Red Rooster Posted June 11, 2015 Author Posted June 11, 2015 Well hello there, Jobber! Good to see you, man. Been awhile. Rooster, I know it's a lot to ask but I pray that you bring all of your CDLC over from 2k14. Same for Busgsy. LOL not gonna happen unfortunately. Its taken a year and a half to get to where we are with 2k14 and theres still a lot of work to do before we are finished. My contibution to 2k15 PC will be rather limited....2k16 on the other hand might be a different story. Quote
wholefnjobber Posted June 11, 2015 Posted June 11, 2015 Thanks Dave, yeah I really don't get too involved on the forums anymore, I lurk more these days, LOL. I know LordJustice and BleedingRed are doing amazing work with their mod with the old school arenas. Rooster is doing an awesome job with his wrestler mods, perhaps we could some how come up with a true old school mod for this game? I already have the menu and such changed but I mean really do it right. I am eyeing up my first Mod is going to end up being Zeus, but eventually, time permitting, I would love to figure out how to get some more old school truly in this game. Make an Anvil with a proper goatie. Make a Piper and a Dibiase that have proper hair and attire (The Shorts just don't work for Roddy!). Perhaps we can all put our heads together and start building out a project for WWF'15 mod. Get the E Out. Just an idea. I am willing to jump in with what I can. I don't know anything about modeling at all. I don't know anything about coding. I am great with photoshop and figuring things out. My biggest obstacle is time. I have alot of obligations that take priority (Family, work) but I am willing to try and do what I can. So.. who is with me?! Get the E out? Bastion Booger? Quote
Cave Waverider Posted June 11, 2015 Posted June 11, 2015 Thank you very much for the bald eagle update! And the Honky Tonk Man looks great as well! Quote
Red Rooster Posted June 13, 2015 Author Posted June 13, 2015 Thank you so much, Rooster. And also thank you Bugsy for your work. Just one tiny thing maybe: for HTM...his boots were taller. Maybe you can use Hogan's boots on him and just turn them white? But that's just a suggestion. I love your work! Honkys new boots, just for you Shawn Quote
ShawnBaxe Posted June 13, 2015 Posted June 13, 2015 Thank you so much, Rooster. And also thank you Bugsy for your work. Just one tiny thing maybe: for HTM...his boots were taller. Maybe you can use Hogan's boots on him and just turn them white? But that's just a suggestion. I love your work! Honkys new boots, just for you Shawn Holy...I love you, man! These look fantastic! Quote
TheBleedingRed21 Posted June 13, 2015 Posted June 13, 2015 Dude. Love the honky tonk man. Downloading soon as it's ready. Quote
Red Rooster Posted June 17, 2015 Author Posted June 17, 2015 New Honky added. I have 3 more attires to do and then I will release all 6 in a pac. Quote
wtferrell Posted June 17, 2015 Posted June 17, 2015 Thanks for the Honky Tonk Man. Such a travesty how he looked out of the box. Great work. Quote
SkullTrauma Posted June 17, 2015 Posted June 17, 2015 I use your Hogan hair mod, but if I were to upload a Hogan outfit to CC, the preview will show the bald modded version. What's the proper etiquette here, remove the mod before uploading the outfit so that the preview has the full hair? Quote
AlcLegacy Posted June 17, 2015 Posted June 17, 2015 I use your Hogan hair mod, but if I were to upload a Hogan outfit to CC, the preview will show the bald modded version. What's the proper etiquette here, remove the mod before uploading the outfit so that the preview has the full hair? It appears that way for you because YOUR file is modded. So someone on CC will see it as normal. Quote
SkullTrauma Posted June 17, 2015 Posted June 17, 2015 I use your Hogan hair mod, but if I were to upload a Hogan outfit to CC, the preview will show the bald modded version. What's the proper etiquette here, remove the mod before uploading the outfit so that the preview has the full hair? It appears that way for you because YOUR file is modded. So someone on CC will see it as normal. Are you sure? If I search Hogan on CC right now, there's a mix of bald and hair versions. Wouldn't they all show up bald if it's because my file is modded? I know they can't actually get the bald version without the mod, but the previews have me slightly confused. Quote
AlcLegacy Posted June 17, 2015 Posted June 17, 2015 Maybe it's different Hogans, there are after 3 slots of Hogan in this game lol. Quote
Red Rooster Posted June 17, 2015 Author Posted June 17, 2015 I use your Hogan hair mod, but if I were to upload a Hogan outfit to CC, the preview will show the bald modded version. What's the proper etiquette here, remove the mod before uploading the outfit so that the preview has the full hair? The preview on CC would have no hair but the downloaded wrestler would either have the original hair or my modded hair depending on whether the person has my Hogan mod installed already. I dont care if you upload CAWs to CC with my mod, its up to you. Quote
tekken57 Posted June 17, 2015 Posted June 17, 2015 Great work on that new Honky Tonk attire guys. Quote
Gabber12345 Posted June 17, 2015 Posted June 17, 2015 awesome man just the one thing i cant get my head around is the opening up the extra attires lol keep up the awesome work Quote
Cave Waverider Posted June 17, 2015 Posted June 17, 2015 (edited) I use your Hogan hair mod, but if I were to upload a Hogan outfit to CC, the preview will show the bald modded version. What's the proper etiquette here, remove the mod before uploading the outfit so that the preview has the full hair? It appears that way for you because YOUR file is modded. So someone on CC will see it as normal. Are you sure? If I search Hogan on CC right now, there's a mix of bald and hair versions. Wouldn't they all show up bald if it's because my file is modded? I know they can't actually get the bald version without the mod, but the previews have me slightly confused. When you create a CAW, it snaps a small screenshot of it (or rather, several), which is included as the preview. Thus it's a screenshot of the state of the wrestler on the PC of the CAW creator - it appears the same to everyone on the preview (if you had mods installed when creating/editing the CAW it'll show the mods), although the model won't have the mods applied on a client that isn't modded. New Honky added. I have 3 more attires to do and then I will release all 6 in a pac. Looks super. Can't wait for the release! Honka Honka Honky love! Edited June 17, 2015 by Cave Waverider Quote
Leo187 Posted June 17, 2015 Posted June 17, 2015 Awesome work on HTM, cant wait for the release. A couple questions, are you planning on making some UW attires from '96/'98 and is it possible to work on his WM12 model? I'm planning on getting Xpacker this Friday and after reading Tekken's tutorials editing the textures on the WM12 attire would be fairly easy, but is there a way to make the WM12 model editable in Superstar Studio? because I would like to this for both the WM7 and WM12 models. Quote
Red Rooster Posted June 17, 2015 Author Posted June 17, 2015 (edited) Yes its possible to work on his WM12 model but not in Superstar Studio, If you swapped the pach file of WM12 with the model he has in Superstar Studios then the body and head would change but the attire wouldn't, you would still have the original Superstar Studios attire. The best way to do it would be to edit the attire texture and add as a new pach. You can have 10 attires per pac and there are 2 pacs for UW so 20 attires total not counting Superstar Studio ones. Edited June 18, 2015 by Red Rooster Quote
Leo187 Posted June 17, 2015 Posted June 17, 2015 Awesome work on HTM, cant wait for the release. A couple questions, are you planning on making some UW attires from '96/'98 and is it possible to work on his WM12 model? I'm planning on getting Xpacker this Friday and after reading Tekken's tutorials editing the textures on the WM12 attire would be fairly easy, but is there a way to make the WM12 model editable in Superstar Studio? because I would like to this for both the WM7 and WM12 models. Yes its possible to work on his WM12 model but not in Superstar Studio, If you swapped the pach file of WM12 with the model he has in Superstar Studios then the body and head would change but the attire wouldn't, you would still have the original Superstar Studios attire. The best way to do it would be to edit the attire texture and add as a new pach. You can have 10 attires per pac and there are 2 pacs for UW so 20 attires total not counting Superstar Studio ones.Thats great! thx for the info. I'm planning on creating some of his attires from '91, '92, '96 and '98. Being able to work on his WM12 & WM7 models and even his WM6 which has lighter hair will be the best fit for those attires. Hopefully I can get my hands on Xpacker by the weekend. Quote
LouEvil76 Posted June 19, 2015 Posted June 19, 2015 Honky Attire 3 addedThis is the way THEY should have released him with the DLC... Question: Is the Warrior MOD Released? WIP? Quote
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