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The Evolution (?) of WWE Games Character Models


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Posted (edited)

Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?

 

Edited by Andy Badwool
  • Like 1
Posted

SvR 2007 was the best on most of the models and WWE 12 Booker T was the worst of all the models.

Posted

Amazing how down hill a majority of them went. Nice video, Andy! :)

Posted

Amazing how down hill a majority of them went. Nice video, Andy! :)

I know, SvR 2011 and WWE 12 was where they started to get really bad.

Posted (edited)

I'm so glad this is about Textures and not Graphics! 

 

Can I just say before the thread continues (just throwing this out there) Graphics and Textures are different things. Same with models and Textures, two different things. People like to argue on these forums, I realise that, and I understand that it's because people are afraid of logic and reason. It's like the old Darleks and Stairs scenario. When faced with logic and reason, some people spaz out and start shouting, because they clearly still have some evolving to do.

 

Anyway, the Textures have gotten so much worse over the years, however the Graphics have improved greatly. They thought that if they enhanced the graphics enough, then they wouldn't have to put as much effort into the textures. Evidently, this has backfired! 

Edited by Titan83
  • Like 1
Posted

Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?

 

Last time i checked, TNA Impact wasn't a WWEGame, and you can't even add 2k15 to that list because it's under a different company just saying.

yeah booker looks bad on last gen but not as bad as 13 or 12 IMO but like i said this is pretty much the start of a new franchise, you need to try to forget that those other games never even happened aside from the fun factor

Posted

Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?

Last time i checked, TNA Impact wasn't a WWEGame, and you can't even add 2k15 to that list because it's under a different company just saying.

yeah booker looks bad on last gen but not as bad as 13 or 12 IMO but like i said this is pretty much the start of a new franchise, you need to try to forget that those other games never even happened aside from the fun factor

2k are using A LOT of thq textures and models, so yes he can compare them.
Posted

 

 

Comparing the face textures of WWE Games character models through the years... featuring John Cena, Booker T, JBL, Undertaker, Hulk Hogan, Mr. McMahon and many more... evolution?

 

Last time i checked, TNA Impact wasn't a WWEGame, and you can't even add 2k15 to that list because it's under a different company just saying.

yeah booker looks bad on last gen but not as bad as 13 or 12 IMO but like i said this is pretty much the start of a new franchise, you need to try to forget that those other games never even happened aside from the fun factor

2k are using A LOT of thq textures and models, so yes he can compare them.

 

well maybe for last gen, but at this point with so much stuff removed, i don't look at either version to be a continuation of the last 15 or so years, i pretty much just see it as them starting over, which kinda is what i was afraid of when THQ went under

Posted

I'm so glad this is about Textures and not Graphics! 

 

Can I just say before the thread continues (just throwing this out there) Graphics and Textures are different things. Same with models and Textures, two different things. People like to argue on these forums, I realise that, and I understand that it's because people are afraid of logic and reason. It's like the old Darleks and Stairs scenario. When faced with logic and reason, some people spaz out and start shouting, because they clearly still have some evolving to do.

 

Anyway, the Textures have gotten so much worse over the years, however the Graphics have improved greatly. They thought that if they enhanced the graphics enough, then they wouldn't have to put as much effort into the textures. Evidently, this has backfired! 

This is a legit question, not trying to come off as a smart ass. But you're telling me that if they stuck to using the SvR '07 Textures (which i thought had the BEST graphics of all of the games) WWE 2k14 would look just as good as '07 did?

  • Like 1
Posted (edited)

I'm so glad this is about Textures and not Graphics! 

Anyway, the Textures have gotten so much worse over the years, however the Graphics have improved greatly. They thought that if they enhanced the graphics enough, then they wouldn't have to put as much effort into the textures. Evidently, this has backfired!

Yeah, textures is what it comes down to with no smoke and mirrors. I don't get it though, how should they even expect lighting/graphics to make up for horrible textures?

 

Andy Badwool from FaM?

 

It's Andy Badwool from many things! haha :)

 

Last time i checked, TNA Impact wasn't a WWEGame, and you can't even add 2k15 to that list because it's under a different company just saying.

 

I added TNA Impact for comparison and completeness purposes. And as far as 2K15, no, it's exactly the same thing and it's still Yukes making those textures.

 

This is a legit question, not trying to come off as a smart ass. But you're telling me that if they stuck to using the SvR '07 Textures (which i thought had the BEST graphics of all of the games) WWE 2k14 would look just as good as '07 did?

 

I truly think so! It would probably look even better with the overall improved lighting etc. Just look at The Undertaker: his texture is the only one that always remained the same and he's the one that still looks the best...

I would definitely be curious to see that happen, any modder that could possibly try it? I would love to see those SVR2007 face textures applied to 2K14 (because.. you know.. no free camera to see them up-close on 2K15 Lol) for John Cena, Booker T, JBL, Lita, Hogan, Mr. McMahon... and see what they look like on 2K14. Actually, for McMahon let's import it in 2K15 and rewatch that 2K Showcase cutscene with the 07 texture! Haha.

Edited by Andy Badwool
Posted

I too would be interested in seeing this. I would attempt to, but I don't own a 360 anymore, and I never modded anyways lol.

  • Like 1
Posted (edited)

 

I'm so glad this is about Textures and not Graphics! 

 

Can I just say before the thread continues (just throwing this out there) Graphics and Textures are different things. Same with models and Textures, two different things. People like to argue on these forums, I realise that, and I understand that it's because people are afraid of logic and reason. It's like the old Darleks and Stairs scenario. When faced with logic and reason, some people spaz out and start shouting, because they clearly still have some evolving to do.

 

Anyway, the Textures have gotten so much worse over the years, however the Graphics have improved greatly. They thought that if they enhanced the graphics enough, then they wouldn't have to put as much effort into the textures. Evidently, this has backfired! 

This is a legit question, not trying to come off as a smart ass. But you're telling me that if they stuck to using the SvR '07 Textures (which i thought had the BEST graphics of all of the games) WWE 2k14 would look just as good as '07 did?

 

 

Thats the exact problem. They are relying way to much on the in-game lighting and the normals to do all the work they don't think the texture is important when in fact it is! Just a simple re-texture and even using the old textures from 07 gives the models a much better result. 

 

Just look at Undertaker, thats why he always looks good.

Edited by jcsix
  • Like 1
Posted

My question is, do you think they tried making the game look as it played? Like for example All the games up to SvR 2011 looks great (2011 being at the low end of them all), but the gameplay mechanics were pretty complex compared to how they are now. IT was al ot harder to for a new person to the series to pickup and play from 2007 to 2011. WWE 12 came around, and the gameplay changed, as did the quality of the textures. Now I'm not saying this is what happened, just my speculation. 

Posted
I've cleaned up the topic and removed the posts, please keep any opinions about other forums to yourself.
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