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How to modify models shininess in the normal.dds?


RJJ

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Get the alpha channel in the normal.dds. make the whole map darker, exept for the part where is the eye, dents, etc... and the hair parts, that must to be white.

 

The rest, depend the shine of the model, each model is different, for some model you have to get untill 96 ponits darker and for other only 30. The only way is try and inject to the game to see how it goes.

 

Export: DXT5 RGB, interpolated alpha, 4 mipmaps

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