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AlcLegacy's Mods - New Nexus Punk & Maskes Punk


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Posted

Vey nice to hear..Yeah it is annoying they have not given us the option to remove Entrance parts this year, i hope you can find a solution. If it is not possible i hope you choose to release it anyway, as i am sure people would still prefer to have more options for Taker even if the outfits are not 100 % true to life : ) 

  • Like 1
Posted

Vey nice to hear..Yeah it is annoying they have not given us the option to remove Entrance parts this year, i hope you can find a solution. If it is not possible i hope you choose to release it anyway, as i am sure people would still prefer to have more options for Taker even if the outfits are not 100 % true to life : ) 

The outfits can easily be 100% true to life, but I'd have to have a different slot for Taker's that wear the robe, as well as the entrance not having the blue lighting.

Posted

Not perfect of course but still not bad either : ) two slots and some missing light is not the worst since entrances are so limited this year.

Posted

The real Big Red Machine is coming back. Did you get those tights from previews game? It looks awesome.

Just a little suggestion tho, Seth's hair with little modification will be really nice for this one I think. 

 

I was thinking of trying out current Kane's hair, but that's a good idea as well. Yeah the attire is from 2k14, but the pants are weird around the waist, So I', going to edit the texture for the underwear/legs part. I thought that 2k14 parts would look like shit in the game, but quite the contrary with this.

 

That is really interesting. If you have any chance, can you explain me in more detail about how to do so?

I will go right back to HBK and fix that ugly WM12 entrance gear I made.

 


2nte9nk.jpg


This attire is very close to being done. Will most likely release this with the 2003 Unmasked Kane, and one TBA.

 

Yeah the hair just looks right now. Only two things that I can see now are that little crack on the flank and the color the attire.

Shouldn't the red be more saturated?

Everything is really close to perfection.

 

16_Masked_Kane.jpgkane-wwf.png

 

Also if you have any chance, I wanna suggest the sleeves attire too:

tumblr_m9891s3JNM1qkbmd7o1_1280.jpg

 

Posted

finally someone decided to make retro kane i was waiting for this and it looks awesome man.

Posted

Holy shit! Looks like an official DLC photo :p

  • Like 1
Posted

Superb Kane. Can't wait to see what other attires you planned on him.

Posted

 

That is really interesting. If you have any chance, can you explain me in more detail about how to do so?

I will go right back to HBK and fix that ugly WM12 entrance gear I made.

 

Yeah the hair just looks right now. Only two things that I can see now are that little crack on the flank and the color the attire.

Shouldn't the red be more saturated?

 

Also if you have any chance, I wanna suggest the sleeves attire too:

tumblr_m9891s3JNM1qkbmd7o1_1280.jpg

 

And it's literally just as simple as taking Shawn's model from 2k14 with the appropriate entrance gear, then arranging the headers in the yobj to just render the parts of the entrance gear. It seems that 2k14's parts are in separate parts, so make sure you get them all. For example, Kane's Top is in two different obj slots. 
 

As for the color on Kane's attire, the texture is straight from 2k14, then pants look less saturated because I forgot to edit the alpha in the normal. With post another preview of it once I finish the other attires im working on.


I think I'll probably make that attire.

That looks fantastic. I would alter the belt shaders to have a finer Fresnel and Roughness parameter through Hex editor because it looks plastic. 

Is there a tutorial anywhere on how to do this? I'm not in the know on hex editing, just the few tutorials around here for "deleting" models parts and adding parts from other superstars.

Posted

zit351.jpg


There's another attire that will be packaged with this mod.


Also, working on updating and cleaning it up the first post, don't know how I let it get out of hand, lol.

  • Like 1
Posted

zit351.jpg


There's another attire that will be packaged with this mod.


Also, working on updating and cleaning it up the first post, don't know how I let it get out of hand, lol.

Superb Kane..........

Posted

Cool Kane...anychance of Kane 2001 ....that would be great...

3121%20-%20kane%20mask%20royal_rumble%20

Posted

Cool Kane...anychance of Kane 2001 ....that would be great...

3121%20-%20kane%20mask%20royal_rumble%20

If I made one why would I not make the other(s)?

15n8woh.jpg

Newer preview of this attire.

Posted

thats looks incredible i really cant wait to play with it.

btw where is the tutorial for deleting models parts and adding parts from other superstars.

Posted

Hi ! You're doing an awesome job !

About your unmasked Kane, what Kane does the model replace ?

Posted

You're doing wonderful job on Kane. It almost looks real. BTW if you are making Kane pack why not make this one?

 

4214fcff49ae8dbdff116765c9288ef8.jpg?v=4

Posted

You're doing wonderful job on Kane. It almost looks real. BTW if you are making Kane pack why not make this one?

 

4214fcff49ae8dbdff116765c9288ef8.jpg?v=4

Good Idea, May just add this to the list.

Are all of these mods done?

Sting is. Undertaker has been in the works for some time now, due to issues mentioned before. HBK has had issues too but is pretty much figured out, and just needs to be worked on. Booker just needs a few more attires. I don't have all the time in the world, so It takes me time to get some of these out. I took breaks from HBK and Taker because I was getting burnt out trying to figure these issues out. 

Posted

damn man. How did you get that work?

Posted

Perfect job on all Kane except one minor thing. This might be my personal preference but I think that kanes body should be a little more wide. Does that make sense?

Posted

damn man. How did you get that work?

The same method I used to get Kane's gear from 2k14, just re arranging the header info then only rendering those objects I need.

Perfect job on all Kane except one minor thing. This might be my personal preference but I think that kanes body should be a little more wide. Does that make sense?

I Think it looks fine. When you see it in game at proper size, it wil look right. I even though he looked kinda too big at first.

Posted

damn man. How did you get that work?

 

The same method I used to get Kane's gear from 2k14, just re arranging the header info then only rendering those objects I need.

I mean.. did you just inject the newly extracted 2k14 model into 4E22 slot of Austin?

Fandango's vest didn't work that way.

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