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Number in def file


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Posted

Hi guys i was trying to add a wrestler (goldust) to my game as a DLC and i've done all the steps without any problems but there are some points i don't understand :

 

 

1-should i add entries in "plist360.def"  and  " plist360_4x3.def " or just add entries to  "plist360.def" only ??

 

 

2- at adding new data to arc file part should i do this with "plist360.arc"  and  " plist360_4x3.arc " or just  "plist360.arc" only ??

 

3- p36n.jpg

 

at this point i can't understand what the number in def file 

 

and i have microsoft excel 2007 and it look like this 

 

5tl2IT.png

 

what should i do download Microsoft office 2010 ?

Posted (edited)

You only need to edit the 4x3 files if you play the game in a 4x3 aspect ratio resolution. If you play in a Wide Screen resolution eg. 1080p or 720p then you only need to change plist360.arc and .def 

 

The version of excel you have makes no difference

Edited by Red Rooster
Posted

You only need to edit the 4x3 files if you play the game in a 4x3 aspect ratio resolution. If you play in a Wide Screen resolution eg. 1080p or 720p then you only need to change plist360.arc and .def 

 

The version of excel you have makes no difference

 

 

thanks for your reply but at the picture from Xpacker " ading wrestler as a dlc tutorial " it has two columns of numbers but in excel 2003 it has only one 

 

for example : 

 

i was trying to add these four PAC files 

 

rcthrW.png

 

the numbers next to " pac/ch "   " 356 - 357 - 358 - 359 " is these the numbers i should use when i add new data to arc ??? already try it but nothing appeared in the game

Posted

Thats my custom excel sheet by the looks of it, ignore the numbers on the left everything in the game starts from 0

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