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ROH's Cedric Alexander Updated 24/2/15 [suggestions needed]


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Posted (edited)

zn92cz.jpg

Preview^

2mrd6c7.jpg

^update

ebamat.jpg

^update 2

xeeyow.jpg

^update 3

GameElite Is kindly helping me with textures etc

Any suggestions are welcomed :)

https://www.google.co.uk/search?q=cedric+alexander&source=lnms&tbm=isch&sa=X&ei=EVu0VLGKPInsUsqNgLAC&ved=0CAgQ_AUoAg&biw=320&bih=460

http://www.rohwrestling.com/wrestlers/roster/cedric-alexander

http://youtu.be/StAP-Q3YQ4s

http://youtu.be/Bhett1AjZSg

^for those who dont know him

I also have planned, chris hero, Aj Styles, and elgin so far. I had kenny omega in that list but lack of hair choices ruined it

Edited by D-Driller
Posted

I definitely think the face needs a good bit of work, but I can't really give you any specific suggestions. One thing I would suggest you do is make a couple of hair textures to make that afro mohawk less blocky, so it can fade down the side of his head.

Posted

Thank you :) game elite™ Is handling the textures so i'll see him about it

Posted

Nearly 400 views and not one constructive reply. Thanks "community" ive even pm'd people for help and been ignored..

Posted

Maybe people are reluctant to help because it just doesn't resemble him yet? Because it seems like since the last update, all that has changed is the skin tone and the hair textures, but no morphing despite the urgent need for it. There isn't any specific suggestions I can give you, because it isn't at a point where I think that you've got something. I can't say adjust the eyes if I can't see Cedric Alexander in the face. I suggest testing different templates, playing with the morphing and working on a texture that highlights the unique aspects of his face. I'm talking his eyes, his cheekbones and his eyebrows.

 

Basically, to put it short, it doesn't seem like you've got the base yet where I can offer you any specific suggestions, because I just don't see Alexander yet.

Posted

Here's my suggestions. Decide which reference pic you want to go with most, preferably the most recent pics. Fashion the first attire after his PWG trunks and the 2nd attire as his ROH gear. Make sure to get his height and weight as accurate as possible as he isn't at all scrawny. That's about it. Can't wait to see the finished product.

Posted

What's the point in him doing attires when the face isn't there yet? It may sound hypocritical since I've had some absolutely terrible starts to my CAWs (see Itami specifically), but you've gotta make sure you've got a face to work around, and to get that face you need to put time into trial and error, perseverance and lots of detail. Eventually something will click, you've just gotta work through templates to find the one that does.

Posted (edited)

Thats the thing though, everyone ive asked has said it either looks good, or there are a couple of things that need updating, i'll try a diff template and see if that helps, i'll have an update in an hour or so.

Edit: attires will be the last thing i do

Edited by D-Driller
Posted

The point is he isn't getting anywhere right now waiting on feedback for his face. Constructively, he could be working on everything else in the meantime.

Posted

Broke its not me who is doing the attires, so all i have to do right now is the face.

  • Like 1
Posted

Update, i changed the starting template and i think it works much better now :)

Suggestions are as ever welcomed :)

Posted

New template works a lot better, not a CAW maker so can't really give suggestions but from what i can see it's a solid base to work off now

Posted

Not yet mate. Want to get the morph to a place where im happy before i apply a texture.

Posted

Usually helps to get the morph to a point where you're satisfied, and then morph more once putting the texture on. Give it a go and post the results.

  • 1 month later...
Posted (edited)

xeeyow.jpg

Updated with face texture courtesy of game elite and thanks for penguin for help, i know the skin needs making more the colour of his face too. Its hard to match it up

Edited by D-Driller
  • 2 weeks later...
Posted

Looks pretty good with the texture. I feel like one of the older morphs with the wider looking heads looked more accurate though.  The head seems too narrow on this one.  

Posted

I'd lighten the texture seems a little to dark. It also looses a lot of the detail.

Posted

Thanks defract! :) i have a lightened texture im just waiting for penguin to upload it for me (actually i think he did and i missed the grab time

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