OverTheEdge Posted September 30, 2014 Posted September 30, 2014 http://www.egmnow.com/articles/previews/hands-on-wwe-2k15-mycareer-mode/ Best for business Back in August, when I got to go hands-on for the first time with WWE 2K15, 2K revealed that the series would fall more in line with NBA 2K and feature a career mode for the first time. This past week, I was able to go hands-on with MyCareer mode for WWE 2K15 for about 45 minutes and take a look at life in the squared circle at three separate stages. First, however, I must say that I was a bit disappointed I wasn’t allowed to play at all with the customization features for which the series is known. Of course, you’ll be able to do this in the final game, but “my” wrestler was pre-made. Although the couple of created characters we played with gave a nice overview of different hair colors, body types, and luchador masks, it wasn’t really the same as actually being able to dig through the creative options. Beyond this, though, WWE 2K15’s MyCareer mode impressed me in a lot of ways. I began my journey as a wet-behind-the-ears rookie with a 55 overall rating. Without any pomp and circumstance, I was thrown into one of the seven rings available at a digital re-creation of the WWE Performance Center in Orlando, Florida, the company’s new home for training up-and-coming superstars. And who was there, immediately barking orders and telling me how awful I was? WWE head trainer Bill DeMott. Now, Mr. DeMott is a very nice person, and I was fortunate enough to actually meet him at the Performance Center last week. But when you’re one of his students and you step into one of his rings, things change, and my created wrestler had Bill’s ire fall upon his head several times—and it was awesome. As I worked matches in the ring, I received a one-to-five-star rating based on how I did in the and the show I put on for the crowd (if there’d been an audience besides good ol’ Bill). A match’s ebb and flow is also taken into consideration, so dominating against a jobber might not be best for business when you’re trying to tell a story in the ring. This made the new stamina bar (which I’ve now confirmed cannot be turned off) make a lot more sense, since it allowed my opponent a chance to get in a few strikes and provide at least a little bit of offense as I tried to catch my breath to perform my finisher. After the match, I got points to spend on my wrestler and level up his in-ring abilities, such as arm strength, speed, and stamina. Once I was done messing around with my rookie, I flashed forward in my career and made it to the main RAW roster. At this point, I’d only been on the show a few weeks. It was immediately evident that no matter whether I won or lost, MyCareer mode would carry on and adjust accordingly. If I was in the midst of a rivalry, matches against other wrestlers weren’t as important, but they helped set up the story—a rival might interfere with our match or try to get in a cheap shot when I wasn’t looking. And even if I lost the match against my rival, I could still elevate my status in WWE and try to become a main-eventer. Since the WWE had clearly invested a lot in me, though, in order to help elevate my brand, they wanted me to start a feud with an established star—and, in my case, I drew Daniel Bryan. I had the choice of shaking his hand to start a friendly rivalry or giving him a low blow. I gave him the low blow, which promptly started a “No!” chant led by my character. I then flashed forward one more time to almost seven years into my career. By this point, I’d won a few titles, including the WWE World Heavyweight Championship, and main-evented some pay-per-views. I was still wrestling at a high clip, but then Brock Lesnar decided to show up and demonstrate what he thought of me by F5’ing me in the middle of the ring. This prompted a Twitter feud between Brock’s advocate, Paul Heyman, and me, where I could choose to respond to Heyman via a couple of options—much like I had the choice on how to kick off my feud with Bryan. Meanwhile, in the ring, over the course of several weeks, Brock and I continued getting in each other’s faces—until finally, Heyman said the two of us would meet in a no-disqualification match at the next PPV. Though I only saw a brief glimpse of MyCareer mode, it definitely feels like something that I could play again and again just to see how my superstar’s career could change each time based on decisions I made. Also, storylines you might see in real life started to unfold organically, which made it feel like I was watching actual WWE programming and not just playing a game. If MyCareer can give me this feeling for hours on end, WWE 2K15 now has a mode to elevate the franchise to the next level—and I can’t wait to really dig into it on the new generation of consoles. Quote
Nate Posted September 30, 2014 Posted September 30, 2014 holy crap, sami zayn's model is amazing. Quote
Zark Posted September 30, 2014 Posted September 30, 2014 (edited) That's awesome Can't wait. Also here's an image that wasn't in the article. Edited September 30, 2014 by Zarky Quote
OverTheEdge Posted September 30, 2014 Author Posted September 30, 2014 That's awesome Can't wait. Also here's an image that wasn't in the article. Thanks for posting that, man. Didn't see that one at all. That's definitely the most telling shot of how well CAWs will hold up next to in-game models on PS4/XBO which is awesome to see. Now hopefully the CAW Mode itself is good. Quote
seanironmaiden Posted September 30, 2014 Posted September 30, 2014 This article says the creation aspect of My Career is limited. hopefully not the final build though and you actually scan yourself in with the cams in the finished version http://www.operationsports.com/features/1972/wwe-2k15s-mycareer-mode-details/ Quote
Shattered! Posted September 30, 2014 Posted September 30, 2014 This sounds amazing, and the CAW looks like an in game model... Quote
OverTheEdge Posted September 30, 2014 Author Posted September 30, 2014 Here's the official corporate release. http://ir.take2games.com/phoenix.zhtml?c=86428&p=RssLanding&cat=news&id=1972137&utm_source=twitterfeed&utm_medium=twitter One line that worries me: At NXT, they will encounter a roster of new and future WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be available as playable characters. I'm wondering if that's going to be it now as far as the NXT roster goes. Quote
Tamer™ Posted September 30, 2014 Posted September 30, 2014 7 years? Awesome. I only thought we'd get 5. I'm definitely getting Next Gen. Quote
gamingfan Posted September 30, 2014 Posted September 30, 2014 Here's the official corporate release. http://ir.take2games.com/phoenix.zhtml?c=86428&p=RssLanding&cat=news&id=1972137&utm_source=twitterfeed&utm_medium=twitter One line that worries me: At NXT, they will encounter a roster of new and future WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be available as playable characters. I'm wondering if that's going to be it now as far as the NXT roster goes. According to Scott Burress its the only NXT roster. I think remaining roster will be legends and some current superstars. https://twitter.com/ExtremeGamer/status/516924624064761857 Quote
Sunny Posted September 30, 2014 Posted September 30, 2014 This article says the creation aspect of My Career is limited. hopefully not the final build though and you actually scan yourself in with the cams in the finished versionhttp://www.operationsports.com/features/1972/wwe-2k15s-mycareer-mode-details/ This doesn't seem to be a feature this year seeing how the default test looked exactly that. A CAW. It'd take some time before their mainstream staple transcends to a sideshow wrasslin' game project. I'd say in about two years. Quote
the King Lives Posted September 30, 2014 Posted September 30, 2014 (edited) Here's another article from my good friend Scott Buress FEATURE ARTICLE WWE 2K15's MyCAREER Mode Details Submitted on: 09/30/2014 by Scott Burress The WWE games series for the past 2 years have had a single player story mode consisting of reliving the past of the Attitude era or playing through the greatest Wrestlemania matches of all-time. This year, 2K Sports is changing up the game and having a “My Player” mode called My Career, where your created wrestler takes on the rigors of the WWE. My Career is on PS4 and Xbox One only and is the journey of the greatest superstar in WWE history, you. The mode starts off after you create your wrestler (with rather limited options) and you join the WWE Performance Center. Developer 2K Sports nailed the look and feel of the Performance Center with all seven rings, the workout area in the back, and the correct banners on the walls. Bill DeMott is your trainer through this mode; his voice work was great and looks just like himself. He will give you objectives to complete in training matches against other no name potential NXT talent. As you do matches, you gain skill points to upgrade your superstar. The matches will contain actions like “Do 10 grapples,” “Perform your finisher,” stuff like that. It felt similar to the Attitude/Wrestlemania story mode matches from the past except you’re wrestling in an empty gym against an unknown wrestler with a digitized DeMott yelling at you. After you graduate from the Performance Center you move on to NXT. Here you have William Regal as your GM pushing you to your path of greatness as other NXT superstars like Adrian Neville, Sami Zayn, Bo Dallas and Corey Graves try to stop you. The goal is to have Triple H notice you on the small circuit to eventually get called up to the big time of the WWE. Once you do enough at NXT, you will get called up to the big show and there’s where your career truly takes off. Here you will gain rivals and strive for championships, main event pay-per-views, and ultimately Wrestlemania. Don’t forget to hire a manager of your choosing to be by your side. Throughout your career you will have rivals pop up to help or stop you. You will see multiple cut scenes like we’ve seen in Universe Mode in the past. There might be a feud with Daniel Bryan where he gives you a choice: shake his hand with respect or hit him with a low blow. Of course in my career, I hit him with the low blow. The 2K developers stated they have a bunch of different cut scenes and storylines we’ll see unfold in your career over time. You can play this mode as a face (good guy) or as a heel (bad guy), or even go back and forth. Your decisions play a lot into your career and even have surprises outside of your control. In my career, I was 6 years in, had just lost a big match, and the crowd was cheering me on. I was acknowledging them when out of nowhere Brock Lesnar’s music played, down he came to the ring to give me a monster F5 and Paul Heyman stood over me laughing. This played out over social media next as you have an in-game Twitter account as well, I then got into a Twitter war with Heyman over how he was tweeting I wasn’t worthy to face Lesnar. The career is very lengthy and keeps every stat you can imagine over your career and is full of customization. 2K called it a “sports RPG hybrid” that will evolve with you over your career in the mode. You can lose matches and the story keeps going. There’s no more of the having to replay a match to move through the story, if you lose, it just keeps going. I found that to be one of the bigger plusses of the mode, it felt much more organic and real. This next part is where the room got very excited: Career Invasion. Your biggest rival in My Career may be your best friend. You can export your created My Career superstar once you hit the Raw roster and anyone can download that same wrestler into their career. That wrestler may then show up at opportune moments. Maybe to help you out or to stick a knife in your back, you would never know. In the example given, the imported wrestler didn’t show up against the My Career wrestler for a few weeks, but when he did it was to attack the player. This adds a whole new level to the career mode now that your friends can be in there with you. I can already see the trash talking going down when your buddy just screwed you out of the WWE Championship by turning on you in My Career. WWE 2K15 arrives in stores for Xbox 360/PS3 on October 28th in North America and October 31st in Europe and for PS4/Xbox One, it arrives on November 18th in North America and November 21st in Europe. Sting is the exclusive preorder bonus on both versions. Read the official press release below. 2K Announces MyCareer Details for WWE® 2K15 First-ever comprehensive career mode in WWE video game history takes players on the journey from prospective WWE Superstar to WWE World Heavyweight Champion 2K today announced additional details for MyCareer in WWE® 2K15, the forthcoming release in the flagship WWE video game franchise. Making its debut as the first comprehensive, career-driven mode in WWE games history, MyCareer will take players through the life of a prospective WWE Superstar, allowing them to experience the journey of being a rookie and working toward the ultimate goal of winning the WWE World Heavyweight Championship. Players will begin MyCareer by taking characters they create in WWE 2K15’s Creation Suite to the WWE Performance Center in Orlando, Florida. While there, they will be trained by former WWE Superstar and WWE Performance Center head coach Bill DeMott, as they navigate a series of objectives. Successful completion of the objectives will lead players to compete at NXT, WWE’s developmental system for rising young talent, where they will continue with matches and new objectives. At NXT, they will encounter a roster of new and future WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be available as playable characters. After mastering their skills in NXT, players will move up to WWE’s main roster, where General Manager Vickie Guerrero will set matches and keep her Superstars focused through ultimatums designed to gain bonus rewards. Players will develop alliances and rivalries while competing to win spots on WWE pay-per-view events and flagship shows like Monday Night Raw® and SmackDown®. They will also compete for the United States Championship and Intercontinental Championship. Successful players will make their way to SummerSlam® and WrestleMania®, where the WWE World Heavyweight Championship will be on the line as the top MyCareer prize. Decisions made throughout the WWE developmental process, including alliances, rivalries and social media interactions, will impact player personality traits and crowd reactions. As players progress throughout the mode, they will also have opportunities in-game to upgrade their attributes, acquire new abilities, skills and moves, earn new clothing and unlock managers. These decisions, along with a player’s win/loss record, will lead to multiple branching storylines, surprises, twists and turns that offer significant replay value to explore different career paths. “MyCareer is a mode beloved by our NBA 2K fans and is a perfect fit for WWE 2K15,” said Greg Thomas, President at Visual Concepts. “We are eager to deliver a comprehensive career mode experience for the first time and consider its inclusion a critical step forward for the franchise.” Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K15 is rated T for Teen by the ESRB. WWE 2K15 is scheduled for release on the PlayStation®3 computer entertainment system and Xbox 360 games and entertainment system from Microsoft on October 28, 2014 in North America and October 31, 2014 internationally. In addition, releases for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, are currently scheduled for release on November 18, 2014 in North America and November 21, 2014 internationally. Fans who pre-order WWE 2K15 at any participating retailer will receive two playable Sting characters at no extra cost on launch day. Sounds like caw mode Is limited aka NBA2K14 treatment other than that i like where this is going Edited September 30, 2014 by jeffsdomain Quote
Tamer™ Posted September 30, 2014 Posted September 30, 2014 Here's another article from my good friend Scott Buress FEATURE ARTICLE WWE 2K15's MyCAREER Mode Details Submitted on: 09/30/2014 by Scott Burress The WWE games series for the past 2 years have had a single player story mode consisting of reliving the past of the Attitude era or playing through the greatest Wrestlemania matches of all-time. This year, 2K Sports is changing up the game and having a “My Player” mode called My Career, where your created wrestler takes on the rigors of the WWE. My Career is on PS4 and Xbox One only and is the journey of the greatest superstar in WWE history, you. The mode starts off after you create your wrestler (with rather limited options) and you join the WWE Performance Center. Developer 2K Sports nailed the look and feel of the Performance Center with all seven rings, the workout area in the back, and the correct banners on the walls. Bill DeMott is your trainer through this mode; his voice work was great and looks just like himself. He will give you objectives to complete in training matches against other no name potential NXT talent. As you do matches, you gain skill points to upgrade your superstar. The matches will contain actions like “Do 10 grapples,” “Perform your finisher,” stuff like that. It felt similar to the Attitude/Wrestlemania story mode matches from the past except you’re wrestling in an empty gym against an unknown wrestler with a digitized DeMott yelling at you. After you graduate from the Performance Center you move on to NXT. Here you have William Regal as your GM pushing you to your path of greatness as other NXT superstars like Adrian Neville, Sami Zayn, Bo Dallas and Corey Graves try to stop you. The goal is to have Triple H notice you on the small circuit to eventually get called up to the big time of the WWE. Once you do enough at NXT, you will get called up to the big show and there’s where your career truly takes off. Here you will gain rivals and strive for championships, main event pay-per-views, and ultimately Wrestlemania. Don’t forget to hire a manager of your choosing to be by your side. Throughout your career you will have rivals pop up to help or stop you. You will see multiple cut scenes like we’ve seen in Universe Mode in the past. There might be a feud with Daniel Bryan where he gives you a choice: shake his hand with respect or hit him with a low blow. Of course in my career, I hit him with the low blow. The 2K developers stated they have a bunch of different cut scenes and storylines we’ll see unfold in your career over time. You can play this mode as a face (good guy) or as a heel (bad guy), or even go back and forth. Your decisions play a lot into your career and even have surprises outside of your control. In my career, I was 6 years in, had just lost a big match, and the crowd was cheering me on. I was acknowledging them when out of nowhere Brock Lesnar’s music played, down he came to the ring to give me a monster F5 and Paul Heyman stood over me laughing. This played out over social media next as you have an in-game Twitter account as well, I then got into a Twitter war with Heyman over how he was tweeting I wasn’t worthy to face Lesnar. The career is very lengthy and keeps every stat you can imagine over your career and is full of customization. 2K called it a “sports RPG hybrid” that will evolve with you over your career in the mode. You can lose matches and the story keeps going. There’s no more of the having to replay a match to move through the story, if you lose, it just keeps going. I found that to be one of the bigger plusses of the mode, it felt much more organic and real. This next part is where the room got very excited: Career Invasion. Your biggest rival in My Career may be your best friend. You can export your created My Career superstar once you hit the Raw roster and anyone can download that same wrestler into their career. That wrestler may then show up at opportune moments. Maybe to help you out or to stick a knife in your back, you would never know. In the example given, the imported wrestler didn’t show up against the My Career wrestler for a few weeks, but when he did it was to attack the player. This adds a whole new level to the career mode now that your friends can be in there with you. I can already see the trash talking going down when your buddy just screwed you out of the WWE Championship by turning on you in My Career. WWE 2K15 arrives in stores for Xbox 360/PS3 on October 28th in North America and October 31st in Europe and for PS4/Xbox One, it arrives on November 18th in North America and November 21st in Europe. Sting is the exclusive preorder bonus on both versions. Read the official press release below. 2K Announces MyCareer Details for WWE® 2K15 First-ever comprehensive career mode in WWE video game history takes players on the journey from prospective WWE Superstar to WWE World Heavyweight Champion 2K today announced additional details for MyCareer in WWE® 2K15, the forthcoming release in the flagship WWE video game franchise. Making its debut as the first comprehensive, career-driven mode in WWE games history, MyCareer will take players through the life of a prospective WWE Superstar, allowing them to experience the journey of being a rookie and working toward the ultimate goal of winning the WWE World Heavyweight Championship. Players will begin MyCareer by taking characters they create in WWE 2K15’s Creation Suite to the WWE Performance Center in Orlando, Florida. While there, they will be trained by former WWE Superstar and WWE Performance Center head coach Bill DeMott, as they navigate a series of objectives. Successful completion of the objectives will lead players to compete at NXT, WWE’s developmental system for rising young talent, where they will continue with matches and new objectives. At NXT, they will encounter a roster of new and future WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be available as playable characters. After mastering their skills in NXT, players will move up to WWE’s main roster, where General Manager Vickie Guerrero will set matches and keep her Superstars focused through ultimatums designed to gain bonus rewards. Players will develop alliances and rivalries while competing to win spots on WWE pay-per-view events and flagship shows like Monday Night Raw® and SmackDown®. They will also compete for the United States Championship and Intercontinental Championship. Successful players will make their way to SummerSlam® and WrestleMania®, where the WWE World Heavyweight Championship will be on the line as the top MyCareer prize. Decisions made throughout the WWE developmental process, including alliances, rivalries and social media interactions, will impact player personality traits and crowd reactions. As players progress throughout the mode, they will also have opportunities in-game to upgrade their attributes, acquire new abilities, skills and moves, earn new clothing and unlock managers. These decisions, along with a player’s win/loss record, will lead to multiple branching storylines, surprises, twists and turns that offer significant replay value to explore different career paths. “MyCareer is a mode beloved by our NBA 2K fans and is a perfect fit for WWE 2K15,” said Greg Thomas, President at Visual Concepts. “We are eager to deliver a comprehensive career mode experience for the first time and consider its inclusion a critical step forward for the franchise.” Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K15 is rated T for Teen by the ESRB. WWE 2K15 is scheduled for release on the PlayStation®3 computer entertainment system and Xbox 360 games and entertainment system from Microsoft on October 28, 2014 in North America and October 31, 2014 internationally. In addition, releases for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, are currently scheduled for release on November 18, 2014 in North America and November 21, 2014 internationally. Fans who pre-order WWE 2K15 at any participating retailer will receive two playable Sting characters at no extra cost on launch day. Sounds like caw mode Is limited aka NBA2K14 treatment other than that i like where this is goingLimited for MyCareer. They probably don't want people overdoing tattoos and giving the caw white eyes and ridiculous clothing. I understand it completely. Quote
the King Lives Posted September 30, 2014 Posted September 30, 2014 Here's another article from my good friend Scott Buress FEATURE ARTICLE WWE 2K15's MyCAREER Mode Details Submitted on: 09/30/2014 by Scott Burress The WWE games series for the past 2 years have had a single player story mode consisting of reliving the past of the Attitude era or playing through the greatest Wrestlemania matches of all-time. This year, 2K Sports is changing up the game and having a “My Player” mode called My Career, where your created wrestler takes on the rigors of the WWE. My Career is on PS4 and Xbox One only and is the journey of the greatest superstar in WWE history, you. The mode starts off after you create your wrestler (with rather limited options) and you join the WWE Performance Center. Developer 2K Sports nailed the look and feel of the Performance Center with all seven rings, the workout area in the back, and the correct banners on the walls. Bill DeMott is your trainer through this mode; his voice work was great and looks just like himself. He will give you objectives to complete in training matches against other no name potential NXT talent. As you do matches, you gain skill points to upgrade your superstar. The matches will contain actions like “Do 10 grapples,” “Perform your finisher,” stuff like that. It felt similar to the Attitude/Wrestlemania story mode matches from the past except you’re wrestling in an empty gym against an unknown wrestler with a digitized DeMott yelling at you. After you graduate from the Performance Center you move on to NXT. Here you have William Regal as your GM pushing you to your path of greatness as other NXT superstars like Adrian Neville, Sami Zayn, Bo Dallas and Corey Graves try to stop you. The goal is to have Triple H notice you on the small circuit to eventually get called up to the big time of the WWE. Once you do enough at NXT, you will get called up to the big show and there’s where your career truly takes off. Here you will gain rivals and strive for championships, main event pay-per-views, and ultimately Wrestlemania. Don’t forget to hire a manager of your choosing to be by your side. Throughout your career you will have rivals pop up to help or stop you. You will see multiple cut scenes like we’ve seen in Universe Mode in the past. There might be a feud with Daniel Bryan where he gives you a choice: shake his hand with respect or hit him with a low blow. Of course in my career, I hit him with the low blow. The 2K developers stated they have a bunch of different cut scenes and storylines we’ll see unfold in your career over time. You can play this mode as a face (good guy) or as a heel (bad guy), or even go back and forth. Your decisions play a lot into your career and even have surprises outside of your control. In my career, I was 6 years in, had just lost a big match, and the crowd was cheering me on. I was acknowledging them when out of nowhere Brock Lesnar’s music played, down he came to the ring to give me a monster F5 and Paul Heyman stood over me laughing. This played out over social media next as you have an in-game Twitter account as well, I then got into a Twitter war with Heyman over how he was tweeting I wasn’t worthy to face Lesnar. The career is very lengthy and keeps every stat you can imagine over your career and is full of customization. 2K called it a “sports RPG hybrid” that will evolve with you over your career in the mode. You can lose matches and the story keeps going. There’s no more of the having to replay a match to move through the story, if you lose, it just keeps going. I found that to be one of the bigger plusses of the mode, it felt much more organic and real. This next part is where the room got very excited: Career Invasion. Your biggest rival in My Career may be your best friend. You can export your created My Career superstar once you hit the Raw roster and anyone can download that same wrestler into their career. That wrestler may then show up at opportune moments. Maybe to help you out or to stick a knife in your back, you would never know. In the example given, the imported wrestler didn’t show up against the My Career wrestler for a few weeks, but when he did it was to attack the player. This adds a whole new level to the career mode now that your friends can be in there with you. I can already see the trash talking going down when your buddy just screwed you out of the WWE Championship by turning on you in My Career. WWE 2K15 arrives in stores for Xbox 360/PS3 on October 28th in North America and October 31st in Europe and for PS4/Xbox One, it arrives on November 18th in North America and November 21st in Europe. Sting is the exclusive preorder bonus on both versions. Read the official press release below. 2K Announces MyCareer Details for WWE® 2K15 First-ever comprehensive career mode in WWE video game history takes players on the journey from prospective WWE Superstar to WWE World Heavyweight Champion 2K today announced additional details for MyCareer in WWE® 2K15, the forthcoming release in the flagship WWE video game franchise. Making its debut as the first comprehensive, career-driven mode in WWE games history, MyCareer will take players through the life of a prospective WWE Superstar, allowing them to experience the journey of being a rookie and working toward the ultimate goal of winning the WWE World Heavyweight Championship. Players will begin MyCareer by taking characters they create in WWE 2K15’s Creation Suite to the WWE Performance Center in Orlando, Florida. While there, they will be trained by former WWE Superstar and WWE Performance Center head coach Bill DeMott, as they navigate a series of objectives. Successful completion of the objectives will lead players to compete at NXT, WWE’s developmental system for rising young talent, where they will continue with matches and new objectives. At NXT, they will encounter a roster of new and future WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be available as playable characters. After mastering their skills in NXT, players will move up to WWE’s main roster, where General Manager Vickie Guerrero will set matches and keep her Superstars focused through ultimatums designed to gain bonus rewards. Players will develop alliances and rivalries while competing to win spots on WWE pay-per-view events and flagship shows like Monday Night Raw® and SmackDown®. They will also compete for the United States Championship and Intercontinental Championship. Successful players will make their way to SummerSlam® and WrestleMania®, where the WWE World Heavyweight Championship will be on the line as the top MyCareer prize. Decisions made throughout the WWE developmental process, including alliances, rivalries and social media interactions, will impact player personality traits and crowd reactions. As players progress throughout the mode, they will also have opportunities in-game to upgrade their attributes, acquire new abilities, skills and moves, earn new clothing and unlock managers. These decisions, along with a player’s win/loss record, will lead to multiple branching storylines, surprises, twists and turns that offer significant replay value to explore different career paths. “MyCareer is a mode beloved by our NBA 2K fans and is a perfect fit for WWE 2K15,” said Greg Thomas, President at Visual Concepts. “We are eager to deliver a comprehensive career mode experience for the first time and consider its inclusion a critical step forward for the franchise.” Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K15 is rated T for Teen by the ESRB. WWE 2K15 is scheduled for release on the PlayStation®3 computer entertainment system and Xbox 360 games and entertainment system from Microsoft on October 28, 2014 in North America and October 31, 2014 internationally. In addition, releases for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, are currently scheduled for release on November 18, 2014 in North America and November 21, 2014 internationally. Fans who pre-order WWE 2K15 at any participating retailer will receive two playable Sting characters at no extra cost on launch day.Sounds like caw mode Is limited aka NBA2K14 treatment other than that i like where this is goingLimited for MyCareer. They probably don't want people overdoing tattoos and giving the caw white eyes and ridiculous clothing. I understand it completely. Yeah thats totally understanding but that would also mean that for universe it would be pointless cause now you cant creat someone as detailed as you could say like last year and what if paint tool, superstar heads are removed and even they removed 500 moves again? Not good this is why you do not withold i formation ti the last minute Quote
Tamer™ Posted September 30, 2014 Posted September 30, 2014 Here's another article from my good friend Scott Buress FEATURE ARTICLE WWE 2K15's MyCAREER Mode Details Submitted on: 09/30/2014 by Scott Burress The WWE games series for the past 2 years have had a single player story mode consisting of reliving the past of the Attitude era or playing through the greatest Wrestlemania matches of all-time. This year, 2K Sports is changing up the game and having a “My Player” mode called My Career, where your created wrestler takes on the rigors of the WWE. My Career is on PS4 and Xbox One only and is the journey of the greatest superstar in WWE history, you. The mode starts off after you create your wrestler (with rather limited options) and you join the WWE Performance Center. Developer 2K Sports nailed the look and feel of the Performance Center with all seven rings, the workout area in the back, and the correct banners on the walls. Bill DeMott is your trainer through this mode; his voice work was great and looks just like himself. He will give you objectives to complete in training matches against other no name potential NXT talent. As you do matches, you gain skill points to upgrade your superstar. The matches will contain actions like “Do 10 grapples,” “Perform your finisher,” stuff like that. It felt similar to the Attitude/Wrestlemania story mode matches from the past except you’re wrestling in an empty gym against an unknown wrestler with a digitized DeMott yelling at you. After you graduate from the Performance Center you move on to NXT. Here you have William Regal as your GM pushing you to your path of greatness as other NXT superstars like Adrian Neville, Sami Zayn, Bo Dallas and Corey Graves try to stop you. The goal is to have Triple H notice you on the small circuit to eventually get called up to the big time of the WWE. Once you do enough at NXT, you will get called up to the big show and there’s where your career truly takes off. Here you will gain rivals and strive for championships, main event pay-per-views, and ultimately Wrestlemania. Don’t forget to hire a manager of your choosing to be by your side. Throughout your career you will have rivals pop up to help or stop you. You will see multiple cut scenes like we’ve seen in Universe Mode in the past. There might be a feud with Daniel Bryan where he gives you a choice: shake his hand with respect or hit him with a low blow. Of course in my career, I hit him with the low blow. The 2K developers stated they have a bunch of different cut scenes and storylines we’ll see unfold in your career over time. You can play this mode as a face (good guy) or as a heel (bad guy), or even go back and forth. Your decisions play a lot into your career and even have surprises outside of your control. In my career, I was 6 years in, had just lost a big match, and the crowd was cheering me on. I was acknowledging them when out of nowhere Brock Lesnar’s music played, down he came to the ring to give me a monster F5 and Paul Heyman stood over me laughing. This played out over social media next as you have an in-game Twitter account as well, I then got into a Twitter war with Heyman over how he was tweeting I wasn’t worthy to face Lesnar. The career is very lengthy and keeps every stat you can imagine over your career and is full of customization. 2K called it a “sports RPG hybrid” that will evolve with you over your career in the mode. You can lose matches and the story keeps going. There’s no more of the having to replay a match to move through the story, if you lose, it just keeps going. I found that to be one of the bigger plusses of the mode, it felt much more organic and real. This next part is where the room got very excited: Career Invasion. Your biggest rival in My Career may be your best friend. You can export your created My Career superstar once you hit the Raw roster and anyone can download that same wrestler into their career. That wrestler may then show up at opportune moments. Maybe to help you out or to stick a knife in your back, you would never know. In the example given, the imported wrestler didn’t show up against the My Career wrestler for a few weeks, but when he did it was to attack the player. This adds a whole new level to the career mode now that your friends can be in there with you. I can already see the trash talking going down when your buddy just screwed you out of the WWE Championship by turning on you in My Career. WWE 2K15 arrives in stores for Xbox 360/PS3 on October 28th in North America and October 31st in Europe and for PS4/Xbox One, it arrives on November 18th in North America and November 21st in Europe. Sting is the exclusive preorder bonus on both versions. Read the official press release below. 2K Announces MyCareer Details for WWE® 2K15 First-ever comprehensive career mode in WWE video game history takes players on the journey from prospective WWE Superstar to WWE World Heavyweight Champion 2K today announced additional details for MyCareer in WWE® 2K15, the forthcoming release in the flagship WWE video game franchise. Making its debut as the first comprehensive, career-driven mode in WWE games history, MyCareer will take players through the life of a prospective WWE Superstar, allowing them to experience the journey of being a rookie and working toward the ultimate goal of winning the WWE World Heavyweight Championship. Players will begin MyCareer by taking characters they create in WWE 2K15’s Creation Suite to the WWE Performance Center in Orlando, Florida. While there, they will be trained by former WWE Superstar and WWE Performance Center head coach Bill DeMott, as they navigate a series of objectives. Successful completion of the objectives will lead players to compete at NXT, WWE’s developmental system for rising young talent, where they will continue with matches and new objectives. At NXT, they will encounter a roster of new and future WWE Superstars, including Rusev, Bo Dallas, Adrian Neville, Sami Zayn and Corey Graves, all of whom will also be available as playable characters. After mastering their skills in NXT, players will move up to WWE’s main roster, where General Manager Vickie Guerrero will set matches and keep her Superstars focused through ultimatums designed to gain bonus rewards. Players will develop alliances and rivalries while competing to win spots on WWE pay-per-view events and flagship shows like Monday Night Raw® and SmackDown®. They will also compete for the United States Championship and Intercontinental Championship. Successful players will make their way to SummerSlam® and WrestleMania®, where the WWE World Heavyweight Championship will be on the line as the top MyCareer prize. Decisions made throughout the WWE developmental process, including alliances, rivalries and social media interactions, will impact player personality traits and crowd reactions. As players progress throughout the mode, they will also have opportunities in-game to upgrade their attributes, acquire new abilities, skills and moves, earn new clothing and unlock managers. These decisions, along with a player’s win/loss record, will lead to multiple branching storylines, surprises, twists and turns that offer significant replay value to explore different career paths. “MyCareer is a mode beloved by our NBA 2K fans and is a perfect fit for WWE 2K15,” said Greg Thomas, President at Visual Concepts. “We are eager to deliver a comprehensive career mode experience for the first time and consider its inclusion a critical step forward for the franchise.” Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K15 is rated T for Teen by the ESRB. WWE 2K15 is scheduled for release on the PlayStation®3 computer entertainment system and Xbox 360 games and entertainment system from Microsoft on October 28, 2014 in North America and October 31, 2014 internationally. In addition, releases for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, are currently scheduled for release on November 18, 2014 in North America and November 21, 2014 internationally. Fans who pre-order WWE 2K15 at any participating retailer will receive two playable Sting characters at no extra cost on launch day.Sounds like caw mode Is limited aka NBA2K14 treatment other than that i like where this is goingLimited for MyCareer. They probably don't want people overdoing tattoos and giving the caw white eyes and ridiculous clothing. I understand it completely. Yeah thats totally understanding but that would also mean that for universe it would be pointless cause now you cant creat someone as detailed as you could say like last year and what if paint tool, superstar heads are removed and even they removed 500 moves again? Not good this is why you do not withold i formation ti the last minuteI don't think they've limited it for outside modes at all, just MyCareer. So you'll most likely still get a bunch of great caws for the game. I don't think they'd take out the features that generates sales for this game, so we might still see Paint Tool and SS Heads. Quote
Big Pete® Posted September 30, 2014 Posted September 30, 2014 You have to "earn new clothing" aswell, LOL! None of Us know anything until its released.. but watch it be limited to fuck Quote
the King Lives Posted September 30, 2014 Posted September 30, 2014 You have to "earn new clothing" aswell, LOL! None of Us know anything until its released.. but watch it be limited to fuck Tamer doesnt know what hes talking about i've asked the writer of the article several times what he meant by limited and he said CAW MODE WAS LIMITED.... CAW MODE GOT THE NBA 2k14 treatment.... I hope tamer read and deciphered tha cause i really dont know any simpler way to put it lol Quote
Big Pete® Posted September 30, 2014 Posted September 30, 2014 I can see that being the case. NBA treatment allround! Quote
Tamer™ Posted September 30, 2014 Posted September 30, 2014 How do you know it got the NBA treatment? That person could've easily been playing an unfinished build of the game for starts, also earning clothing isn't that bad at all. Quote
Big Pete® Posted September 30, 2014 Posted September 30, 2014 (edited) How the fuck do you know its this awesome caw mode you've imagined up in your own mind? shut up, Tamer! WE know fuck all until its released, its looking likely its limited. Edited September 30, 2014 by Big Pete® Quote
M42Productions Posted September 30, 2014 Posted September 30, 2014 This article says the creation aspect of My Career is limited. hopefully not the final build though and you actually scan yourself in with the cams in the finished version http://www.operationsports.com/features/1972/wwe-2k15s-mycareer-mode-details/ This and the fact that, according to IGN, you have to grind your attributes RPG-style make me glad I'm sticking with the 360. But, to be fair, I didn't see anything that said you HAD to build up your CAW in MyCareer. Quote
Mizalike Posted September 30, 2014 Posted September 30, 2014 look at the graphics on this im so excited for my career mode the custom superstars look bang on hopefully face scanning is in the game so tonypizzaguy said that u have to options at Wrestlemania its either fight the undertaker or go up fore the wwe world heavyweight title but he said something along the lines of if u beat the undertaker u become a legend which sounds kl to me Quote
the King Lives Posted September 30, 2014 Posted September 30, 2014 How do you know it got the NBA treatment? That person could've easily been playing an unfinished build of the game for starts, also earning clothing isn't that bad at all. my dear dear surrey native Tamer, Sweet Tamer, you will be proven wrong in 6 weeks... Quote
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