RollingRocky300 Posted April 29, 2015 Posted April 29, 2015 Hey which hogan has the tank top and pants caw objects? Quote
tekken57 Posted April 30, 2015 Author Posted April 30, 2015 (edited) Coming soon: Edited April 30, 2015 by tekken57 1 Quote
tekken57 Posted May 2, 2015 Author Posted May 2, 2015 Some more experiments: I present to you Hollywood Hulk Hunter!!! Quote
red'' Posted May 3, 2015 Posted May 3, 2015 hey, i wanted to enable the boas for the wcw havoc attire. ingame boas are disabled by non hollywood entrance. but i can't replace them with the shirt because they're to big. any idea? Quote
red'' Posted May 3, 2015 Posted May 3, 2015 hey, the faces on pc are only one object??? maybe you able to write a script for http://www.facegen.com/. on fifa we're able to make faces by this tool with a head template someone made for this. Quote
El Guapo Posted May 3, 2015 Posted May 3, 2015 hey, i wanted to enable the boas for the wcw havoc attire. ingame boas are disabled by non hollywood entrance. but i can't replace them with the shirt because they're to big. any idea? It won't look as good, but you could try using the CAW part Quote
red'' Posted May 4, 2015 Posted May 4, 2015 (edited) i don't know how to inject caw parts. maybe someone can help? mod is ready so far...would love to add the boas to the havoc entrance attire and i'm not 100% happy with the street inring attire... 1. Street | 2. Souled Out 97 | 3. Starrcade 97 | 4. WCW Monday Nitro 98 | 5. Halloween Havoc 98 | 6. WCW Monday Nitro 99 | 7. Stampede 99 | 8. WCW Monday Nitro 2000 DOWNLOAD Edited May 4, 2015 by red'' Quote
bugsyboy Posted May 4, 2015 Posted May 4, 2015 To inject caw parts , download the DDP in my topic and use the DDP jacket in the entrance pach named 001B. Use xrey with the function inject smaller and inject any jacket or shirt you want. For hats and other stuff i just inject straight in 001B. For any wrestlers that you inject caw parts its better that you use the same pach that DDP has. Dont forget to do normal and uwv swap. I wrote a tutorial for uwv that can be found in the index Quote
wtferrell Posted May 4, 2015 Posted May 4, 2015 That hogan is phenomenal. I can't wait til you all get the PC modding straightened out. I'm not too keen on normal Hogan, but that one there... perfecto. Quote
tekken57 Posted May 5, 2015 Author Posted May 5, 2015 Beautiful work on that Hogan, thanks for the release. Bugsy explained the caw parts already, however if you are using my Hogan street pac and still need another slot for the boa's, use the eyel lashes slot and rename it to 2904. Quote
OverTheEdge Posted May 5, 2015 Posted May 5, 2015 Beautiful work on that Hogan, thanks for the release. Bugsy explained the caw parts already, however if you are using my Hogan street pac and still need another slot for the boa's, use the eyel lashes slot and rename it to 2904. About this, I've seen you say it from time to time, and maybe I'm missing something, but how exactly is that done? Anytime I try and rename a slot through X-Packer, it just reverts back to its original name. Quote
tekken57 Posted May 5, 2015 Author Posted May 5, 2015 It has to be done via hex. I never coded support for renaming files in pach archives. It wasn't required before. Quote
XIII XHP Posted May 5, 2015 Posted May 5, 2015 That Hogan is so badass!!! Brings back so many memories from when I was younger... Very accurate! Quote
Red Rooster Posted May 6, 2015 Posted May 6, 2015 (edited) They arent PC mods.... Edited May 6, 2015 by Red Rooster Quote
JDB Posted May 6, 2015 Posted May 6, 2015 They arent PC mods.... Haha yeah, realized that. No big deal. Quote
kwonnwo Posted May 6, 2015 Posted May 6, 2015 Awesome !! red"!!! any plan of hog wild 96 attires? Quote
red'' Posted May 6, 2015 Posted May 6, 2015 (edited) It has to be done via hex. I never coded support for renaming files in pach archives. It wasn't required before. how? can we change size, too? @jdb ? @kwonwo nah, there's already one, but forgot whom. Edited May 6, 2015 by red'' Quote
IamCrazyPT Posted May 7, 2015 Posted May 7, 2015 It has to be done via hex. I never coded support for renaming files in pach archives. It wasn't required before. Could you explain how? Edit: Nevermind, i found it. Quote
Jimboni66 Posted May 7, 2015 Posted May 7, 2015 It has to be done via hex. I never coded support for renaming files in pach archives. It wasn't required before. Could you explain how? Open the Pac file with a Hex If you use for example Shawn Michaels 145.pac just use the search of your hex tool, search 0145 and you see all entries. Just rename and save.. done.. Quote
red'' Posted May 8, 2015 Posted May 8, 2015 (edited) It has to be done via hex. I never coded support for renaming files in pach archives. It wasn't required before. Could you explain how? Edit: Nevermind, i found it. and how? btw: how you can i tell the game it has to load this and this yobj. hogan pe: the boas only appear on entrance and than only on his hollywood entrance. rockys elbow pads yobjs are seperate so he can throw them away. but when i give him shades, does he throw them away, too? any idea why my game always crashes? not able to run this, can anyone check, if he'S able to run this? it'S the rock street attire and i hope i just doing something wrong: http://www18.zippyshare.com/v/rMUlRZ9P/file.html able to see it on edit superstar, but not inring. and it shouldn't be to big. + there are some differences on crashing: - for my rocky, game crashes on attire selection (back to dash). when i set the size value a bit higher, im able to select attire but then game is in loading loop for the next screen (start match screeen). - when you've forgotten to set the size value (smaller value pe), game just crashes and go back to dash. when swapping some yobjs, console can freezes completely. especially inring attires are very sensitive. Edited May 8, 2015 by red'' Quote
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