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Three Big Roadblocks to the perfect game.


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Posted

I've been modding now, learning what all you can do & I think there are three Big Roadblocks to creating the perfect wwe modded game.

1. I noticed that in 2k14 some characters have multiple entrance movements & themes/Titantrons for one slot. I wish we could replicate that to other slots. That would help free up slots where the character is identical but the theme song may be different or the entrance movement may be different(Mick Foley, HBK, Owen Hart, Triple H, etc)

2. Not being able to use CDLC on story designer really hampers the whole 2k14 experience. Playing CDLC in universe mode is nice. But I want to make stories & play through them. Branch them from the old classic era all the way through to the current era. Replacing current characters is a nice fix but the numbers are limited.

3. 30yearsofwm/attitude era/showcase mode can't be edited. I would love to go into 30 years & attitude era and fix attires and such but there's no info about modding this as well.

I want to know if anybody has ever looked into these issues.

Posted

You can move anyone anywhere so technically if you wanted 2 Jake Roberts - 1 heel and 1 face you could simply inject jake into let's say Batista and Mick Foley. Assign his audio and hey presto. Incidentally I have 2 jakes with different entrance themes.

Technically you can alter 30 Years, same process as above. You can put who you want where so if I wanted the rude vs warrior matchup in WM5 I just copy rude over savage and warrior over hulk or something like that. Yes, it's not adding in matches, but technically it is possible in a round about way.

Posted (edited)

The biggest roadblocks to that IMO is those alternate attires in 30 years where they are superstar threads rather than attires on their own(like savage's wm4 & wm5 attires) or that random cm punk wm29 superstar head swap.

& I had come to the conclusion of replacing characters or having cdlc to have more than one slot. But that takes us back to the cdlc not working in story designer issue. If a main roster has to be replaced then you lose that particular character for story designer. So it's a damned if you do, damned if you don't situation.

Edited by rj10018576
Posted

The biggest roadblocks to that IMO is those alternate attires in 30 years where they are superstar threads rather than attires on their own(like savage's wm4 & wm5 attires) or that random cm punk wm29 superstar head swap.

& I had come to the conclusion of replacing characters or having cdlc to have more than one slot. But that takes us back to the cdlc not working in story designer issue. If a main roster has to be replaced then you lose that particular character for story designer. So it's a damned if you do, damned if you don't situation.

 

 

For me, the only major issue is the CDLC (likewise any modded offical dlc as well) that won't work in Story mode.

 

With WWE 13 I used to make convoluted 'Invasion' storylines and stuff for me and my mates to play through over a few beers. Now I have an immense roster - not reliant on CAWs as well (isn't it 10 max per story or something...?) - and I can't use them!

 

Really disappointing

Posted

In 13 could you use cdlc in story designer?

Posted

CDLC was only really developed for '13 as a proof-of-concept, I might be mistaken here but I don't believe Tekken released it until he developed it for 14

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