AgeofSandow Posted May 30, 2014 Posted May 30, 2014 @AgeofSandow: My bad, lol. There wasn't enough specific comment to clarify what you meant. Definitely agree though 2k Sports can afford a team to concentrate solely on move sets and making them all accurate. They don't even have to start from scratch. I would be willing to give my movesets to them to use, and they can add new moves, re-animations, etc. from them, and also have a few other realistic moveset makers out there to use. I've noticed the staff seem to have little time to do these right and so have to rush to put moves in. Also, the mo-cap is, as I have heard, difficult because everyone is always on the road. So a lot of moves don't get in. Quote
best in the world Posted May 30, 2014 Posted May 30, 2014 My problem is that they don't have enough moves per WWE Superstar. Some of the moves given are wrong or used in the move set more than once[especially groggy moves]. Which is fine for people who don't do many moves. But the people who have a more diversified move set should have 4 different groggy grapple moves and 4 rear grapple groggy moves. They need a team that will watch tapes of past matches and watch the current product so that they know every move used up until their cutoff date and then they can use the current/past moves in the final product. I know Bryan Williams mentioned seeing certain moves at WWE events or on the indy circuit, which shows how diversified he is on wrestling moves and product knowledge. So what they need is a team of Bryan Williams' Quote
AgeofSandow Posted May 31, 2014 Posted May 31, 2014 My problem is that they don't have enough moves per WWE Superstar. Some of the moves given are wrong or used in the move set more than once[especially groggy moves]. Which is fine for people who don't do many moves. But the people who have a more diversified move set should have 4 different groggy grapple moves and 4 rear grapple groggy moves. They need a team that will watch tapes of past matches and watch the current product so that they know every move used up until their cutoff date and then they can use the current/past moves in the final product. I know Bryan Williams mentioned seeing certain moves at WWE events or on the indy circuit, which shows how diversified he is on wrestling moves and product knowledge. So what they need is a team of Bryan Williams' Bryan Williams should clone himself. Quote
best in the world Posted May 31, 2014 Posted May 31, 2014 It shall be called the Williams development team! Clones, yes! Quote
AgeofSandow Posted June 1, 2014 Posted June 1, 2014 It shall be called the Williams development team! Clones, yes! :banana: Quote
Tamer™ Posted June 1, 2014 Posted June 1, 2014 It shall be called the Williams development team! Clones, yes! :banana: 1 Quote
the King Lives Posted June 1, 2014 Posted June 1, 2014 When I first unlocked Batista and saw that spinebuster, I was like WTF?!!! You'd think it would be simple and easy to include Dave's spinebuster on his moveset instead of giving him the wrong version. Especially since that correct Spinebuster 7 is already in game..... yeah that was so stupid, especially since the only reason I could see why they gave it to him was because of the taunt at the end of it but still I hate that one lol Quote
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