WhiteLeatherJacket Posted February 21, 2014 Posted February 21, 2014 Looks like KG's at it again. Quote
Bob_Van_Dam Posted February 21, 2014 Posted February 21, 2014 Uh, Well fuck KG. I'll be waiting for PUR3's tool. 1 Quote
WhiteLeatherJacket Posted February 21, 2014 Author Posted February 21, 2014 Same thought I'd let people know though. Quote
doctorhr2 Posted February 21, 2014 Posted February 21, 2014 I tried it and couldn't get the damn thing to work anyway! PUR3 for the win! Quote
DaGOAT Posted February 23, 2014 Posted February 23, 2014 Meh, he can go screw himself. kim666 already helped us on the PS3 side.#ThankYouBasedKim Quote
doctorhr2 Posted February 23, 2014 Posted February 23, 2014 (edited) Why don't you follow my tutorial? I did, several times, but I can't figure out where I'm going wrong. I'll try it again but I can't get the editor to see the PS3 save game data. Edited February 23, 2014 by doctorhr2 Quote
Judders Posted February 24, 2014 Posted February 24, 2014 There isn't an editor that sees PS3 data right now. You're not reading the tutorial right. Quote
doctorhr2 Posted February 24, 2014 Posted February 24, 2014 Not wishing to labour a point here, but the first line of the tutorial reads: 'Meanwhile it is possible to inject textures into painttool on 360 with KG971's tool. Luckily his tool works for PS3 too.' (Emphasis mine). I figured after trying to use it that it wasn't geared up to read PS3 data, but I'm sure you can see why I thought it did. Quote
PUR3 RAF3X Posted February 24, 2014 Posted February 24, 2014 There isn't an editor that sees PS3 data right now. You're not reading the tutorial right. The SAVE for Ps3 is a real crap. I have no idea if I can handle this file. I talk with another good guys here and nobody can work with this file Quote
kim666 Posted February 24, 2014 Posted February 24, 2014 There isn't an editor that sees PS3 data right now. You're not reading the tutorial right. The SAVE for Ps3 is a real crap. I have no idea if I can handle this file. I talk with another good guys here and nobody can work with this file Where is the problem? The save file or the zlib compression? We can uncompress the Save but no luck recompress it. I wonder why 2k did this? Is it a bug or a feature that the 360 can load an uncompressed Save? ^^ Quote
Judders Posted February 24, 2014 Posted February 24, 2014 It's the recompression. Once it's decompressed with Bruteforce, the file is readable by the program. It seems that the recompression is being the bastard. 1 Quote
PUR3 RAF3X Posted February 24, 2014 Posted February 24, 2014 (edited) There isn't an editor that sees PS3 data right now. You're not reading the tutorial right. The SAVE for Ps3 is a real crap. I have no idea if I can handle this file. I talk with another good guys here and nobody can work with this file Where is the problem? The save file or the zlib compression? We can uncompress the Save but no luck recompress it. I wonder why 2k did this? Is it a bug or a feature that the 360 can load an uncompressed Save? ^^ I think we decompress the file not right and this is the reason why we can not fix the Checksum32. Its very simple when you decompress all blocks then you can not calculate the same Checksum32 so the file is not right Edited February 24, 2014 by PUR3 RAF3X Quote
kim666 Posted February 25, 2014 Posted February 25, 2014 (edited) There isn't an editor that sees PS3 data right now. You're not reading the tutorial right. The SAVE for Ps3 is a real crap. I have no idea if I can handle this file. I talk with another good guys here and nobody can work with this file Where is the problem? The save file or the zlib compression? We can uncompress the Save but no luck recompress it. I wonder why 2k did this? Is it a bug or a feature that the 360 can load an uncompressed Save? ^^ I think we decompress the file not right and this is the reason why we can not fix the Checksum32. Its very simple when you decompress all blocks then you can not calculate the same Checksum32 so the file is not right When we extracted screenshots we had some strange errors, look here Maybe the screenshot file is also not right decompressed. If we only had one correctly decompressed save file. I can dump the PS3 ram but i have no idea where i can find the save in a ram dump. Edited February 25, 2014 by kim666 Quote
PUR3 RAF3X Posted February 25, 2014 Posted February 25, 2014 Yes a decompressed Save by Ps3 will help. Quote
kim666 Posted February 25, 2014 Posted February 25, 2014 Yes a decompressed Save by Ps3 will help. I can give you a ps3 ram dump (created when wwe2k14 is running). But i don't know how usefull that is. Quote
dinothesaur Posted February 25, 2014 Posted February 25, 2014 Go kim666! Hoping this is a step in the right direction. Quote
kim666 Posted February 27, 2014 Posted February 27, 2014 We can try send my the dump. you got a pm Quote
Lazarous Posted February 27, 2014 Posted February 27, 2014 Kg is a bitch ass N!gguh & PUR3 RAF3X is the best in the world at what he does & we all love the guy cause he is awesome i can not wait for the ps3 version so i am here to Rush you lol jokes jokes Pur3 Raf3x #1 Best in the MF World Quote
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