rub3945 Posted August 7, 2014 Posted August 7, 2014 (edited) Hi there, I was wondering if someone could please show me what settings you need to save your Mask.dds, Mask1.dds, Mask 2.dds and Mask3.dds to inject it into mods using X-Packer. So far the size is incorrect and I have no clue what setting I would need. If someone could show me I would highly appreciate it. Thanks... Edited August 7, 2014 by rub3945 Quote
GameElite™ Posted August 7, 2014 Posted August 7, 2014 Why would you need the mask, thought you need the normal.dds? Quote
rub3945 Posted August 7, 2014 Author Posted August 7, 2014 Why would you need the mask, thought you need the normal.dds?Yeah, I know how to save the Normal.dds but I want my mods to be able for people to use in Superstar Threads. I've got them ready to save but I don't know what settings... Quote
GameElite™ Posted August 7, 2014 Posted August 7, 2014 Ahh right i see, I can find out for you? Quote
Ahmed Fahmy Posted August 7, 2014 Posted August 7, 2014 Mask1 and Mask2 = 4.4.4.4 RGB 16 Bpp unsigned NO MIP Maps then save Quote
rub3945 Posted August 7, 2014 Author Posted August 7, 2014 Ahh right i see, I can find out for you?Thanks for your help but I just got the answer below. Quote
rub3945 Posted August 7, 2014 Author Posted August 7, 2014 Mask1 and Mask2 = 4.4.4.4 RGB 16 Bpp unsigned NO MIP Maps then saveWow, thanks so much! Your a star. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.