RollingRocky300 Posted February 9, 2015 Author Posted February 9, 2015 My first try :- will do better next time.Thanks for the advice. Quote
fufu ÷ Posted February 9, 2015 Posted February 9, 2015 If you really made that then it's a big improvement. Quote
Ollie™ Posted February 12, 2015 Posted February 12, 2015 Good work Rocky, I think you're starting to grasp the whole graphic editing thing. Quote
GameElite™ Posted February 12, 2015 Posted February 12, 2015 As NERDGFX said, its definitely an improvement, good work. Personally I would use a bit more textures and effects Quote
fufu ÷ Posted February 13, 2015 Posted February 13, 2015 Worse. Too many images of him and they're poorly placed and blended. Quote
Ollie™ Posted February 13, 2015 Posted February 13, 2015 (edited) Agreed, somewhat a step backwards. I'd work on placement and blending your images together, they look a tad too harsh. I can't really see the the text either. Not as bad as your earlier ones so I think you're getting better. Just need to perfect your skills. Also, something worth adding to help you, generally in the style of signatures you're doing you need to make the centre piece pop, in your case your Drew in the centre. I'd focus on drawing him out more so the first thing we look at is him, then we can admire all the detailsv around him. He just kind of blends in with the background so perhaps a glow, a different colouring or even making the bg black and white might help him stand out a bit more. Hope it helps. Edited February 13, 2015 by n e r d g f x Quote
GameElite™ Posted February 13, 2015 Posted February 13, 2015 Agreed, somewhat a step backwards. I'd work on placement and blending your images together, they look a tad too harsh. I can't really see the the text either. Not as bad as your earlier ones so I think you're getting better. Just need to perfect your skills. Also, something worth adding to help you, generally in the style of signatures you're doing you need to make the centre piece pop, in your case your Drew in the centre. I'd focus on drawing him out more so the first thing we look at is him, then we can admire all the detailsv around him. He just kind of blends in with the background so perhaps a glow, a different colouring or even making the bg black and white might help him stand out a bit more. Hope it helps. I agree with this, you also need to reduce the amount of images Quote
GameElite™ Posted February 14, 2015 Posted February 14, 2015 You are getting there, images and blending is 100% better, I would suggest adding more textures Quote
RollingRocky300 Posted February 14, 2015 Author Posted February 14, 2015 You are getting there, images and blending is 100% better, I would suggest adding more textures Thanks.like what? Quote
Soul RiderX Posted February 14, 2015 Posted February 14, 2015 Nerd touched on this subject in his feedback of your previous drew sig, and again you have the same problem here. The main render should almost never blend in with the background, it needs to be the centerpiece of your work, the main attraction and the first eye catching detail in your sig work. Try to make it stand out more, first of all place it above the background layer and textures, and try to play around with the coloring and contrast to make it pop a bit more. The blending here is covered nicely with the texture, but it can still use a bit more work. You should at all times check that your background lightning and coloring is balanced, which you didn't and that's way the two Miz pictures at the bottom are the first things people will notice when they look at this piece, which is not good at all to say the least, since they are in an entirely different shade then the rest of the piece, which bring it quality down a lot. You should also consider when making a sig with textures, to try and create a unique BG from combining a few different kind of textures in different kind of modes like Overlay, Darken, Lightning, Hue etc. Quote
GameElite™ Posted February 14, 2015 Posted February 14, 2015 Nerd touched on this subject in his feedback of your previous drew sig, and again you have the same problem here. The main render should almost never blend in with the background, it needs to be the centerpiece of your work, the main attraction and the first eye catching detail in your sig work. Try to make it stand out more, first of all place it above the background layer and textures, and try to play around with the coloring and contrast to make it pop a bit more. The blending here is covered nicely with the texture, but it can still use a bit more work. You should at all times check that your background lightning and coloring is balanced, which you didn't and that's way the two Miz pictures at the bottom are the first things people will notice when they look at this piece, which is not good at all to say the least, since they are in an entirely different shade then the rest of the piece, which bring it quality down a lot. You should also consider when making a sig with textures, to try and create a unique BG from combining a few different kind of textures in different kind of modes like Overlay, Darken, Lightning, Hue etc. ^^^^^^^^^^This Quote
RollingRocky300 Posted February 14, 2015 Author Posted February 14, 2015 (edited) Mark Henry: Coming in smaller size soon! Edited February 14, 2015 by RollingRocky300 Quote
Soul RiderX Posted February 14, 2015 Posted February 14, 2015 Thanks. I tried to work over your Miz sig as base and made some simple yet effective changes. I added a few textures and some lightning stuff, put that Hollywood text I had from a previous Miz sig I created and here is the result: I can send you the PSD File if you want to use it for reference. Quote
RollingRocky300 Posted February 14, 2015 Author Posted February 14, 2015 that would be great.thanks.How is the henry sig? Quote
Soul RiderX Posted February 14, 2015 Posted February 14, 2015 (edited) that would be great.thanks.How is the henry sig? Here is the link. I put both the psd's of the Stardust and Miz sig:http://www.mediafire.com/download/cnbjgn467mo665j/SoulRiderGFX+The+Miz+%26+Stardust+Signatures+PSD+2015.rar As for the Henry sig, almost everything I said about the Miz sig can also apply here. The only thing which is remotely better is the main render which stand out a bit more then your previous work. The lightning is to bright, you took a few steps back here with the blending which isn't good here at all, and the fact that the texture is going over the background images is okay, its just that the texture itself is kinda awful. Also that lightning effect behind the main render isn't good for much either. Anyway, try and take a look at the PSD Stuff, and maybe it will help you get better. I also suggest to you to try and find some textures pack. You can really use some grunge packs, lightning packs, vector packs and all that stuff. I may upload some textures I found and post the link once I manage to upload them. Edited February 14, 2015 by Soul RiderX Quote
RollingRocky300 Posted February 14, 2015 Author Posted February 14, 2015 thanks,man. you will be credited of all for advice. Quote
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