StingerSplash18 Posted August 7, 2014 Posted August 7, 2014 Hello, I'm new here and I have a few questions. The first say that I have xbox 360 rgh, the latest X-Packer 9, and I know the basics of this program (Modding, adding Alternative Attire etc). 1. I tried to add apron WWE Network from Judders to arena RAW but every time when I tried to do it pops up an error in the X-Packer 9 "Texture file must be the same size" despite the fact that the same size. What according to you is wrong? 2 Which file contains the WWE championship belts? I want to add a logo WWE Network to the current WWE championship. Sorry for my bad english. Quote
Red Rooster Posted August 7, 2014 Posted August 7, 2014 1. The file is not the same size, it must be exactly the same size right down to the last byte. The easiest way to fix this is to open the texture in a Hex editor and fill it with 00's at the end until the file size is exactly the same then XPacker will inject it fine. 2. No idea 1 Quote
StingerSplash18 Posted August 7, 2014 Author Posted August 7, 2014 (edited) I did what you wrote and inject file with no problem but when I send it to the xbox and choose the arena RAW, game loads and loads. Previously I uploaded file arc. What do you think where is the problem? //Edit I have one additional question. I read that you can use to 3ds Max brienj's plugin but to download it you must have an account on xentax but there you have to pay for registrations. There is another way to view the model superstars without this plugin? Maybe someone of you have this plugin and could upload it? Edited August 7, 2014 by StingerSplash18 Quote
Red Rooster Posted August 7, 2014 Posted August 7, 2014 Check the file size of the pach file and check that it matches the file size listed in the arc file. If not then change it in the arc. Quote
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