gerckm Posted June 17, 2015 Posted June 17, 2015 Great mod. I'm looking forward to your next update. Quote
tekken57 Posted June 17, 2015 Author Posted June 17, 2015 (edited) Aren't the eyes are too small and dark? Also he should have his double eyelids. Those are only ones that I see little off. Otherwise it's great! I can wait to see it The eye are is proving to be very difficult. I've already increased the size before posting that pic and game makes it small again. It think it has to do with the rigging in that area. Take a look at my 3dsmax preview a few pages back and you'll see how big the eye scokets are. I also had to remove all the detailing in the eye area as this area get corrupted. I had the bags under his eyes and the eyelid detailing prior to this update. I'm looking into the shading of the eyes. There is a mask object which lightens this, I think there's something wrong with this object. Edited June 17, 2015 by tekken57 Quote
TheBleedingRed21 Posted June 17, 2015 Posted June 17, 2015 Looking better. I can tell that it is deff difficult because if it wasn't, I know you'd already fixed any small issue such as the eyes. Hopefully you get it nailed down man, very excited. Quote
LordJustice17 Posted June 17, 2015 Posted June 17, 2015 If you are unable to figure it out, perhaps a texture edit to slightly darken or lighten around the eye area would create the illusion of the eyes being larger. Quote
eri619 Posted June 17, 2015 Posted June 17, 2015 Aren't the eyes are too small and dark? Also he should have his double eyelids. Those are only ones that I see little off. Otherwise it's great! I can wait to see it The eye are is proving to be very difficult. I've already increased the size before posting that pic and game makes it small again. It think it has to do with the rigging in that area. Take a look at my 3dsmax preview a few pages back and you'll see how big the eye scokets are. I also had to remove all the detailing in the eye area as this area get corrupted. I had the bags under his eyes and the eyelid detailing prior to this update. I'm looking into the shading of the eyes. There is a mask object which lightens this, I think there's something wrong with this object. why didn't you apply the new singlet i made for the mod? Quote
yjkim0901 Posted June 17, 2015 Posted June 17, 2015 Aren't the eyes are too small and dark? Also he should have his double eyelids. Those are only ones that I see little off. Otherwise it's great! I can wait to see it The eye are is proving to be very difficult. I've already increased the size before posting that pic and game makes it small again. It think it has to do with the rigging in that area. Take a look at my 3dsmax preview a few pages back and you'll see how big the eye scokets are. I also had to remove all the detailing in the eye area as this area get corrupted. I had the bags under his eyes and the eyelid detailing prior to this update. I'm looking into the shading of the eyes. There is a mask object which lightens this, I think there's something wrong with this object. I kinda know how you feel about that eye thing since I burnt out working on that p.o.w hogan's... Is the shading thing going to be about the head_n.dds or other files in the pach? Quote
destrucktor Posted June 17, 2015 Posted June 17, 2015 I'd increase the eye width and lip thickness. Maybe lighten the pupils too; looks awesome though! Quote
tekken57 Posted June 18, 2015 Author Posted June 18, 2015 (edited) I've increased the size of the eyes, increased the height of the lower lip, lightened the eyes, increased the size of the eyeball and add detailing on the eye area as suggested.I also added very light crows feet and detailed the eyelids. Singlet is done as well, thanks to Eri619 for the singlet texture: If you are unable to figure it out, perhaps a texture edit to slightly darken or lighten around the eye area would create the illusion of the eyes being larger.Thanks, WolfgangJT suggested the same thing. I've added this to preview above. why didn't you apply the new singlet i made for the mod?Becuase I hadn't completed the normal and AO maps or completed the modelling of the singlet. I also needed to edit the texture to fit in with the rest of the attire.I'd increase the eye width and lip thickness. Maybe lighten the pupils too; looks awesome though!I've done all you suggested. The game sizes the lips down also in addition to the eyes. I've made the lower lips double the size as in my previous preview but it only increased slightly as you can see in this preview. I cannot increase it anymore as the lips would start to clip into the jaw. Eveyone else, I need a decent moveset and entrance for Angle. If you are skilled at making movesets, please do so and send me the moveset file. Edited June 18, 2015 by tekken57 1 Quote
eri619 Posted June 18, 2015 Posted June 18, 2015 It looks perfect now,i never thought my texturing would come out this perfect without previewing my work.Great work tekken Quote
Daz Posted June 18, 2015 Posted June 18, 2015 The model looks fantastic Tekken, but the eyes look far too dark in my opinion, which is making it look like he is a zombie Just my opinion though, but he looks amazing none the less! 1 Quote
eri619 Posted June 18, 2015 Posted June 18, 2015 Also Angle as blue eyes.You need to update the eye color. Quote
tekken57 Posted June 19, 2015 Author Posted June 19, 2015 (edited) The eye color and lightness were already adjusted in the last update. Edited June 19, 2015 by tekken57 Quote
WolfgangJT Posted June 19, 2015 Posted June 19, 2015 (edited) Also Angle as blue eyes.You need to update the eye color.Sometimes I wonder if he wears contacts...some refs show blue...some show green. Seen sites that say both. really odd. Example...promo pic done by IGN themselves...they are faded green in it: Edited June 19, 2015 by WolfgangJT Quote
Codes. Posted June 19, 2015 Posted June 19, 2015 Angle's eyes still need a little bit of work. They look like they are going to pop out of his head. Quote
Titavius Posted June 20, 2015 Posted June 20, 2015 (edited) Angle is awesome, Tekken.. really nice work More people should consider looking into modelling and actually have a go, instead of criticizing and making stupid requests all the time Edited June 20, 2015 by Titan83 Quote
Jimmycrane1986 Posted June 20, 2015 Posted June 20, 2015 Great work with Angle, Tekken looks real good. For his moveset, did 2k put a preset one for him in the game? Called the olympian ? Quote
tekken57 Posted June 21, 2015 Author Posted June 21, 2015 Yes you are right, there is a preset moveset for him 1 Quote
THEpaynexkiller Posted June 21, 2015 Posted June 21, 2015 The eyes SUPER throw me off. Though I can definitely recognize and see Angle in the face shape. Quote
Jimmycrane1986 Posted June 21, 2015 Posted June 21, 2015 Yes you are right, there is a preset moveset for him Thought so Quote
tekken57 Posted June 22, 2015 Author Posted June 22, 2015 The eyes SUPER throw me off. Though I can definitely recognize and see Angle in the face shape. The issue is due to the rigging of the eyes. The bones keep pulling the eyes lower. I'm looking into the model format at the moment and looking for a solution to this.Hey great job on the mods but how do I put kevin Nash attires and hair in game. I have universal attire unlock. Is that all you need to have his mod attires in game?This question has already been answered in this thread a few times. Read the thread or go through my alt attires tutorial.Yes you are right, there is a preset moveset for him Thought so Now I just need to get a good entrance for him. Quote
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