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So apparently WWE 2k15 has hit it's 'limit' this year


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Posted

So, before I have my mini rant, I should say that I am extremely excited about the game.  It looks fantastic and I am really looking forward to trying the new gameplay.

 

My issue is that this 25 slot rubbish.  While I understood the 25 slots for CAW, it annoys me that you have to use a slot when editing existing superstars.

 

I've just been having a mooch round the PSN store and noticed that wwe 2k15 is only 22gb in size!  Just to put this in perspective, 

 

GTA V is 45gb

Assassins Creed is 41gb

NBA 2k14 is 46gb

 

While I know 22gb isn't THAT small, I am just curious why they couldn't have added more slots. I mean, they could have just doubled the amount of superstar slots.

 

Anyway, mini rant over.  no doubt they'll just say its down to time restrictions but I just thought I'd share...cause you all care right?

Posted

I've a feeling they're saving CAW slots for for a future patch. I dunno, something tell's me there will be an option to 'unlock' slots by purchasing DLC. It'll be similar to how in some games you unlock additional Character slots, or additional emblem slots after purchasing online content.

 

If not, I honestly don't know why they chose to stick with the 25. 22gb of data is nothing these days. They're using dual layer Bu-Ray discs, so things like CAW slots shouldn't really be an issue, considering CAW's are saved on the consoles internal Hard drive! 

Posted

I'd pay for more slots, it's lame but the potential to edit is amazing this year.

Posted

I'm think CAW files might be huge, so they had to limit them until they can find a better way to compress the data. I don't think they'd just do that on a whim. It's easy to say, "you have this much space, you should use it all", but the reality is that time is a factor, and they probably just didn't have the time to use everything. One thing that does mean is that there is a lot of room for future growth, which is always a good thing.

  • Like 1
Posted

I've a feeling they're saving CAW slots for for a future patch. I dunno, something tell's me there will be an option to 'unlock' slots by purchasing DLC. It'll be similar to how in some games you unlock additional Character slots, or additional emblem slots after purchasing online content.

If not, I honestly don't know why they chose to stick with the 25. 22gb of data is nothing these days. They're using dual layer Bu-Ray discs, so things like CAW slots shouldn't really be an issue, considering CAW's are saved on the consoles internal Hard drive!

Caw files are uncompressed. That makes them huge. This has been said a couple times by Marcus himself

Posted

I'm think CAW files might be huge, so they had to limit them until they can find a better way to compress the data. I don't think they'd just do that on a whim. It's easy to say, "you have this much space, you should use it all", but the reality is that time is a factor, and they probably just didn't have the time to use everything. One thing that does mean is that there is a lot of room for future growth, which is always a good thing.

Posted (edited)

Here's the funny thing in 2k14 we have 100 slots with limited superstar heads and in 2k15 we can edit all the roster with

25 slots lol, but i think the are gonna solve this problem in 2k16 for sure.

Edited by bale
  • Like 1
Posted

Since when have developers ever been conscious of how much space somebody may or may not have on their hardrive? the consensus has always been "if you don't have enough room, make room, or don't play the game". Games come with warnings for this sort of thing. The warning on the back of GTA is basically telling you that if you don't have room, you won't be able to install the content. 2K haven't just suddenly developed a heart.. "oh, well, let's give em 25 slots, because they might not have room for any more CAWs" Bullshit! 

 

The reason for having only 25 slots has nothing to do with how much room you have on your internal HDD! Unless, I dunno, this year your CAW gets saved onto your disk!? Not likely. 

Posted

Since when have developers ever been conscious of how much space somebody may or may not have on their hardrive? the consensus has always been "if you don't have enough room, make room, or don't play the game". Games come with warnings for this sort of thing. The warning on the back of GTA is basically telling you that if you don't have room, you won't be able to install the content. 2K haven't just suddenly developed a heart.. "oh, well, let's give em 25 slots, because they might not have room for any more CAWs" Bullshit! 

 

The reason for having only 25 slots has nothing to do with how much room you have on your internal HDD! Unless, I dunno, this year your CAW gets saved onto your disk!? Not likely. 

Installing a game is different to having space for things generated in the game. Installation is a finite number. CAW data or other data could realistically take up all the space if unregulated, and you would assume Microsoft and Sony would impose limits on how much each game can use, so that their consumers have room - and therefore incentive - to download more games and pay more money. It's a business at the end of the day.

Posted

 

Since when have developers ever been conscious of how much space somebody may or may not have on their hardrive? the consensus has always been "if you don't have enough room, make room, or don't play the game". Games come with warnings for this sort of thing. The warning on the back of GTA is basically telling you that if you don't have room, you won't be able to install the content. 2K haven't just suddenly developed a heart.. "oh, well, let's give em 25 slots, because they might not have room for any more CAWs" Bullshit! 

 

The reason for having only 25 slots has nothing to do with how much room you have on your internal HDD! Unless, I dunno, this year your CAW gets saved onto your disk!? Not likely. 

Installing a game is different to having space for things generated in the game. Installation is a finite number. CAW data or other data could realistically take up all the space if unregulated, and you would assume Microsoft and Sony would impose limits on how much each game can use, so that their consumers have room - and therefore incentive - to download more games and pay more money. It's a business at the end of the day.

 

 

exactly how big do you expect the CAW files to be?

Posted

 

 

Since when have developers ever been conscious of how much space somebody may or may not have on their hardrive? the consensus has always been "if you don't have enough room, make room, or don't play the game". Games come with warnings for this sort of thing. The warning on the back of GTA is basically telling you that if you don't have room, you won't be able to install the content. 2K haven't just suddenly developed a heart.. "oh, well, let's give em 25 slots, because they might not have room for any more CAWs" Bullshit! 

 

The reason for having only 25 slots has nothing to do with how much room you have on your internal HDD! Unless, I dunno, this year your CAW gets saved onto your disk!? Not likely. 

Installing a game is different to having space for things generated in the game. Installation is a finite number. CAW data or other data could realistically take up all the space if unregulated, and you would assume Microsoft and Sony would impose limits on how much each game can use, so that their consumers have room - and therefore incentive - to download more games and pay more money. It's a business at the end of the day.

 

 

exactly how big do you expect the CAW files to be?

 

I'm not going to make a wild guess, because nobody knows anything about the model sizes yet. But i'm also not going to just say they limited it for no reason, or for some cynical reason. I'm guessing big enough to justify a limit.

Posted

This topic is misinformed. 2K said that 25 CAWs takes up the maximum save space allowed by the platform holders (Sony and Microsoft). Disc space and space taken up by DLC etc is irrelevant, it's the space allowed for saved game data that is maxed out.

This is also the reason why Minecraft on these consoles still doesn't support infinite worlds, they will only build a world to the max save size allowed.

Posted

All the optimistic theories are cool but lets face reality.  They do these things so next year they'll have something to hook you with.  WWE2K16 "Now with 50 slots for your CAWS!"  WWE2K17 "Now with 100 slots for your CAWS!"   

 

It's all about business at the end of the day.  All that "disk space" talk they feed us is just non sense.  I know this and I'm fine with it, it wont stop me from spending $60+ with the rest of you.

  • Like 1
Posted

So, there is hope yet for that "Get WWE 2K18 and win a night with Layla... to the person with the golden ticket!"

Posted (edited)

I just can't wait to create my all-Diva roster! All 80 of them! It's gonna be awesome.  :D I'm gonna create a couple of Arenas for them, and then design a story to put it all together! Can't wait till Tuesday

Edited by Titan83
Posted

"And suddenly from the corridor which enveloped him, a tall shadowy figure protruded from the ground.

Stunned, Titan was petrified yet astonished, as his curiosity got the better of him. So, he ventured on further and with each passing step, the silhouette which daunted him appeared to not have anymore as it was a sight he was all too familiar with.

barrett.jpg

Not one word was spoken from or to , but a nod was shared. The stern look emitted from the man on the podium appeared to say more than words ever could. With mutual agreement established, the man disappeared into the ground from which he came as his duty for the day was done. His appearance was enough to signify a distinct message."

Posted

The caw slot size would have nothing to do with them adding an extra attire slot per wrestler in game. I mean they could have at least adding Rollins and Ambrose as extra attires using their own tech.

Posted

This topic is misinformed. 2K said that 25 CAWs takes up the maximum save space allowed by the platform holders (Sony and Microsoft). Disc space and space taken up by DLC etc is irrelevant, it's the space allowed for saved game data that is maxed out.

This is also the reason why Minecraft on these consoles still doesn't support infinite worlds, they will only build a world to the max save size allowed.

^^ This.....makes perfect sense and is understandable.

Posted

Give 2k a bloody chance. It's their first time they made a wrestling game made for the next gen console. It's still early days, early days. :)

Posted

Give 2k a bloody chance. It's their first time they made a wrestling game made for the next gen console. It's still early days, early days. :)

Finally one sensible person out of the batch of apples lol

Posted

I just can't wait to create my all-Diva roster! All 80 of them! It's gonna be awesome.  :D I'm gonna create a couple of Arenas for them, and then design a story to put it all together! Can't wait till Tuesday

LOL! I actually did this...in 2k14.

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