Ahmed Fahmy Posted February 16, 2014 Posted February 16, 2014 (edited) Since my old xbox 360 got Error e74 i stopped modding WWE'13 but i bought a new xbox 360 slim JTAG and i have WWE2K14 ISO file and i want to import some mods to the game For example: i've downloaded Petchey's batista Mod but when i extract the RAR file i didn't get the pac file to copy it to my game but i got PACH file and i don't know how to inject it i've tried old WWE'13 method using old xpacker but it didn't work i was wondering if anybody could help me ! but using old xpacker because i'm not ready to pay 10$ for just a modding tool Edited February 16, 2014 by Ahmed Fahmy Quote
Crikes™ Posted February 16, 2014 Posted February 16, 2014 (edited) Correct me if I'm wrong, but as far as I remember, you're supposed to decompress Batista's pac file. Edited February 16, 2014 by Crikes™ Quote
Mathayus Posted February 16, 2014 Posted February 16, 2014 (edited) That was a step that is supossed you known. Get the Batista Pac. Open the pac and inject th pach over one of the in-game Batista pach. update arcs adn ready. Or get a dummy pac and add a new slot renaming the slot and injecting the pach. Add alt attire to arc and go to misc_start01 and look for Batista Hex value to add a the new attire. Batista (ch160) Edited February 16, 2014 by Mathayus Quote
Ahmed Fahmy Posted February 16, 2014 Author Posted February 16, 2014 (edited) Correct me if I'm wrong, but as far as I remember, you're supposed to decompress Batista's pac file. You are correct i've already done that That was a step that is supossed you known. Get the Batista Pac. Open the pac and inject th pach over one of the in-game Batista pach. update arcs adn ready. Or get a dummy pac and add a new slot renaming the slot and injecting the pach. Add alt attire to arc and go to misc_start01 and look for Batista Hex value to add a the new attire. Batista (ch160) i know but when i open batista pac file wich is ch160.pac i get this i think the first file is the PACH file because when i inject Petchy's Batsita PACH file it inject successfully ! without Problems but i don't know How ?? i think batista have 2 attires there should be 2 PACH files and i don't think the second file is a PACH file because i tried to extract it and open it as PACH and i get an error and when i update the ARC it tells me "PACH file '3 wasn't found in ARC file (plist360.arc) but it updated normally in (plist360_4x3.arc) and the same problem when i do the same steps in any PAC file Edited February 16, 2014 by Ahmed Fahmy Quote
IamCrazyPT Posted February 16, 2014 Posted February 16, 2014 (edited) Correct me if I'm wrong, but as far as I remember, you're supposed to decompress Batista's pac file. You are correct i've already done that That was a step that is supossed you known. Get the Batista Pac. Open the pac and inject th pach over one of the in-game Batista pach. update arcs adn ready. Or get a dummy pac and add a new slot renaming the slot and injecting the pach. Add alt attire to arc and go to misc_start01 and look for Batista Hex value to add a the new attire. Batista (ch160) i know but when i open batista pac file wich is ch160.pac i get this i think the first file is the PACH file because when i inject Petchy's Batsita PACH file it inject successfully ! without Problems but i don't know How ?? i think batista have 2 attires there should be 2 PACH files and i don't think the second file is a PACH file because i tried to extract it and open it as PACH and i get an error and when i update the ARC it tells me "PACH file '3 wasn't found in ARC file (plist360.arc) but it updated normally in (plist360_4x3.arc) Open the .pac file on hxd and change the EPAC to EPK8 Edited February 16, 2014 by IamCrazyPT Quote
Mathayus Posted February 16, 2014 Posted February 16, 2014 Two files are pach, th problem is that you need to change the header to EPK8 from EPAC. Open it in a hex editor, and you´ll see it in the start, change it and X-Packer will open it without troubles and you´ll see 00016002, 00016012. The two in game attires. Quote
Ahmed Fahmy Posted February 16, 2014 Author Posted February 16, 2014 Thanks Guys i will give it a try but should i reconvert the file from EPK8 to EPAC after convert it or just convert it to EPK8 and copy it to the game ? Quote
IamCrazyPT Posted February 16, 2014 Posted February 16, 2014 Thanks Guys i will give it a try but should i reconvert the file from EPK8 to EPAC after convert it or just convert it to EPK8 and copy it to the game ? convert to epk8 Quote
Ahmed Fahmy Posted February 16, 2014 Author Posted February 16, 2014 ok Thanks to IamCrazyPT And Mathayus And Crikes™ successfully import a mod thanks again guys Quote
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