shonpu Posted September 9, 2014 Author Posted September 9, 2014 I finally got it I had to put the pac\ch\ch300.pac as the last ch.pac before the m3_patch entryand I was putting it as the last entry and The Sandman appeared in my game perfectly. Thanks for the suggestions my man, now I got 15 more to go...lol like this.. pac\ch\ch486.pac pac\ch\ch487.pac pac\ch\ch488.pac pac\ch\ch300.pac<------------Sandman pac\m3_patch.pac Quote
Red Rooster Posted September 9, 2014 Posted September 9, 2014 (edited) I finally got it I had to put the pac\ch\ch300.pac as the last ch.pac before the m3_patch entryand I was putting it as the last entry and The Sandman appeared in my game perfectly. Thanks for the suggestions my man, now I got 15 more to go...lol like this.. pac\ch\ch486.pac pac\ch\ch487.pac pac\ch\ch488.pac pac\ch\ch300.pac<------------Sandman pac\m3_patch.pac It has to match the order of the arc file so if the arc entry for ch300 is last then ch300 has to go last in the def file. Preferably you would want to have them in the correct order numerically but that can be a lot of work and a pain in the ass. Edited September 9, 2014 by Red Rooster Quote
shonpu Posted September 9, 2014 Author Posted September 9, 2014 thanks Red Rooster, I figured that, I got it now I think ....I've done three already Quote
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