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Posted

I have tried to find the answer to this, with no luck. I know its in menuHD and menuHD_dlc2.pacs but not sure the method to change them. Could someone help please?

Posted

Open your menu_hd.pac file using the "Pac Files with directories option" (ctrl+r) in X-Packer 9.

 

Use the inject and compress button to inject new renders. If the renders cannot be compressed enough, save the file as dds dxt1 with 1bit alpha.

Posted

inject and compress into which directory? SSFD? ARC? 0100? Thank you for your help

Posted

Is it the corresponding number with the ch.pac? If so which one because there are multiple ones?

Posted

Is it the corresponding number with the ch.pac? If so which one because there are multiple ones

 

that's correct. each model has three renders. two are 512x512 and one is a 256x256. these renders account for the different screens in-game (universe, title managment etc) so if you are wanting to replace a render for a specific model, you need to replace all three. 

Posted

One last question....which ones are the 512x512, and which one is 256x256? Does my render need be those corresponding sizes or can I just inject a 512x512 into all three?

Posted

here is a written tutorial

 

SSFA and SSFB are 512x512 

SSFC are 256

 

so you must inject 512x512 render into the first Two slots and 256 into the last slot

Posted

when I uncompress and or extract from 120(rvd) from menuHD_dlc2 I don't get 120.bpe and 120.pac, I get one file a zlib file

Posted

which version of Xpacker do you have? because if your using the latest version you should get 2 files.

 

120.pac.uncompressed

120.zlib

 

Make sure you are uncompressing and not extracting.

 

Also make sure that the path you are extracting to has no spaces in it ie:

 

C:Mods\Renders\uncompressed - This will work

C:Mods\Renders\My Uncompressed - This will not work

Posted

dude read my tutorial again i've added Zlib files to Notes... read the notes again

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