BHANGRA MAN Posted December 30, 2014 Posted December 30, 2014 (edited) Uploaded Tags: BMAN NCO Credit Sandow for moveset and SMK.AJ for textures ================ ================ Complete preview. I am only going to do facial haired Kurt once I attain silver status now and Spineys attire. This rankings business is one idea I hope they scrap next game. Anyway slightly more updated face plus in game pic plus second attire ================ ================ Final tweak face mainly jaw, eyebrows and lips and jacket shown. Next update will include the second attire on slot 1. Thanks to Kung Fu for reminding where the jacket is located ================ ================ Jacket to come. Eyebrows updated, back of head wrinkles added and attire updated ================ ================ I did a tad more update on Angle. Making wrinkle on forehead abit more noticeable and did team angle. I have almost made my mind up on attires. Not sure if I want to do red outlines on kneepads by using two kneepads as using designs look weird. Anyway hope this is liked ================ ================ Hopefully last face tweaks. I think this works best for the face. Can others give thier preferances of attires from these? These were by SMK. I be doing two slots one of which will have TEAM ANGLE attire and the other will have Spineys attire the summer slam one maybe not both on one slot. Its just the other two I cant decide. Second slot most likely once I get silver status I need to lol upload bret then this first http://i61.tinypic.com/qq4n49.jpg ============ ============ Eyebrows tweaked, chin / jaw tweaked and neck tweaked ============ ============ Well does not look like this will be a collab anymore. I think this is improved from the one I posted before Anyway I think given the limitations this is decent. I have tried a lot of templates. I just want to see if there is enough interest. If so I got all my attire textures ready and will make this a quick upload. Thanks to Wolfie for feedback, AJ and SMK for the textures On a side note Bret be uploaded by weekend as almost done there as well BHANGRA MAN's Kurt Angle Updated 07/01/2015 http://i59.tinypic.com/2ai1q3p.png http://i59.tinypic.com/1awav.png http://i61.tinypic.com/1zgsuw4.jpg http://i57.tinypic.com/292y8tt.jpg http://i61.tinypic.com/x2tamo.png http://i61.tinypic.com/28uhht3.png http://i59.tinypic.com/ngt07b.png Edited January 7, 2015 by BHANGRA MAN Quote
The Terminator Posted December 30, 2014 Posted December 30, 2014 Well does not look like this will be a collab anymore. I think this is improved from the one I posted before Anyway I think given the limitations this is decent. I just want to see if there is enough interest. If so I got all my attire textures ready and will make this a quick upload. Thanks to Wolfie for feedback, AJ and SMK for the textures On a side note Bret be uploaded by weekend as almost done there as well BHANGRA MAN's Kurt Angle Not bad, man.. can easily tell it's Kurt. I'm sure you'll get this nailed though. Keep up the good work. Quote
BHANGRA MAN Posted December 30, 2014 Author Posted December 30, 2014 (edited) @Vintage cheers although dont think I can do better than this as I cant make the jaw small width wise, nose cant go smaller in height but glad it is liked so far Will focus on attires Edited December 30, 2014 by BHANGRA MAN Quote
The Terminator Posted December 30, 2014 Posted December 30, 2014 @Vintage cheers although dont think I can do better than this as I cant make the jaw small width wise, nose cant go smaller in height but glad it is liked so far Will focus on attires You're welcome. Have you tried a different template to get a bigger jaw width size, and smaller nose? I'm not too familiar with other templates, only used a few of them. If the morph is final? It's fine for me though. Quote
CyBruis. Posted December 30, 2014 Posted December 30, 2014 I'm sorry but I don't see Kurt Angle in this. Quote
BHANGRA MAN Posted December 30, 2014 Author Posted December 30, 2014 Thats perfectly ok CyBruis I know you are making your own Kurt as well. Dont think any Kurt can be perfectly nailed this game @Righteous do you have a non DLC moveset as well? Quote
ItalianoFBI Posted December 30, 2014 Posted December 30, 2014 Great work Bhangra given the limitations Quote
Righteous Posted December 30, 2014 Posted December 30, 2014 Thats perfectly ok CyBruis I know you are making your own Kurt as well. Dont think any Kurt can be perfectly nailed this game @Righteous do you have a non DLC moveset as well? I can convert his for ya. No probs. Quote
Ballard Posted December 30, 2014 Posted December 30, 2014 Looking really good there, BMan. Nice work. Quote
Codes. Posted December 30, 2014 Posted December 30, 2014 The jaw bugs me. If it's possible can it be more rounded? http://static.sportskeeda.com/wp-content/uploads/2014/08/kurt-1408871197.jpg Quote
wfrancis87 Posted December 31, 2014 Posted December 31, 2014 Bhangra Man, Do you have any of your CAWs uploaded? I can't seem to find them. Quote
TrialandError Posted December 31, 2014 Posted December 31, 2014 Is this similar to the original texture (the young Kurt) Quote
BHANGRA MAN Posted December 31, 2014 Author Posted December 31, 2014 @Codes jaw sorted now abit more rounder @wfrancis this will be uploaded very soon along with bret Updated first post Quote
Codes. Posted December 31, 2014 Posted December 31, 2014 Looks better. When can we expect attires? Quote
BHANGRA MAN Posted December 31, 2014 Author Posted December 31, 2014 Cheers Codes I aim to show slot 1 by weekend with upload of bret by end of weekend Quote
Spinebuster_94 Posted December 31, 2014 Posted December 31, 2014 The lack of ability to morph his noggin is the only thing that's hurting this one IMO. But there's nothing you can do about that...bring on the attires! Quote
WolfgangJT Posted December 31, 2014 Posted December 31, 2014 (edited) The lack of ability to morph his noggin is the only thing that's hurting this one IMO. But there's nothing you can do about that...bring on the attires! It's the forehead, nose and jaw that stops it from fully looking right, IMO. Those have been my main issues left while giving him suggestions, but the game limits him from shortening the nose, making the chin longer and pointy, and the forehead shorter...you'll likely see those issues on about every Angle released. Don't think there is a single template that will ever get a short forehead, short nose and long pointy chin (while having a steep tapered upperline and wide outerline) regretfully. Edited December 31, 2014 by WolfgangJT Quote
SNRMN Posted December 31, 2014 Posted December 31, 2014 You got any detail behind his ears and back of the head? The smooth dome kinda kills the look in-game on all Kurt caws for me. It's not a huge deal, but just compared to the quality of other models and caws with hair it stands out a bit. Quote
DANIELakaDEE Posted December 31, 2014 Posted December 31, 2014 The lack of ability to morph his noggin is the only thing that's hurting this one IMO. But there's nothing you can do about that...bring on the attires! It's the forehead, nose and jaw that stops it from fully looking right, IMO. Those have been my main issues left while giving him suggestions, but the game limits him from shortening the nose, making the chin longer and pointy, and the forehead shorter...you'll likely see those issues on about every Angle released. Don't think there is a single template that will ever get a short forehead, short nose and long pointy chin (while having a steep tapered upperline and wide outerline) regretfully. Here's my Kurt Angle..over on the Xbox One side..not sure if this helps any...but if u like mine...I'm sure if u try to compare the two..might help the tweaking a bit...i'm sure you'll nail it tho. 1 Quote
BHANGRA MAN Posted December 31, 2014 Author Posted December 31, 2014 (edited) Daniel thanks for your ref and like the jaw on yours. However this is exactly what Wolfie meant. I like yours but its similar issues. On yours forehead needs to be shorter, mouth is not wide enough ..nose is too long, eyes not totally right but jaw is nailed. Kurt cant be nailed in totality but as long as Kurt is resembled enough I am happy enough. Although I do like the jaw area if only I can get mine to look like that. Good Kurt btw @Spiney cheers @SRMN I am aiming to have some details on back of head :-) @everyone attire pics soon and happy new year very soon to everyone Edited December 31, 2014 by BHANGRA MAN Quote
BHANGRA MAN Posted January 1, 2015 Author Posted January 1, 2015 (edited) Updated face everyone and I think final for now. Can everyone thier preferance of attires from these? I be doing two slots one of which will have TEAM ANGLE attire and the other will have Spineys attire the summer slam one maybe not both on one slot. Its just the other two I cant decide. Second slot most likely once I get silver status I need to lol upload bret then this first Edited January 1, 2015 by BHANGRA MAN Quote
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