DaMitch Posted June 2, 2014 Posted June 2, 2014 lets say i found a character model mod that i really like but i don't want to overwrite the original , how would i add a another attire in the pac file to inject the mod into ? Quote
Red Rooster Posted June 2, 2014 Posted June 2, 2014 Have a read through the Help Section in the WWE13 forum, all the info is there except you use the misc_start01.pac in 2k14 Quote
DaMitch Posted June 3, 2014 Author Posted June 3, 2014 hey i know how to add attires through Misc pac but how to i add them to the ch pac file this is what i have and this is what i want to have i made this in photoshop btw just to show you what i'm trying to get at Quote
Red Rooster Posted June 3, 2014 Posted June 3, 2014 You need to extract the original pach file and add it to a dummy.pac file created by Tekken57 that has slots for multiple pachs. Then add any new pachs. Dont worry about it if there are extra dummy pach files you dont use they dont matter. Download it here http://www.mediafire.com/download/l11fadu9e6op394/dummy.pac Quote
gamingfan Posted June 3, 2014 Posted June 3, 2014 You need to select the pac file which have 2 or more attires. Download the dummy pac file, I think it's available on Tekken's blog. Inject the pach files into the dummy pac file. Quote
DaMitch Posted June 3, 2014 Author Posted June 3, 2014 (edited) what do i call the filename for the modded injected pach because when i call it 00010712 it says its not found in the arc the original attire is called 00010702 its kane btw Edited June 3, 2014 by mitchjo2345 Quote
DaMitch Posted June 3, 2014 Author Posted June 3, 2014 i want to add the unmasked kane mod as a secondary attire is what i'm trying to do Quote
Red Rooster Posted June 3, 2014 Posted June 3, 2014 In Xpacker you have to press Add Additional Attire Data to Arc then it will add 00010712 to the arc file Quote
DaMitch Posted June 3, 2014 Author Posted June 3, 2014 (edited) oh i c (should have figured that out me self haha) Edited June 3, 2014 by mitchjo2345 Quote
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