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New Gameplay details translated from german site

Since 2K and Visual Concepts have taken the WWE series, the fans were wondering how the game would probably change. Can Visual Concepts - together with long-time developer Yukes - do it for the WWE, what they did in the NBA series? How does WWE 15 on 2K feels in the ring? Finally we have the answers to these questions.

If you were to force me at gunpoint to describe what I had played, my answer would just be "different". Do not worry, that's no reason to lose your nerve, it is not a euphemism. I am not looking for a polite way to tell you that Yukes and Visual Concepts have screwed up. In fact, I like the direction that leads the 2K15 series. I'm here to tell you that WWE 2K15 - a wrestling simulation is - for lack of a better word.

Do not get me wrong: It's not so complex that casual players will not understand what happened here. But the balance, pacing, and the weight of the Action was changed so that it corresponds more to what we see at a Monday Night on TV. This can be sometimes to details such as the height of the cables - which was incidentally never properly - break down. But there are also big changes - new systems and mechanisms that will continue to change the way how their wrestling plays.

There is for example the grappling system. Remember just before the idea that you go at the beginning of a match to your opponent and a DDT or backbreaker makes, only he could not counter your attack. So no match starts in the WWE and so if you use the grappling button at the beginning of a fight at WWE 2K15, it only triggers the new chain wrestling system.

Wrestling fans know what it is about: Both wrestlers go directly to an upright grappling position and fight for a better position. It starts as rock-scissors-paper: Each player presses one of three buttons and the winner of the round brings in a more advantageous position. From here both fighters then basically playing a game that recalls the snap of a lock. Both analog sticks are long rotates until you find the sticking point and hold in order to improve their own situation. In the meantime, the player an advantage can land the first hit or take the next best part of the body of his opponent in the pliers. It is more reminiscent of the way, like a real battle begins, in which you just do not attack with a spinebuster as soon as the match starts.

During this time, you can already have the first basic attacks - and even an Irish Wip - perform, but all the possibilities of grappling system opens up only when you already could you cause some damage on the enemy. I had WWE 2K14 criticized for how incredibly fast the simple attack blows have looked like, but the same can not be said about WWE 2K15. Attacks are executed with the speed at which "normal" people are capable of. This combos are even more demanding, but also more satisfying when they go to the finish.The battles are perhaps not more nimble, but a struggle between two 150 pound men should not be quick.

There is another important change in Grappling: The four Grappling Poses no longer exists. Once you no longer find yourself in open battle, you just need to keep the grappling button and when you move the analog stick in a certain direction, it starts the next move. From a simple headlock out, can you still execute more moves, but the most important grappling maneuvers take place from the state. But that makes sense. How often fixed to an opponent in a position to determine, before one sets a suplex? Not at all. You just do it.

Many other, more subtle changes are based on the core question "Does this happen really?" The animations have been added to this year in a ring with regular size and also in the game corresponding to each ring its real role model. The already changed the way how the wrestlers look around them, how fast they come off the ropes with an Irish whip and as they climb the turnbuckle. All these details - after they were wrong for so long - are now finally correct. Perhaps no detail stands out by itself, but together they form the basis for a credible match.

But that it does not stop there. 2K15 comes with a new stamina system, which must always keep her in mind if you want to be successful. All the time to run through the ring to escape your opponent, like after a good sound tactics for the online mode, but that is only until your wrestler is so exhausted that he can land no ordinary punch more. Maybe this does not sound as funny as you would have liked your wrestling, but it's exactly the kind of restriction that I've always missed. The constraint that ensures that the digital matches the real battles in all respects be similar.

For some fans, these changes may sound a little scary, but they are exactly what I have been missing for years. The question I always ask myself, if I is a game to play, "What are the important decisions I make now?" And as much as I played the WWE games in the past, the answer was always "Not many."

But with the changes of WWE 2K15, it looks as if it would change this year and I am already looking forward to playing more.

 

 

 

Sorry but i just don't know how i feel about this.   ROCK PAPER SCISSORS? Battle Mode? What the hell 2k?

Posted

 

 

 

Sorry but i just don't know how i feel about this.   ROCK PAPER SCISSORS? Battle Mode? What the hell 2k?

 

Let's say the match starts, both players grapple, and X shows up on the screen, Player 1 gets it. B shows up on the screen and Player 2 gets it then the next person to press the next button would get the advantage in a grapple. Get it?

Posted

I'm excited to see it in play.

Posted

wait until theres actual footage before bitching about it

Posted

Sounds like a real Wrestling "SIMULATION"! Something I always wanted!

Do you still have the original link?

Posted

Holy shit, this is going to change the landscape of movesets and gameplay forever. Awesome.

Posted

 

 

 

 

Sorry but i just don't know how i feel about this.   ROCK PAPER SCISSORS? Battle Mode? What the hell 2k?

 

Let's say the match starts, both players grapple, and X shows up on the screen, Player 1 gets it. B shows up on the screen and Player 2 gets it then the next person to press the next button would get the advantage in a grapple. Get it?

 

no that's not Rock paper scissors, that's QTE.. Rock paper scissors would be A for Headlock X for Sidelock Y for Wristlock and B for waist lock

 

if you guessed A and the opponent guessed A, then the opponent would win.. If you guessed A and the opponent guessed Y then you would win.  That's why i say i need to see a gameplay trailer of this and i do not mean a video from some 5 year old timmy that doesn't know what the hell he's doing at gamescom LOL

Posted

Sounds like the thing they did in the old Smackdown vs Raw game, I missed that at the start of the match

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Sorry but i just don't know how i feel about this.   ROCK PAPER SCISSORS? Battle Mode? What the hell 2k?

 

Let's say the match starts, both players grapple, and X shows up on the screen, Player 1 gets it. B shows up on the screen and Player 2 gets it then the next person to press the next button would get the advantage in a grapple. Get it?

 

no that's not Rock paper scissors, that's QTE.. Rock paper scissors would be A for Headlock X for Sidelock Y for Wristlock and B for waist lock

 

if you guessed A and the opponent guessed A, then the opponent would win.. If you guessed A and the opponent guessed Y then you would win.  That's why i say i need to see a gameplay trailer of this and i do not mean a video from some 5 year old timmy that doesn't know what the hell he's doing at gamescom LOL

 

I'm still excited with what 2K is offering, sounds 4x better than Predator Technology already.

Posted

Sounds fun.

yeah i just need to see it in action

 

I'm excited to see it in play.

 

yeah same here, but i bet they did it to cut down on online cheaters as well LOL

Sounds like a real Wrestling "SIMULATION"! Something I always wanted!

Do you still have the original link?

 

no it was posted on the 2k forums here's the link to that thread http://forums.2k.com/showthread.php?678436-New-Gameplay-details-translated-from-german-site no one over there thought to post a source link but we've gotten these types of confirmations before so i believe it.  Plus it's not that far fetched.

Holy shit, this is going to change the landscape of movesets and gameplay forever. Awesome.

Still holding my reservations, i do like the fact of it working more as a sim but it almost makes me feel like they are trying to put restricted training wheels on us lol but i agree the whole grappling system in 2k14 - earlier has gotten annoying.  It's just the Rock paper scissors thing that really has me worried.  Will it be like the start of match minigame in 06? (QTE) or will it be like DBZ Tenkaichi's Rock Paper scissor crap? (Human presses a button, AI presses button, same button, AI wins, different button, Human wins) don't know so i'm worried LOL

Posted

Sounds like the thing they did in the old Smackdown vs Raw game, I missed that at the start of the match

no that was just pressing one button, that wasn' rock paper scissors, that was the first person to press a button wins. 

Posted

@jeffsdomain

It's not that I don't believe the source, it's just that I'm German and I would be more comfortable reading the articlein German ;)

Posted

 

 

 

 

 

 

Sorry but i just don't know how i feel about this.   ROCK PAPER SCISSORS? Battle Mode? What the hell 2k?

 

Let's say the match starts, both players grapple, and X shows up on the screen, Player 1 gets it. B shows up on the screen and Player 2 gets it then the next person to press the next button would get the advantage in a grapple. Get it?

 

no that's not Rock paper scissors, that's QTE.. Rock paper scissors would be A for Headlock X for Sidelock Y for Wristlock and B for waist lock

 

if you guessed A and the opponent guessed A, then the opponent would win.. If you guessed A and the opponent guessed Y then you would win.  That's why i say i need to see a gameplay trailer of this and i do not mean a video from some 5 year old timmy that doesn't know what the hell he's doing at gamescom LOL

 

I'm still excited with what 2K is offering, sounds 4x better than Predator Technology already.

 

i agree with you but i don't think that would have anything to do with Pred Tech, (as far as i know that just stopped moves from warping) but yeah i hate predator tech with a passion it ruined so many things.  If this had been THQ promoting this, i'd be kinda worried but since it's 2k i think i can retract my wolverine claws a bit :)

Posted

You actually think they're going to play Rock Paper Scissors in the middle of the ring? It's a mini game with buttons, to see who has the momentum.

Posted

@jeffsdomain

It's not that I don't believe the source, it's just that I'm German and I would be more comfortable reading the articlein German ;)

oh i understand man i really do, i got suspended from there for 3 days (altercation with some He/She troll lol) my suspension should be up by tomorrow so i'll ask them for the source by then, unless Kahriss comes on here before then - he has an account over there and he can do the same.  I totally understand.  Google doesn't always translate german sites well and it's always better to read it in your natural language :)O

Posted

You actually think they're going to play Rock Paper Scissors in the middle of the ring? It's a mini game with buttons, to see who has the momentum.

RPS is just an expression not actually doing rock paper scissors.. for example again: You press A to do a side headlock, i press A to do a side headlock, i would win.  (think of it as playing Tonk if you've ever played that and you're about to drop your cards.  If you had a 2 and i dropped with an Ace i would "Catch" you and win the game) same goes here... if You pressed A for the side headlock and i pressed any other button than A, you would win the tie up struggle.  Atleast that's what i gathered from the article.  Gonna be interesting to see how it plays out none the less

Posted

This kinda confuses me, I demand gameplay of it.

Posted

@jeffsdomain

It's not that I don't believe the source, it's just that I'm German and I would be more comfortable reading the articlein German ;)

oh i understand man i really do, i got suspended from there for 3 days (altercation with some He/She troll lol) my suspension should be up by tomorrow so i'll ask them for the source by then, unless Kahriss comes on here before then - he has an account over there and he can do the same. I totally understand. Google doesn't always translate german sites well and it's always better to read it in your natural language :)O

Exactly, thanks for understanding :)

Posted

This kinda confuses me, I demand gameplay of it.

Well you know how you "grab" someone and it goes into a chain grapple, even at the start of a match? You can then go to punches, body slam, spinebuster, even a pumphandle slam. The german article says that now matches open like a tv one-collar and elbow tie up with struggle and basic punches/kicks to someone. It then gradually changes to higher impact moves, to match the flow of a match. The irish rebound grapples are also subject to this system. I'd guess that early on, wrestlers will do arm drags, hip tosses and side headlock takedowns. Then they move to back body drops, backbreakers, spinebusters, etc.

Posted

@jeffsdomain

It's not that I don't believe the source, it's just that I'm German and I would be more comfortable reading the articlein German ;)

 

moonsault.de

Posted

 

 

@jeffsdomain

It's not that I don't believe the source, it's just that I'm German and I would be more comfortable reading the articlein German ;)

oh i understand man i really do, i got suspended from there for 3 days (altercation with some He/She troll lol) my suspension should be up by tomorrow so i'll ask them for the source by then, unless Kahriss comes on here before then - he has an account over there and he can do the same. I totally understand. Google doesn't always translate german sites well and it's always better to read it in your natural language :)O

Exactly, thanks for understanding :)

 

no problem man, didn't even know you were german till you told me and i love the german culture lol

Posted

 

This kinda confuses me, I demand gameplay of it.

Well you know how you "grab" someone and it goes into a chain grapple, even at the start of a match? You can then go to punches, body slam, spinebuster, even a pumphandle slam. The german article says that now matches open like a tv one-collar and elbow tie up with struggle and basic punches/kicks to someone. It then gradually changes to higher impact moves, to match the flow of a match. The irish rebound grapples are also subject to this system. I'd guess that early on, wrestlers will do arm drags, hip tosses and side headlock takedowns. Then they move to back body drops, backbreakers, spinebusters, etc.

 

i think it would be cool the way you explained it lol.  Maybe the person that wrote the article didn't know how to put it into regular terms.  Saying Rock Paper scissors this and that is what turned me off lol.  I never want to deal with a game that focuses solely on RPS... COUGH DBZ ULTIMATE TENKAICHI COUGH LOL

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