dyn0myte Posted May 8, 2015 Posted May 8, 2015 (edited) The textures for the attire aren't great right now. They aren't meant to be. They're all getting redone/cleaned up but at least the textures finally line up close enough so I can work on the rest of this. I'll fix some of the star placements in the final version. ---------------------------------------------------- Need to still do the hip stars and some final tweaks on alignments but the other attires will start coming along now. Edited June 9, 2015 by dyn0myte 2 Quote
dyn0myte Posted May 8, 2015 Author Posted May 8, 2015 My God. Trying to map this attire is my fucking nightmare but once I do, I should be able to do a bunch of attire variations for this. 2 Quote
Fhir Posted May 10, 2015 Posted May 10, 2015 My God. Trying to map this attire is my fucking nightmare but once I do, I should be able to do a bunch of attire variations for this. No rush dyn0. Hope you got everything worked out. Quote
thekza Posted May 26, 2015 Posted May 26, 2015 Every other Stardust I've seen has that awful hair. This actually looked promising. Quote
dyn0myte Posted May 26, 2015 Author Posted May 26, 2015 It's coming along. Chest/neck arms are finally sorted. Just need to do trunks and legs at this point to find out where everything goes. Then I can do normals (which I have zero experience with). Quote
thekza Posted May 27, 2015 Posted May 27, 2015 Lol thanks for doing that attire, I'm sure it's a pain. Quote
dyn0myte Posted May 28, 2015 Author Posted May 28, 2015 Stardust 2nd preview up. Going to do proper textures next! Once that's good to go, I may need help with the normals/bump mapping while I work out other color variations of the attire + the Fastlane attire. Quote
Scratcher Posted May 28, 2015 Posted May 28, 2015 This is looking really good allready, nice work Quote
thekza Posted May 29, 2015 Posted May 29, 2015 Honestly I thought the Fast Lane attire was so ugly. Didn't he only wear it like once? Quote
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