 Posted June 13, 2015 Example: Take HHHs hair and put it onto Cesaro Import HHHs hair yobj into one of Cesaros yobj slots (for example eyebrows) and put the textures of HHHs hair (color, normal and alpha) into the 000A textures archive of Cesaro using X-Packer and building a new texture archive. Quote
Tarnathos Posted June 13, 2015 Author Posted June 13, 2015 Where do these files then need to get importet/injected as there are no hair entries in his texture archive file? Quote
Prinsto Posted June 13, 2015 Posted June 13, 2015 No need to inject. You add them to the existing 000A archive. Create a folder with all old textures + textures of the hair and create a new texture archive with that. Quote
Tarnathos Posted June 13, 2015 Author Posted June 13, 2015 Got it working. Huge thanks to Prinsto for his patience with an old man. 1 Quote
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