tekken57 Posted June 15, 2015 Author Posted June 15, 2015 (edited) I see what you mean. Keep in mind though that his eyebrows are not symmetrical: Edited June 15, 2015 by tekken57 Quote
LordJustice17 Posted June 15, 2015 Posted June 15, 2015 The skin around that right eye (left side of the pic) looks puffier than the other side. I think that might be what is throwing it off a bit. Looking good so far though. Quote
PickleTennis Posted June 15, 2015 Posted June 15, 2015 The Kurt Angle one looks good, but those eyes can give people nightmares Quote
WolfgangJT Posted June 15, 2015 Posted June 15, 2015 (edited) Yeah, bro...I think it's in the eye detailing and brows...that area just seems off and loses the realism in it.I'd work there in the texturing and see what you can come up with.EDIT: Check your PM's for a nice surprise, tekken. Edited June 16, 2015 by WolfgangJT Quote
yjkim0901 Posted June 16, 2015 Posted June 16, 2015 Holy cow that's the olympic gold medalist I know Quote
Codes. Posted June 16, 2015 Posted June 16, 2015 Demon eyes Kurt Angle. XD Really liking that Steiner Tekken! Quote
tekken57 Posted June 16, 2015 Author Posted June 16, 2015 Thanks a lot for the feedback guys. Will work on the eye area more, is there anything else which needs work on the face itself? Quote
AlcLegacy Posted June 16, 2015 Posted June 16, 2015 That Kurt may be even better than your goldberg.....What tools in 3ds do you use to sculpt? Quote
tekken57 Posted June 16, 2015 Author Posted June 16, 2015 I use 3ds max and topogun. Topogun really makes life a lot easier if you do all your groundwork in 3ds max first. I posted a tutorial for topogun a while back. Quote
AlcLegacy Posted June 16, 2015 Posted June 16, 2015 Ok, I see. As i'm new to 3d stuff like this I've been using the shift, push/pull, relax/soften, and flatten tools in 3ds. Will try to find you tutorial for Topogun to see what i can make better about my mods. Back on topic though, Angle looks great, Amazing model work and the texture seems to be very good as well, can't wait to see the finished product. Quote
KahRiss Posted June 16, 2015 Posted June 16, 2015 That Kurt looks awesome, there's something really off with the eyes though. Quote
Codes. Posted June 16, 2015 Posted June 16, 2015 Besides the eyes the chin area of the jaw looks quite odd in-game. Quote
eri619 Posted June 16, 2015 Posted June 16, 2015 Awesome Angle very Accurate except for the eye.You need to stretch the eyes along the y-axes. Quote
Stuntman_Mike Posted June 16, 2015 Posted June 16, 2015 Great mod.Golberg mod is fantastic. Thank you . Quote
TheBleedingRed21 Posted June 16, 2015 Posted June 16, 2015 Angle looks good except the eyes. Way too small but I know you'll tune that! Can't wait for Angle. Quote
Gammah88 Posted June 17, 2015 Posted June 17, 2015 I like the way you have done angle tekken but with a few tweaks sure it will be awesome in the end. Quote
tekken57 Posted June 17, 2015 Author Posted June 17, 2015 I've updated the textures on the eye area, moved the eyebrows lower based on ref pics and increased the width of the eye lids on the outsides slightly. I also tweaked the shading on the jaw slightly so that it looks a bit more accurate now. The previous shading implied a different shape on the jaw area. Quote
yjkim0901 Posted June 17, 2015 Posted June 17, 2015 Aren't the eyes are too small and dark? Also he should have his double eyelids. Those are only ones that I see little off. Otherwise it's great! I can wait to see it Quote
wholefnjobber Posted June 17, 2015 Posted June 17, 2015 Yeah Tekken it looks almost there, just the eyes are dark and sort of beady looking. Other than that it's awesome!! Quote
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